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Story Hour
A Tainted World (5/18/04)
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<blockquote data-quote="Teneb" data-source="post: 1505193" data-attributes="member: 3572"><p><strong>LOVE what you’ve done with the place</strong> </p><p> Having taken out the garbage, we clustered around the entrance to the chamber with the stone door. Tarrick confidently cracked his knuckles and began to creep his way to the door. Unfortunately, he had a piece of otyugh stuck to his boot and he “squish, squish, slurp”ed all the way there. We tracked his progress in this manner. Giving the all clear, we all moved through the door into an immense pillared temple. The depictions of impalings and blood sacrifice pointed away from the notion the temple was dedicated to the heavenly hosts. A sickly grey light washed over the mosaic tiled floor, emanating from an archway at the far end of the hall.</p><p></p><p> I <em>wildshaped </em> into a bat and flew to the other end of the room while my companions proceeded on foot. A number of the same winged death’s heads we fought at the obelisk attacked those on the ground, but were quickly dispatched. Everyone else proceeded through the archway while I searched a collapsed portion of the floor I noticed while flying around. I discovered three caged captives and released them. Some kind of monster had kidnapped them and reserved them for future meals.</p><p></p><p> Meanwhile, my companions entered a strange room devoid of all color. A disk of swirling clouds was suspended in midair in the northeast corner. In the center wall was a stone demon head set above a pool. Presumably at one point this was a fountain. The remaining far corner was occupied by a lovely young female human. She, predictably, was also devoid of color. She offered the party employment as her bodyguards. There was a murmur amongst the party until she noticed Oskar, calling out to him. Upon questioning, the dwarf proudly declared his dedication to Suldane, at which point the woman declared that everyone was going to have to die (sigh). </p><p></p><p> The woman seemed to shrivel into herself as her illusion faded and a wrinkled old crone stood before my comrades. She flung <em>magic missiles </em> at the party and battle was joined. Sam rushed in and tripped the woman to prevent further casting, and Gruck drove home the point by hitting her with his axe. The weapon didn’t seem to do as much damage as normal, but the barbarian was unphased. Linder launched into an old halfling ditty as the woman stood again and buried more <em>magic missiles </em> in Gruck’s face. Sam tripped her again as a light went off in Linder’s mind and he shouted “She’s a night hag!” With an evil twinkle in her eye, the hag stood and decided to do something about the pesky monk, tearing his flesh with her diseased claws. Linder cast an <em>illusion </em> of a celestial, but the malevolent opponent ignored it. The battle continued in a stalemate for quite some time, with few attacks penetrating the night hag’s defenses, and Oskar healing the party as needed. Finally, the group surrounded the hag and began to wear her down. She turned <em>ethereal </em> and slipped past the party and through the portal. Ominously, the portal remained open.</p><p></p><p> We searched a bit and discovered a secret door which led behind the wall with the fountain. Tarrick and Gruck took the lead, discovering three bedrooms. One was devoid of anything, one contained a number of books about the planes, and the last contained a metal chest. Sam complained of a loud humming emanating from the chest, but the rest of us heard nothing. Growing frustrated, Gruck approached the chest triggering a multi-armed monster to appear. Gruck, meet xill. Xill, meet Gruck’s axe. </p><p></p><p> Within the chest we discovered a scroll of <em>seal portal </em> (which we used on the gate) and the a staff (which we <em>identified</em>). The staff turned out to be a minor artifact known as the <em>Staff of Harmony</em>. It was perfectly attuned to monks, and Sam was quite pleased.</p></blockquote><p></p>
[QUOTE="Teneb, post: 1505193, member: 3572"] [B]LOVE what you’ve done with the place[/B] Having taken out the garbage, we clustered around the entrance to the chamber with the stone door. Tarrick confidently cracked his knuckles and began to creep his way to the door. Unfortunately, he had a piece of otyugh stuck to his boot and he “squish, squish, slurp”ed all the way there. We tracked his progress in this manner. Giving the all clear, we all moved through the door into an immense pillared temple. The depictions of impalings and blood sacrifice pointed away from the notion the temple was dedicated to the heavenly hosts. A sickly grey light washed over the mosaic tiled floor, emanating from an archway at the far end of the hall. I [I]wildshaped [/I] into a bat and flew to the other end of the room while my companions proceeded on foot. A number of the same winged death’s heads we fought at the obelisk attacked those on the ground, but were quickly dispatched. Everyone else proceeded through the archway while I searched a collapsed portion of the floor I noticed while flying around. I discovered three caged captives and released them. Some kind of monster had kidnapped them and reserved them for future meals. Meanwhile, my companions entered a strange room devoid of all color. A disk of swirling clouds was suspended in midair in the northeast corner. In the center wall was a stone demon head set above a pool. Presumably at one point this was a fountain. The remaining far corner was occupied by a lovely young female human. She, predictably, was also devoid of color. She offered the party employment as her bodyguards. There was a murmur amongst the party until she noticed Oskar, calling out to him. Upon questioning, the dwarf proudly declared his dedication to Suldane, at which point the woman declared that everyone was going to have to die (sigh). The woman seemed to shrivel into herself as her illusion faded and a wrinkled old crone stood before my comrades. She flung [I]magic missiles [/I] at the party and battle was joined. Sam rushed in and tripped the woman to prevent further casting, and Gruck drove home the point by hitting her with his axe. The weapon didn’t seem to do as much damage as normal, but the barbarian was unphased. Linder launched into an old halfling ditty as the woman stood again and buried more [I]magic missiles [/I] in Gruck’s face. Sam tripped her again as a light went off in Linder’s mind and he shouted “She’s a night hag!” With an evil twinkle in her eye, the hag stood and decided to do something about the pesky monk, tearing his flesh with her diseased claws. Linder cast an [I]illusion [/I] of a celestial, but the malevolent opponent ignored it. The battle continued in a stalemate for quite some time, with few attacks penetrating the night hag’s defenses, and Oskar healing the party as needed. Finally, the group surrounded the hag and began to wear her down. She turned [I]ethereal [/I] and slipped past the party and through the portal. Ominously, the portal remained open. We searched a bit and discovered a secret door which led behind the wall with the fountain. Tarrick and Gruck took the lead, discovering three bedrooms. One was devoid of anything, one contained a number of books about the planes, and the last contained a metal chest. Sam complained of a loud humming emanating from the chest, but the rest of us heard nothing. Growing frustrated, Gruck approached the chest triggering a multi-armed monster to appear. Gruck, meet xill. Xill, meet Gruck’s axe. Within the chest we discovered a scroll of [I]seal portal [/I] (which we used on the gate) and the a staff (which we [I]identified[/I]). The staff turned out to be a minor artifact known as the [I]Staff of Harmony[/I]. It was perfectly attuned to monks, and Sam was quite pleased. [/QUOTE]
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