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A Tradition I've Been Working On
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<blockquote data-quote="Sniperfox47" data-source="post: 6297043" data-attributes="member: 6776026"><p><a href="http://www.enworld.org/forum/member.php?6720582-Atom-Mlatom" target="_blank"><strong>Atom Mlatom</strong></a> suggested people post more races to the database, and while I'm not ready to put up my races yet I do have one tradition and six variants of a monster to share with anyone who'd like to see.<p style="margin-left: 20px">Short bit of background (skip if you don't give a darn): A player of mine a few years back came across the Darkness and Light spells in D&D and wanted to build a character concept based on using those as energy types. We worked together a bit and came up with the idea of the Darklight, a special prestige class built towards harnessing light and darkness. We originally called the Umbra "Shadow"s, but that got confusing if we used it outside my setting (since there's a kind of undead named "Shadow"s in the SRD), but I think the name's still pretty fitting. </p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">Needless to say when we started playing WOIN and she saw the elemental system she immediately wanted to revive it and so we drew it up. It's been changed slightly by me to correspond to the new playtest document's changes (mages having specializations), but otherwise it's what we drew up together.</p> <p style="margin-left: 20px"></p><p></p><p>If you're looking at their spell-lists and wonder what the Light, Lightforming, Shadowforming, Lightray, and Shadowray spell-lists are, I haven't come up with them yet. Light would be the same as Shadow from the playtest document, the x-formings are for creating elemental objects, transformation and defensive spells, and the x-rays are offensive spells.</p><p></p><p>If you see the note on two races, they're races I did up but I'm still trying to work out some kinks with them. I'll post them when I get them finished.</p><p></p><p><span style="font-size: 18px">MONSTERS</span></p><p></p><table style='width: 100%'><tr><td> <span style="font-size: 12px"><strong>Umbras and Glares</strong></span></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px"><strong>UMBRAS</strong></span></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px"><strong>Penumbra</strong></span></td><td> </td><td> <span style="font-size: 10px"><strong>Antumbra</strong></span></td><td> </td><td> <span style="font-size: 10px"><strong>Umbra</strong></span></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td><td> </td><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td><td> </td><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td></tr><tr><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Tiny</span></td><td> </td><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Medium</span></td><td> </td><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Large</span></td></tr><tr><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Fey (<span style="font-size: 10px">Immaterial</span>)</span><br /> </td><td> </td><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Fey (Shadow, <span style="font-size: 10px">Immaterial</span>)</span><br /> </td><td> </td><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Abomination (Shadow, <span style="font-size: 10px">Immaterial</span>)</span><br /> </td></tr><tr><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Animalistic</span></td><td> </td><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Sentient</span></td><td> </td><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Sentient</span></td></tr><tr><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">121 (level 1)</span></td><td> </td><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">289 (level 3)</span></td><td> </td><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">1089 (level 7)</span></td></tr><tr><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">1 (1d6)</span></td><td> </td><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">3 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td></tr><tr><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">5 (3d6)</span></td><td> </td><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td><td> </td><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">9 (5d6)</span></td></tr><tr><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">1 (1d6)</span></td><td> </td><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">3 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td></tr><tr><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">2 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">4 (3d6)</span></td><td> </td><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">12 (7d6)</span></td></tr><tr><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">2 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">3 (6d6)</span></td><td> </td><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">5 (6d6)</span></td></tr><tr><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td><td> </td><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td><td> </td><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td></tr><tr><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">4 (3d6) shadow</span></td><td> </td><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">6 (4d6) shadow, shadowforming</span></td><td> </td><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">12 (7d6) shadow, shadowforming, shadowray</span></td></tr><tr><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">4 (fly)</span></td><td> </td><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">6 (fly)</span></td><td> </td><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">8 (fly)</span></td></tr><tr><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">5</span></td><td> </td><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">5</span></td><td> </td><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">5</span></td></tr><tr><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">16'/12' (3 