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General Tabletop Discussion
*TTRPGs General
A "theory" thread
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<blockquote data-quote="AbdulAlhazred" data-source="post: 8935339" data-attributes="member: 82106"><p>I think its definitely one of those games where the GM better be pretty deeply knowledgeable about how to employ scene framing and riff off of what the players bring to it. I mean, I'm sure [USER=6696971]@Manbearcat[/USER] or [USER=42582]@pemerton[/USER] could handle it quite well, amongst others. I found it was hard to get trad players to stop trying to treat their character attributes like skills and expect pass/fail kind of results. That may just have been the group I ran those games for though, lol.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 8935339, member: 82106"] I think its definitely one of those games where the GM better be pretty deeply knowledgeable about how to employ scene framing and riff off of what the players bring to it. I mean, I'm sure [USER=6696971]@Manbearcat[/USER] or [USER=42582]@pemerton[/USER] could handle it quite well, amongst others. I found it was hard to get trad players to stop trying to treat their character attributes like skills and expect pass/fail kind of results. That may just have been the group I ran those games for though, lol. [/QUOTE]
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