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<blockquote data-quote="Isilorn" data-source="post: 5482660" data-attributes="member: 6671555"><p>Well, after having read some simple wikipedia about some systems, I personally find the FUDGE to be simple and perhaps the system I'll chose for my first game as GM. But I'll definitly try some games that utilize systems like the d20, as there'll be someone there to correct my mistakes<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p>I found the fudge to be simple and allrigt as the skills are graded and the dices either lift your ability to a higher level or a lower one, and if it's higher than that of the opponent you will achieve reults, and if you don't, the opponent will. I'll modify things, certainly and add and remove, but the systems core seems quite simple to understand. Perhaps a little too simple for some, but as long as everone knows how the thing works, that'll just leave more space for action, I imagine<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>Also I'll get some gaming experience as I know have a greater understanding for this system and might be able to persuade my friends to join in on the one I have in bookform somewhere in my bookcases.(draug, one that I don't think exists in english.)</p><p></p><p>I'll have a look at your games, Ruhn. I completely agree! People wouldn't play for six years if it wasn't a good game.</p></blockquote><p></p>
[QUOTE="Isilorn, post: 5482660, member: 6671555"] Well, after having read some simple wikipedia about some systems, I personally find the FUDGE to be simple and perhaps the system I'll chose for my first game as GM. But I'll definitly try some games that utilize systems like the d20, as there'll be someone there to correct my mistakes:) I found the fudge to be simple and allrigt as the skills are graded and the dices either lift your ability to a higher level or a lower one, and if it's higher than that of the opponent you will achieve reults, and if you don't, the opponent will. I'll modify things, certainly and add and remove, but the systems core seems quite simple to understand. Perhaps a little too simple for some, but as long as everone knows how the thing works, that'll just leave more space for action, I imagine:) Also I'll get some gaming experience as I know have a greater understanding for this system and might be able to persuade my friends to join in on the one I have in bookform somewhere in my bookcases.(draug, one that I don't think exists in english.) I'll have a look at your games, Ruhn. I completely agree! People wouldn't play for six years if it wasn't a good game. [/QUOTE]
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