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Story Hour
A Tainted World (5/18/04)
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<blockquote data-quote="Teneb" data-source="post: 1361804" data-attributes="member: 3572"><p><strong>....And All Heck Broke Loose</strong></p><p> After clearing the upstairs of opponents, the group got down to business. Sam and I went outside to act as lookouts, while Gruck attempted to debrief the half-orc overseer we encountered earlier. The others began searching the second floor for any incriminating evidence.</p><p> </p><p> Before long a number of town guards emerged from the darkness, arriving at a trot. I stepped forward to try and delay them while Sam stuck his head back inside the building to give the “get out!” signal we had agreed upon earlier. He contemplated fleeing, but a moment of indecision cost him as one of the guards slapped manacles on his wrists. I was similarly subdued.</p><p></p><p> Meanwhile, Gruck manhandled the half-orc out a side door. The stupid brute refused to run and Gruck was forced to leave him. Upstairs, Narissa, Oskar, and Tarrick scrambled to come up with a plan. Narissa climbed out the window overlooking the brewing floor and headed for the door Gruck had just exited. Unfortunately, the guard who had come to take possession of the stupid half-orc also collared the unlucky sorceress. Oskar also tried to climb out the window, but slipped, attempting a back flip to lessen the impact (again, in plate mail). Seeing Narissa’s capture, Oskar ducked into the small adjoining break room. He was soon confronted by two town guards who were searching the building. The cleric proceeded to lie his holy pants off and convinced the two that he was a newly hired guard for the brewery. Sadly, the facade was broken when he asked for his manacles back, which we had earlier used to bind one of the ambushers when we first entered.</p><p></p><p> As Sam, Oskar, Narissa, and I were led to jail, Tarrick grabbed a few items from the deceased gnome. Hearing the searching guards coming up the stairs, our rogue opened the other door on the second floor and hid in what appeared to be a small alchemical lab. Unbeknownst to Tarrick, the room had a timed trap on it; by not closing the door he set it off. Several bottles of alchemists fire fell from the ceiling and the entire lab was engulfed in flame. Fortunately, Tarrick had the presence of mind to grab one of the vials he spotted on a nearby workbench before it was consumed. He managed to sneak out of the building and scurry off into the night. [OOC: Linder's player was unable to attend this week's session, so we decided he "went invisible" and stayed that way the whole time.] </p><p></p><p> Obviously, I was unaware of all this at the time. My compatriots and I were locked into the local jail; I was in the wilderness alone for seven years, but being locked in that iron and stone prison made me long for a bath for the first time since leaving my home. Buildings make me nauseous.</p><p></p><p> The next morning, we were publicly charged with robbing the brewery, as well as the local bakery (which technically I was not a part of, but no one seemed inclined to listen). Furthermore, we were charged with the “murders” of several “prominent citizens”. I distinctly recall hawking and spitting at that point. A cleric of Suldane named Katra was presented to judge us. She cast a spell (we presume it was Zone of truth) and we told our side of the story, leaving nothing out. Katra informed the mayor that every word we spoke were lies, and promptly left. I should take the time to point out that Oskar is also a priest of Suldane. My opinion of the clergy grows by leaps and bounds.</p><p></p><p> The mayor promptly ordered us hung, to be carried out at noon. We were escorted back to our cells for the few hours remaining to us. Sam ineffectually slammed at the iron door to his cell, while Narissa fiddled with her manacles to no avail. Oskar chatted up the guards and managed to discover that they were tipped off to our activities at the brewery - that’s how they arrived so quickly.</p><p></p><p> Word unexpectedly came to us that our execution was to be postponed. Gruck and Tarrick had made it to Edward with proof of the plot against him. Edward called in a favor with the mayor and we were given a stay of execution so that further evidence could be gathered. We were still held, but at least we were still alive.</p><p></p><p> Shortly after receiving the relatively good news, another guard entered the jail. He didn’t quite smell right, and we pestered the original guards until they finally questioned the newcomer. It turns out this was the monk who escaped us at the brewery in disguise. He killed one of our guards outright, and was clearly a superior fighter when compared to those that remained. All the while, he looked at us in our cells with murder in his eyes. It was clear he intended to silence us forever. </p><p></p><p> I had taken quite enough by this point. Deciding to take matters into my own hands, I <em>wildshaped</em> into a squirrel and walked between the bars of my cell. The homicidal monk didn’t pay much attention to me, knocking another guard unconscious in the meantime. Then I <em>wildshaped</em> again......into a bear. I grabbed the little nutter in a bearhug, and bore him to the ground. He was a slippery bugger, and nearly escaped my grasp a few times. Introducing his skull to the stone floor several times took the fight right out of him, and he slumped unconscious. I changed back to my dwarven form and raised my hands to my sides, indicating my surrender to the guards. Sam whispered some invectives at the fallen monk (I think he wanted a rematch) while Oskar pleaded to aid the fallen guards.</p></blockquote><p></p>