sq/2 sq)</span></td><td> </td><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">16'/12' (3 sq/2 sq)</span></td><td> </td><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">16'/12' (3 sq/2 sq)</span></td></tr><tr><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">3d6</span></td><td> </td><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">3d6</span></td><td> </td><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">7d6</span></td></tr><tr><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">15</span></td><td> </td><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">12</span></td><td> </td><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">36</span></td></tr><tr><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">-</span></td><td> </td><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">90 lb</span></td><td> </td><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">255 lb</span></td></tr><tr><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">1d6</span></td><td> </td><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">1d6</span></td><td> </td><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">2d6</span></td></tr><tr><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">3</span></td><td> </td><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">9</span></td><td> </td><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">28</span></td></tr><tr><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">17</span></td><td> </td><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">16</span></td><td> </td><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">18 (SOAK 5)</span></td></tr><tr><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">8</span></td><td> </td><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">9</span></td><td> </td><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">13</span></td></tr><tr><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to shadow</span></td><td> </td><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to shadow</span></td><td> </td><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to shadow</span></td></tr><tr><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">Light 2d6</span></td><td> </td><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">Light 2d6</span></td><td> </td><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">-</span></td></tr><tr><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">2 x claw 3d6 (1d6 damage)</span></td><td> </td><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">2 x claw 4d6 (1d6 shadow damage),</span><br /> <span style="font-size: 10px">Dark Longsword 4d6 (4d6 shadow damage, emits shadow to 20ft)</span></td><td> </td><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">4 x claw 6d6 (1d6 shadow damage),</span><br /> <span style="font-size: 10px">Superior Dark Two-handed Sword 6d6 (7d6 shadow damage, emits pure-darkness to 60ft)</span><br /> </td></tr><tr><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Feint, Flyby</span></td><td> </td><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Deadly Strike, Feint, Flyby</span></td><td> </td><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Deadly Strike, Feint, Flyby</span></td></tr><tr><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Light</span></td><td> </td><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Light, Shadow form</span></td><td> </td><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Light, Shadow form, Devour nightmares</span></td></tr><tr><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions</span></td><td> </td><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions, Stealth</span></td><td> </td><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions, Stealth, Illusion, Natural Attack</span></td></tr><tr><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">-</span></td><td> </td><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">Dark Longsword (Create light III/GenIII) - lasts 1 hour</span><br /> </td><td> </td><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">Superior Dark Two-handed Sword (Create light IX/GenIII) - lasts 1 hour</span><br /> </td></tr><tr><td> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px"><strong>GLARES</strong></span></td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px"><strong>Shine</strong></span></td><td> </td><td> <span style="font-size: 10px"><strong>Gleam</strong></span></td><td> </td><td> <span style="font-size: 10px"><strong>Glare</strong></span></td><td></td><td></td><td></td></tr><tr><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td><td> </td><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td><td> </td><td> <span style="font-size: 10px">TIER</span></td><td> <span style="font-size: 10px">Starting</span></td></tr><tr><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Tiny</span></td><td> </td><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Medium</span></td><td> </td><td> <span style="font-size: 10px">SIZE</span></td><td> <span style="font-size: 10px">Large</span></td></tr><tr><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Fey (Immaterial)</span><br /> </td><td> </td><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Fey (Light, Immaterial)</span><br /> </td><td> </td><td> <span style="font-size: 10px">CLASSIFICATION</span></td><td> <span style="font-size: 10px">Abomination (Light, <span style="font-size: 10px">Immaterial</span>)</span><br /> </td></tr><tr><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Animalistic</span></td><td> </td><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Sentient</span></td><td> </td><td> <span style="font-size: 10px">SENTIENCE</span></td><td> <span style="font-size: 10px">Sentient</span></td></tr><tr><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">121 (level 1)</span></td><td> </td><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">289 (level 3)</span></td><td> </td><td> <span style="font-size: 10px">XP</span></td><td> <span style="font-size: 10px">1089 (level 7)</span></td></tr><tr><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">1 (1d6)</span></td><td> </td><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">3 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">STR</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td></tr><tr><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">5 (3d6)</span></td><td> </td><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td><td> </td><td> <span style="font-size: 10px">AGI</span></td><td> <span style="font-size: 10px">9 (5d6)</span></td></tr><tr><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">1 (1d6)</span></td><td> </td><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">3 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">END</span></td><td> <span style="font-size: 10px">7 (4d6)</span></td></tr><tr><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">2 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">4 (3d6)</span></td><td> </td><td> <span style="font-size: 10px">INT</span></td><td> <span style="font-size: 10px">12 (7d6)</span></td></tr><tr><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">2 (2d6)</span></td><td> </td><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">3 (6d6)</span></td><td> </td><td> <span style="font-size: 10px">WIL</span></td><td> <span style="font-size: 10px">5 (6d6)</span></td></tr><tr><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td><td> </td><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td><td> </td><td> <span style="font-size: 10px">CHA</span></td><td> <span style="font-size: 10px">2 (5d6)</span></td></tr><tr><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">4 (3d6) light</span></td><td> </td><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">6 (4d6) light, lightforming</span></td><td> </td><td> <span style="font-size: 10px">MAG</span></td><td> <span style="font-size: 10px">12 (7d6) shadow, lightforming, lightray</span></td></tr><tr><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">4 (fly)</span></td><td> </td><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">6 (fly)</span></td><td> </td><td> <span style="font-size: 10px">SPEED</span></td><td> <span style="font-size: 10px">8 (fly)</span></td></tr><tr><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">2</span></td><td> </td><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">3</span></td><td> </td><td> <span style="font-size: 10px">CLIMB</span></td><td> <span style="font-size: 10px">4</span></td></tr><tr><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">6'/3' (1 sq/0 sq)</span></td><td> </td><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">14'/3' (2 sq/0 sq)</span></td><td> </td><td> <span style="font-size: 10px">JUMP</span></td><td> <span style="font-size: 10px">18'/7' (3 sq/1 sq)</span></td></tr><tr><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">3d6</span></td><td> </td><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">3d6</span></td><td> </td><td> <span style="font-size: 10px">INITIATIVE</span></td><td> <span style="font-size: 10px">7d6</span></td></tr><tr><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">15</span></td><td> </td><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">12</span></td><td> </td><td> <span style="font-size: 10px">PERCEPTION</span></td><td> <span style="font-size: 10px">36</span></td></tr><tr><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">-</span></td><td> </td><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">90 lb</span></td><td> </td><td> <span style="font-size: 10px">CARRY</span></td><td> <span style="font-size: 10px">255 lb</span></td></tr><tr><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">1d6</span></td><td> </td><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">1d6</span></td><td> </td><td> <span style="font-size: 10px">NATURAL DAMAGE</span></td><td> <span style="font-size: 10px">2d6</span></td></tr><tr><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">3</span></td><td> </td><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">9</span></td><td> </td><td> <span style="font-size: 10px">HEALTH</span></td><td> <span style="font-size: 10px">28</span></td></tr><tr><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">17</span></td><td> </td><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">16</span></td><td> </td><td> <span style="font-size: 10px">DEFENSE</span></td><td> <span style="font-size: 10px">18 (SOAK 5)</span></td></tr><tr><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">8</span></td><td> </td><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">9</span></td><td> </td><td> <span style="font-size: 10px">MENTAL DEFENSE</span></td><td> <span style="font-size: 10px">13</span></td></tr><tr><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to light</span></td><td> </td><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to light</span></td><td> </td><td> <span style="font-size: 10px">RESISTANCES</span></td><td> <span style="font-size: 10px">Immune to light</span></td></tr><tr><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">Shadow 2d6</span></td><td> </td><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">Shadow 2d6</span></td><td> </td><td> <span style="font-size: 10px">VULNERABILITIES</span></td><td> <span style="font-size: 10px">-</span></td></tr><tr><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">2 x claw 3d6 (1d6 cutting damage)</span></td><td> </td><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">2 x claw 4d6 (1d6 light damage),</span><br /> <span style="font-size: 10px">Brilliant Longsword 4d6 (4d6 light damage, emits light to 20ft)</span></td><td> </td><td> <span style="font-size: 10px">ATTACKS</span></td><td> <span style="font-size: 