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A "theory" thread
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<blockquote data-quote="pemerton" data-source="post: 8939544" data-attributes="member: 42582"><p>To add to [USER=82106]@AbdulAlhazred[/USER]'s post - it is possible to do rather light myth even if starting with a pre-drawn setting map (eg, perhaps speaking from experience, the Greyhawk maps) if the setting map fits the game (its tropes and genre).</p><p></p><p>You just have to be prepared to plonk stuff down (in the "blanks" of DW's "draw maps, leave blanks" slogan). Eg in my Torchbearer game, in and about the Bandit Kingdoms there is a Wizard's Tower, and a Forgotten Temple Complex, and a Tower of Stars, that are not found on any map published by TSR or WotC.</p><p></p><p>Likewise in the BW game where I'm a player, I brought my PC in with backstory established by relationships, affiliations and reputations, etc; and then the GM suggested a place on the GH map that it would fit into. We actually found an online map with various castles and so on marked on it (along the Jewel River in the Pomarj) that are excellent for the abandoned fortresses of the Iron Tower, the order to which my PC belongs.</p><p></p><p>This is not to disagree with anything that [USER=82106]@AbdulAlhazred[/USER] or [USER=99817]@chaochou[/USER] have said. And I have played no myth games in that strict sense - eg a Vikings Cortex+ Heroic game. What my post probably does show is that, when we put together our game ideas, trope-type elements are more important to us than geographic relationships.</p></blockquote><p></p>
[QUOTE="pemerton, post: 8939544, member: 42582"] To add to [USER=82106]@AbdulAlhazred[/USER]'s post - it is possible to do rather light myth even if starting with a pre-drawn setting map (eg, perhaps speaking from experience, the Greyhawk maps) if the setting map fits the game (its tropes and genre). You just have to be prepared to plonk stuff down (in the "blanks" of DW's "draw maps, leave blanks" slogan). Eg in my Torchbearer game, in and about the Bandit Kingdoms there is a Wizard's Tower, and a Forgotten Temple Complex, and a Tower of Stars, that are not found on any map published by TSR or WotC. Likewise in the BW game where I'm a player, I brought my PC in with backstory established by relationships, affiliations and reputations, etc; and then the GM suggested a place on the GH map that it would fit into. We actually found an online map with various castles and so on marked on it (along the Jewel River in the Pomarj) that are excellent for the abandoned fortresses of the Iron Tower, the order to which my PC belongs. This is not to disagree with anything that [USER=82106]@AbdulAlhazred[/USER] or [USER=99817]@chaochou[/USER] have said. And I have played no myth games in that strict sense - eg a Vikings Cortex+ Heroic game. What my post probably does show is that, when we put together our game ideas, trope-type elements are more important to us than geographic relationships. [/QUOTE]
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