Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
A Sundering point of View
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="mkletch" data-source="post: 499268" data-attributes="member: 3396"><p>But sundering a weapon is never the best way to survive. There are myriad ways, and almost all begin with the phrase "we run". Get away, come up with a better plan, get more appropriate resources, hire mercenaries, buy a wand, <em>something</em>. At mid-levels and beyond (exactly when sunder is a viable feat/tactic), the vast bulk of treasure found will be in magic items. Those 2000cp are not going to help you buy anything!</p><p></p><p></p><p></p><p>And I agree 110%. Belive it or not, that is the primary reason I am designing a whole new campaign setting for my groups. Low magic, and that which is present is expendable 98% of the time (wands, scrolls, potions, etc.).</p><p></p><p>So, normal weapons, very little armor better than chain mail, armor as DR, VP/WP instead of HP, d20 Modern's death by massive damage. Lethal, low tech/low magic, mysterious. Granted, a monster with DR 10/+2 is nearly invulnerable, but that is the point.</p><p></p><p>Why does it take someone like Glorfindel (the 1st), Ecthelion of the Fountain or Gandalf to kill a Balrog - because that DR 20/+3 is the bomb. Why does it take a wicked cool arrow to bring down Smaug? DR 20/+3 stops just about anything. Why is a Myrdraal nearly impossible for anyone but a heroic warrior to even fight? The list goes on; add your favorite fantasy writer/novel here...</p><p></p><p>Monsters from legend, fairy tales and lots of more modern books can only be damaged by special materials - make the characters research that (in game, not in RL). Put some wonder back into magic, demons, dragons - stop them from being simple prizes to be won, or simple (but still tough) creatures to be overcome in the course of any normal adventuring career.</p><p></p><p>Well, now, that was a tad of off-topic rant, wasn't it? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>-Fletch!</p></blockquote><p></p>
[QUOTE="mkletch, post: 499268, member: 3396"] But sundering a weapon is never the best way to survive. There are myriad ways, and almost all begin with the phrase "we run". Get away, come up with a better plan, get more appropriate resources, hire mercenaries, buy a wand, [i]something[/i]. At mid-levels and beyond (exactly when sunder is a viable feat/tactic), the vast bulk of treasure found will be in magic items. Those 2000cp are not going to help you buy anything! And I agree 110%. Belive it or not, that is the primary reason I am designing a whole new campaign setting for my groups. Low magic, and that which is present is expendable 98% of the time (wands, scrolls, potions, etc.). So, normal weapons, very little armor better than chain mail, armor as DR, VP/WP instead of HP, d20 Modern's death by massive damage. Lethal, low tech/low magic, mysterious. Granted, a monster with DR 10/+2 is nearly invulnerable, but that is the point. Why does it take someone like Glorfindel (the 1st), Ecthelion of the Fountain or Gandalf to kill a Balrog - because that DR 20/+3 is the bomb. Why does it take a wicked cool arrow to bring down Smaug? DR 20/+3 stops just about anything. Why is a Myrdraal nearly impossible for anyone but a heroic warrior to even fight? The list goes on; add your favorite fantasy writer/novel here... Monsters from legend, fairy tales and lots of more modern books can only be damaged by special materials - make the characters research that (in game, not in RL). Put some wonder back into magic, demons, dragons - stop them from being simple prizes to be won, or simple (but still tough) creatures to be overcome in the course of any normal adventuring career. Well, now, that was a tad of off-topic rant, wasn't it? :) -Fletch! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A Sundering point of View
Top