10px">4 x claw 6d6 (1d6 light damage),</span><br /> <span style="font-size: 10px">Superior Brilliant Two-handed Sword 6d6 (7d6 light damage, emits light to 60ft)</span><br /> </td></tr><tr><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Feint</span></td><td> </td><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Deadly Strike, Feint</span></td><td> </td><td> <span style="font-size: 10px">COMBAT TRICKS</span></td><td> <span style="font-size: 10px">Deadly Strike, Feint, Flyby</span></td></tr><tr><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Shadow</span></td><td> </td><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Shadow, Light form</span></td><td> </td><td> <span style="font-size: 10px">SPECIAL ABILITIES</span></td><td> <span style="font-size: 10px">Opposing: Shadow, Light form, Devour daydreams</span></td></tr><tr><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions</span></td><td> </td><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions, Stealth</span></td><td> </td><td> <span style="font-size: 10px">SKILLS</span></td><td> <span style="font-size: 10px">Perception, Reactions, Stealth, Illusion, Natural Attack</span></td></tr><tr><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">-</span></td><td> </td><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">Brilliant Longsword (Create light III/GenIII) - lasts 1 hour</span></td><td> </td><td> <span style="font-size: 10px">EQUIPMENT</span></td><td> <span style="font-size: 10px">Superior Brilliant Two-handed Sword (Create light IX/GenIII) - lasts 1 hour</span><br /> </td></tr><tr><td> <span style="font-size: 10px">Umbra and Glares are things of nightmares and illusions. While no-one's sure where these beings come from, it's obvious to all that they're not of this world.</span><br /> <br /> <br /> <span style="font-size: 10px">The least powerful of these beings (Penumbra, and Shines) are only newly formed and don't pose much threat to an experienced traveller. Penumbras appear as the manifest shadows of local wildlife, while Shines appear as the opposite -manifested light in the shape of a creature's silhouette-. They may be things of light and shadow but a blade can cut as easily through them as it can through flesh.</span><br /> <br /> <br /> <br /> <span style="font-size: 10px">Upon reaching their adult forms (Antumbra and Gleams), they warp and twist becoming monstrous versions of what they once were. Covered in claws and snapping jaws, they can take the form of a shadow or "light" on the ground in the shape of their manifest form. Because of this they are invisible in their respective light or shadow, and nearly impossible to kill. In this state, however, a blast of their opposing light or shadow can not only damage them, but force them to materialize as well. Extended exposure to light or shadow can do the same.</span><br /> <br /> <br /> <br /> <span style="font-size: 10px">In their final state, an Umbra or Glare becomes a monstrous entity. Their form is no longer recognizable and they are capable of withstanding even extended exposure to their opposing element. Their shadow/light form becomes a writhing mass, rather than their previous silhouette. Be careful about where you dream, since their mere touch can pull you into a world of nightmares.</span><br /> <br /> <br /> <span style="font-size: 10px"><strong>Opposing/Primary element:</strong> A Glare is a creature of pure light, while an Umbra is a creature of pure shadow; these are their primary elements. Because of this, light and shadow play an important role in determining their abilities. For any of their abilities that rely on an opposing element substitute shadow for glares (and their variants), and light for umbras (and their variants).</span><br /> <br /> <br /> <span style="font-size: 10px"><strong>Shadow/Light Form:</strong> As a single action a Glare, Umbra, Gleam, or Antumbra can switch between their Light/Shadow form and a manifested physical form. In their light/shadow form they can neither attack, nor fly, but they do get certain benefits. They are immune to damage (other than their opposing element), make no sound, are invisible when in areas of their primary element, and can still cast magic.</span><br /> <br /> <br /> <br /> <span style="font-size: 10px">When they shift forms, most objects stay as they were, however objects made of their primary element (such as a Glare's Brilliant Two-Handed Sword) shift forms with them.</span><br /> <br /> <br /> <span style="font-size: 10px">While they cannot be hurt normally, they can still take damage with the type of their opposing element. If they take damage in this way they are forced to manifest, costing them an action, in addition to any vulnerability damage they might take.</span><br /> <br /> <br /> <span style="font-size: 10px">Additionally they have a countdown pool based on their endurance stat. It counts down for each turn they spend in an area of their opposing element (whether natural or magical). If the timer reaches 0 they are forced to manifest, costing an action, until they return to an area of their primary element. Treat this as a fast countdown, which can be replenished by 1 die for each round they spend in an area of their primary element.</span><br /> <br /> <br /> <span style="font-size: 10px"><strong>Devour Daydreams/Nightmares:</strong> A fully grown Glare or Umbra can eat the nightmares and daydreams of their victims. If an Umbra or Glare touches an individual while they're having a dream or daydream, they can make a check against the target's mental defence. If successful, the target becomes comatose and creates a death pool using their WIL in place of END. No method (including emergency healing) can help stabilize the target. For the duration of the countdown and for 1d6 days after, the Umbra/Glare gains a bonus to their STR, END, and MAG equal to the number of dice lost on the countdown. If they are slain before the countdown reaches 0, the target wakes up unharmed, having had a terrible nightmare, but if the countdown reaches 0 they become permanently comatose.