[QUOTE="Teneb, post: 1361804, member: 3572"] [B]....And All Heck Broke Loose[/B] After clearing the upstairs of opponents, the group got down to business. Sam and I went outside to act as lookouts, while Gruck attempted to debrief the half-orc overseer we encountered earlier. The others began searching the second floor for any incriminating evidence. Before long a number of town guards emerged from the darkness, arriving at a trot. I stepped forward to try and delay them while Sam stuck his head back inside the building to give the “get out!” signal we had agreed upon earlier. He contemplated fleeing, but a moment of indecision cost him as one of the guards slapped manacles on his wrists. I was similarly subdued. Meanwhile, Gruck manhandled the half-orc out a side door. The stupid brute refused to run and Gruck was forced to leave him. Upstairs, Narissa, Oskar, and Tarrick scrambled to come up with a plan. Narissa climbed out the window overlooking the brewing floor and headed for the door Gruck had just exited. Unfortunately, the guard who had come to take possession of the stupid half-orc also collared the unlucky sorceress. Oskar also tried to climb out the window, but slipped, attempting a back flip to lessen the impact (again, in plate mail). Seeing Narissa’s capture, Oskar ducked into the small adjoining break room. He was soon confronted by two town guards who were searching the building. The cleric proceeded to lie his holy pants off and convinced the two that he was a newly hired guard for the brewery. Sadly, the facade was broken when he asked for his manacles back, which we had earlier used to bind one of the ambushers when we first entered. As Sam, Oskar, Narissa, and I were led to jail, Tarrick grabbed a few items from the deceased gnome. Hearing the searching guards coming up the stairs, our rogue opened the other door on the second floor and hid in what appeared to be a small alchemical lab. Unbeknownst to Tarrick, the room had a timed trap on it; by not closing the door he set it off. Several bottles of alchemists fire fell from the ceiling and the entire lab was engulfed in flame. Fortunately, Tarrick had the presence of mind to grab one of the vials he spotted on a nearby workbench before it was consumed. He managed to sneak out of the building and scurry off into the night. [OOC: Linder's player was unable to attend this week's session, so we decided he "went invisible" and stayed that way the whole time.] Obviously, I was unaware of all this at the time. My compatriots and I were locked into the local jail; I was in the wilderness alone for seven years, but being locked in that iron and stone prison made me long for a bath for the first time since leaving my home. Buildings make me nauseous. The next morning, we were publicly charged with robbing the brewery, as well as the local bakery (which technically I was not a part of, but no one seemed inclined to listen). Furthermore, we were charged with the “murders” of several “prominent citizens”. I distinctly recall hawking and spitting at that point. A cleric of Suldane named Katra was presented to judge us. She cast a spell (we presume it was Zone of truth) and we told our side of the story, leaving nothing out. Katra informed the mayor that every word we spoke were lies, and promptly left. I should take the time to point out that Oskar is also a priest of Suldane. My opinion of the clergy grows by leaps and bounds. The mayor promptly ordered us hung, to be carried out at noon. We were escorted back to our cells for the few hours remaining to us. Sam ineffectually slammed at the iron door to his cell, while Narissa fiddled with her manacles to no avail. Oskar chatted up the guards and managed to discover that they were tipped off to our activities at the brewery - that’s how they arrived so quickly. Word unexpectedly came to us that our execution was to be postponed. Gruck and Tarrick had made it to Edward with proof of the plot against him. Edward called in a favor with the mayor and we were given a stay of execution so that further evidence could be gathered. We were still held, but at least we were still alive. Shortly after receiving the relatively good news, another guard entered the jail. He didn’t quite smell right, and we pestered the original guards until they finally questioned the newcomer. It turns out this was the monk who escaped us at the brewery in disguise. He killed one of our guards outright, and was clearly a superior fighter when compared to those that remained. All the while, he looked at us in our cells with murder in his eyes. It was clear he intended to silence us forever. I had taken quite enough by this point. Deciding to take matters into my own hands, I [I]wildshaped[/I] into a squirrel and walked between the bars of my cell. The homicidal monk didn’t pay much attention to me, knocking another guard unconscious in the meantime. Then I [I]wildshaped[/I] again......into a bear. I grabbed the little nutter in a bearhug, and bore him to the ground. He was a slippery bugger, and nearly escaped my grasp a few times. Introducing his skull to the stone floor several times took the fight right out of him, and he slumped unconscious. I changed back to my dwarven form and raised my hands to my sides, indicating my surrender to the guards. Sam whispered some invectives at the fallen monk (I think he wanted a rematch) while Oskar pleaded to aid the fallen guards. [/QUOTE]
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