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The World of Inzeladun/Conan d20 Forum
General Discussion
A superheroic thought
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<blockquote data-quote="thormagni" data-source="post: 2883290" data-attributes="member: 13637"><p>So, along the lines of what we have talked about before about playing a superhero game... </p><p></p><p>One of the comic concepts that has always interested me is the idea of "legacy heroes." Those heroes that are so iconic that they inspire followers and descendants for generations afterwards. The kind of hero that when they retire, they inspire someone else to take up the mantle.</p><p></p><p>Now, in the comics the growth and development of these heroes is somewhat stunted, because instead of aging normally, the heroes are kept in a constant state of youth. Even the World War II heroes of, say, the Justice Society haven't aged enough to have a third generation, yet alone a fourth. But you can see glimmers of the idea in action.</p><p></p><p>For example, Batman has a sidekick, Robin (Dick Grayson), and a follower, Batgirl (Barbara Gordon.) Robin grows up, changes his name to Nightwing and becomes leader of first the Teen Titans and then the Titans. Batgirl gets shot in the spine by the Joker and becomes Oracle. Meanwhile Batman takes on another Robin (Jason Todd) who gets killed. Finally, Batman takes on the last Robin (Tim Drake.) So you have a middle-aged hero, his "children" (Nightwing and Oracle) and his grandchildren (Tim Drake - Robin.)</p><p></p><p>Maybe the best example, there is a progression from the Golden Age Flash (Jay Garrick) to the Silver Age Flash (Barry Allen) who idolizes the hero of 15 years earlier, even though they aren't related. The Silver Age Flash has a sidekick, Kid Flash (Wally West) who grows up and takes over the Flash mantle when Barry Allen is killed in the first Crisis. And Barry's grandson from the future, Bart Allen, returns to the present and becomes a sorta sidekick for the Wally West Flash, calling himself Impulse.</p><p></p><p>Anyway, I was thinking about this in relation to a superhero game. Vince has talked about wanting to play a game where the heroes are the first heroes on the planet, while I would like to run or play in a game where the heroes are part of a long, rich heroic tradition. It occurs to me that we could do both. </p><p></p><p>Let me split this post here, cause I know long posts make people's eyes glaze over. More below.</p></blockquote><p></p>
[QUOTE="thormagni, post: 2883290, member: 13637"] So, along the lines of what we have talked about before about playing a superhero game... One of the comic concepts that has always interested me is the idea of "legacy heroes." Those heroes that are so iconic that they inspire followers and descendants for generations afterwards. The kind of hero that when they retire, they inspire someone else to take up the mantle. Now, in the comics the growth and development of these heroes is somewhat stunted, because instead of aging normally, the heroes are kept in a constant state of youth. Even the World War II heroes of, say, the Justice Society haven't aged enough to have a third generation, yet alone a fourth. But you can see glimmers of the idea in action. For example, Batman has a sidekick, Robin (Dick Grayson), and a follower, Batgirl (Barbara Gordon.) Robin grows up, changes his name to Nightwing and becomes leader of first the Teen Titans and then the Titans. Batgirl gets shot in the spine by the Joker and becomes Oracle. Meanwhile Batman takes on another Robin (Jason Todd) who gets killed. Finally, Batman takes on the last Robin (Tim Drake.) So you have a middle-aged hero, his "children" (Nightwing and Oracle) and his grandchildren (Tim Drake - Robin.) Maybe the best example, there is a progression from the Golden Age Flash (Jay Garrick) to the Silver Age Flash (Barry Allen) who idolizes the hero of 15 years earlier, even though they aren't related. The Silver Age Flash has a sidekick, Kid Flash (Wally West) who grows up and takes over the Flash mantle when Barry Allen is killed in the first Crisis. And Barry's grandson from the future, Bart Allen, returns to the present and becomes a sorta sidekick for the Wally West Flash, calling himself Impulse. Anyway, I was thinking about this in relation to a superhero game. Vince has talked about wanting to play a game where the heroes are the first heroes on the planet, while I would like to run or play in a game where the heroes are part of a long, rich heroic tradition. It occurs to me that we could do both. Let me split this post here, cause I know long posts make people's eyes glaze over. More below. [/QUOTE]
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A superheroic thought
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