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A Technical Look at D&D Insider Applications
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<blockquote data-quote="Kesh" data-source="post: 3849495" data-attributes="member: 1308"><p>I have a feeling they'll go the generic code route. As already mentioned, there's a number of problems with people copying unique codes out of books on shelves, which would render them useless to the legitimate buyer, and I don't see Wizards shrink-wrapping their hardcovers.</p><p></p><p>With the generic code + nominal fee, Wizards at least gets <em>some</em> money out of the person who might not otherwise buy the book, and the code stays useful to someone who <em>does</em> buy the book & still wants the e-version. They might lose out on a book sale, but if the overhead on the e-version is nominal they could make enough of a profit off it to offset that loss, at the very least.</p></blockquote><p></p>
[QUOTE="Kesh, post: 3849495, member: 1308"] I have a feeling they'll go the generic code route. As already mentioned, there's a number of problems with people copying unique codes out of books on shelves, which would render them useless to the legitimate buyer, and I don't see Wizards shrink-wrapping their hardcovers. With the generic code + nominal fee, Wizards at least gets [i]some[/i] money out of the person who might not otherwise buy the book, and the code stays useful to someone who [i]does[/i] buy the book & still wants the e-version. They might lose out on a book sale, but if the overhead on the e-version is nominal they could make enough of a profit off it to offset that loss, at the very least. [/QUOTE]
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