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General Tabletop Discussion
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A Thought on Turn-Based Movement
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<blockquote data-quote="Water Bob" data-source="post: 6093029" data-attributes="member: 92305"><p>Though I've never read it, I've heard that the initiative system in the new Marvel Heroic Roleplaying game is an interesting variant. The GM picks one character to go first. That character's controller gets to pick the next character in line, and then that character's controller picks the next and so on until everyone's acted. So, if you keep picking your allies to go next, then you're setting yourself up for all the bad guys going in a row after you've all acted and so on.</p><p></p><p>I think this is quite interesting. My only question is, "How does the GM pick the first character fairly?"</p><p></p><p>Who the GM picks has a big impact on this system. Does the GM have to pick a PC first? Or, can he pick an NPC (and, therefore, keep picking, because he picks for all the NPCs)?</p><p></p><p>Maybe a variant of this system with a random roll to determine the first to act might work?</p><p></p><p>Or....have every character in the fight roll initiative the first time around, and whomever wins that toss can be first to act or pick the first to act.</p><p></p><p>I like that....except if I went this way, I want to get away from everybody rolling for initiative.</p><p></p><p>Then again, if we don't roll, characters designed to act early (like characters with high DEX and the Improved Initiative Feat in D&D 3.5) will not benefit from having the high stats and abilities.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 6093029, member: 92305"] Though I've never read it, I've heard that the initiative system in the new Marvel Heroic Roleplaying game is an interesting variant. The GM picks one character to go first. That character's controller gets to pick the next character in line, and then that character's controller picks the next and so on until everyone's acted. So, if you keep picking your allies to go next, then you're setting yourself up for all the bad guys going in a row after you've all acted and so on. I think this is quite interesting. My only question is, "How does the GM pick the first character fairly?" Who the GM picks has a big impact on this system. Does the GM have to pick a PC first? Or, can he pick an NPC (and, therefore, keep picking, because he picks for all the NPCs)? Maybe a variant of this system with a random roll to determine the first to act might work? Or....have every character in the fight roll initiative the first time around, and whomever wins that toss can be first to act or pick the first to act. I like that....except if I went this way, I want to get away from everybody rolling for initiative. Then again, if we don't roll, characters designed to act early (like characters with high DEX and the Improved Initiative Feat in D&D 3.5) will not benefit from having the high stats and abilities. [/QUOTE]
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