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A sword sage
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<blockquote data-quote="Garthanos" data-source="post: 8292968" data-attributes="member: 82504"><p>Perhaps</p><p></p><p>I made a post on here about what I felt the swordmage was... and why I felt 4e with its many unique to class abilities better encompassed that and how I felt their magic was integrated into their weapon use not something they did separate from it</p><p></p><p>[URL unfurl="true"]https://www.enworld.org/threads/the-true-swordmage.655288/[/URL]</p><p> </p><p></p><p>Ironically I felt using Strength ie one attribute for seemingly everything back in the very beginning AD&D almost entirely used a single ability score for physical combat was kind of meh ( my dad was in the martial arts so I had been taught differently and I had also seen RuneQuest at almost the same time as D&D where they did otherwise. ).</p><p></p><p>4e basically brought home the idea of that primary attribute being a simplified description of fighting style. (See melee training feat)</p><p>Str - emphasized brute unstoppable sometimes simplistic force</p><p>Dex - emphasized reaction and precision and grace of movement.</p><p>Con - instinct and enduring energy but also enables wild unpredictable nigh wasteful moves</p><p>Int - emphasizing predictive, pattern analysis and quick thinking.</p><p>Wiz - with perception and awareness you are ahead of your enemy, you are the perfect disciplined student and, zen awareness and sometimes divine guidance,</p><p>Cha - emphasizes deception and sometime divinely gifted luck, and emotional energy</p></blockquote><p></p>
[QUOTE="Garthanos, post: 8292968, member: 82504"] Perhaps I made a post on here about what I felt the swordmage was... and why I felt 4e with its many unique to class abilities better encompassed that and how I felt their magic was integrated into their weapon use not something they did separate from it [URL unfurl="true"]https://www.enworld.org/threads/the-true-swordmage.655288/[/URL] Ironically I felt using Strength ie one attribute for seemingly everything back in the very beginning AD&D almost entirely used a single ability score for physical combat was kind of meh ( my dad was in the martial arts so I had been taught differently and I had also seen RuneQuest at almost the same time as D&D where they did otherwise. ). 4e basically brought home the idea of that primary attribute being a simplified description of fighting style. (See melee training feat) Str - emphasized brute unstoppable sometimes simplistic force Dex - emphasized reaction and precision and grace of movement. Con - instinct and enduring energy but also enables wild unpredictable nigh wasteful moves Int - emphasizing predictive, pattern analysis and quick thinking. Wiz - with perception and awareness you are ahead of your enemy, you are the perfect disciplined student and, zen awareness and sometimes divine guidance, Cha - emphasizes deception and sometime divinely gifted luck, and emotional energy [/QUOTE]
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