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A thing about d20 D&D I didn't like, and still don't know why it was done...
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<blockquote data-quote="PapersAndPaychecks" data-source="post: 3265148" data-attributes="member: 28854"><p>Whoa there, hold your horses!</p><p></p><p>I'll be the first to admit that 1e has problems. Anyone who's ever tried to implement the psionics rules, or even <em>understand</em> the pre-2e initiative rules, knows this! I also think weapon speed factors and weapons -v- AC type are pointlessly complicated without adding any value to the game, and... well, I'm sure you get the idea.</p><p></p><p>But I agree with RFisher that the 1e treatment of player characters is not a weakness.</p><p></p><p>I also agree with RFisher that Chess <em>is</em> a good comparison.</p><p></p><p>1e is, in part, a game of tricks and tactics and often involves what detractors call "metagaming" to solve problems. Often, it helps to step out of character, forget you're supposed to be a heroic fighter with long moustaches, and think through the problem precisely as if all the little miniatures were wargame pieces. After all, it did evolve from miniatures wargames.</p><p></p><p>Now, to some 3e players, this means 1e is wrong or bad or un-fun or silly. You're welcome to your view of that -- it so happens that I have a similarly contemptuous view of the amateur dramatics crowd -- but please do remember that this is your opinion. It isn't incontrovertible fact, so let's use appropriate language.</p><p></p><p>Hostile: 2nd person. "You're wrong."</p><p>Argumentative: Declamatory. "This is how it is."</p><p>Discussion: 1st person. "I think this is how it is."</p><p>Civil discussion: "The reason why I think this is how it is..."</p></blockquote><p></p>
[QUOTE="PapersAndPaychecks, post: 3265148, member: 28854"] Whoa there, hold your horses! I'll be the first to admit that 1e has problems. Anyone who's ever tried to implement the psionics rules, or even [i]understand[/i] the pre-2e initiative rules, knows this! I also think weapon speed factors and weapons -v- AC type are pointlessly complicated without adding any value to the game, and... well, I'm sure you get the idea. But I agree with RFisher that the 1e treatment of player characters is not a weakness. I also agree with RFisher that Chess [i]is[/i] a good comparison. 1e is, in part, a game of tricks and tactics and often involves what detractors call "metagaming" to solve problems. Often, it helps to step out of character, forget you're supposed to be a heroic fighter with long moustaches, and think through the problem precisely as if all the little miniatures were wargame pieces. After all, it did evolve from miniatures wargames. Now, to some 3e players, this means 1e is wrong or bad or un-fun or silly. You're welcome to your view of that -- it so happens that I have a similarly contemptuous view of the amateur dramatics crowd -- but please do remember that this is your opinion. It isn't incontrovertible fact, so let's use appropriate language. Hostile: 2nd person. "You're wrong." Argumentative: Declamatory. "This is how it is." Discussion: 1st person. "I think this is how it is." Civil discussion: "The reason why I think this is how it is..." [/QUOTE]
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A thing about d20 D&D I didn't like, and still don't know why it was done...
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