</span><br /> <br /> <br /> <br /> <br /> </td><td></td><td></td><td></td><td></td><td></td><td></td><td></td></tr></table><p><span style="font-size: 18px">Tradition</span></p><p></p><p></p><p></p><table style='width: 100%'><tr><td> Darklight</td><td> 1d6 years</td></tr><tr><td> Prerequisites: Mage II, INT 4+, a Light spell-list, a Shadow spell list</td><td></td></tr><tr><td> Spells: A Darklight has access to all Light and Shadow spell lists, as well as all weave spell lists.</td><td></td></tr><tr><td> A Darklight is a Mage who focuses their skills on studies of light and darkness. Every coin has two sides, and both of these sides have their virtues. A Darklight understands this and seeks to maintain the balance of their world, whatever they feel that balance is.</td><td></td></tr><tr><td> INT+1, WIL+1, MAG+2, REP+1</td><td></td></tr><tr><td> SPELLCRAFT, SEEING, ILLUSION, PERCEPTION, CONCENTRATION, MAGICAL SKILLS, DARKENING, LIGHTING</td><td></td></tr><tr><td> <strong>I:</strong> You lose your specialization. Instead you gain Darklight* specialization, granting you a +1 die bonus on light and shadow spells. If both light and shadow are present apply this bonus only once.</td><td></td></tr><tr><td> <strong>II:</strong> Anytime you cast a spell with the Shadow or Light target, you may substitute it for the Darklight* element. Treat the spell for all purposes as if any Shadow and/or Light spell-lists in it were both Shadow <strong>and</strong> light.</td><td></td></tr><tr><td> <strong>III:</strong> Choose Light or Shadow. You gain and Elemental Touch that deals this type of damage. Determine the damage die the same way you do your Natural Damage, substituting magic for strength. You can change your choice of element once per day when you restore your MP.</td><td></td></tr><tr><td> <strong>IV:</strong> Your connection to Darklight has grown so strong that you need it to see the world as it truly is. You can no longer see color unless in an area of Darklight, but in return see everything at an ambient light level. You can see normally in even pitch-black darkness (to your full sight range) and cannot be blinded by bright lights. This functions minimally even in areas that block dark-vision, although you can only see 10' in such an area.</td><td></td></tr><tr><td> <strong>V:</strong> Your studies reach their peak and you take on the form of a Gleam or Antumbra. Change your character's race to the one that matches your Elemental Touch. This changes every time you change your Elemental Touch.<br /> <table style='width: 100%'><tr><td> Gleam</td><td> 80 years</td><td> Antumbra</td><td> 80 years</td></tr><tr><td> Gleams are beings of pure light</td><td> Antumbra are beings of pure shadow</td><td></td><td></td></tr><tr><td> STR 3 AGI 7 END 3 INT 4 WILL 3 CHA 2 MAG 2</td><td> STR 3 AGI 7 END 3 INT 4 WILL 3 CHA 2 MAG 2</td><td></td><td></td></tr><tr><td> Perception, Reactions, Stealth, Illusion, Natural Attack</td><td> Perception, Reactions, Stealth, Illusion, Natural Attack</td><td></td><td></td></tr><tr><td> Type: Fey (light, <span style="font-size: 10px">Immaterial</span>)<br /> <br /> Fly<br /> 2x claws (light damage)<br /> immune to light<br /> vulnerable 2d6 shadow<br /> Light Form<br /> </td><td> Type: Fey (shadow, <span style="font-size: 10px">Immaterial</span>)<br /> <br /> Fly<br /> 2x claws (shadow damage)<br /> immune to shadow<br /> vulnerable 2d6 light<br /> Shadow Form</td><td></td><td></td></tr><tr><td> 80+<br /> Adult</td><td> 80+<br /> Adult</td><td></td><td></td></tr><tr><td> These two races are not intended as starting races, and are not balanced as such. If you're interested in playing a similar character race take a look at the Darkling and Lightling races.</td><td></td><td></td><td></td></tr></table> </td><td></td></tr><tr><td> *Darklight is not a separate element, rather it is a blend of Light and Shadow. Such a spell appears to those looking into it as a shadow spell, but acts as a light spell in it's core. Here are a few examples of how it works:<br /> A Darklight elemental object appears to those beyond 20ft as if it's casting shadows, but appears to those inside that range to cast light to 20ft, turning everything past that to shadow.<br /> <br /> <br /> An Evoke Darklight spell would light the spell's area, but appear to those outside the area as if it was both unlit and any lights as bright as torches inside had been extinguished. When it dealt damage, it would roll damage and deal half that in Light damage, and half in Shadow damage at the same time (if odd apply the extra point of damage to whichever type is more beneficial to the caster).<br /> </td><td></td></tr></table><p></p><p></p><p>Thank you for giving it a look over. Any comments or suggestions would be greatly appreciated, especially if I made an error someplace.</p></blockquote><p></p>
[QUOTE="Sniperfox47, post: 6297043, member: 6776026"] [URL="http://www.enworld.org/forum/member.php?6720582-Atom-Mlatom"][B]Atom Mlatom[/B][/URL] suggested people post more races to the database, and while I'm not ready to put up my races yet I do have one tradition and six variants of a monster to share with anyone who'd like to see.[INDENT]Short bit of background (skip if you don't give a darn): A player of mine a few years back came across the Darkness and Light spells in D&D and wanted to build a character concept based on using those as energy types. We worked together a bit and came up with the idea of the Darklight, a special prestige class built towards harnessing light and darkness. We originally called the Umbra "Shadow"s, but that got confusing if we used it outside my setting (since there's a kind of undead named "Shadow"s in the SRD), but I think the name's still pretty fitting. Needless to say when we started playing WOIN and she saw the elemental system she immediately wanted to revive it and so we drew it up. It's been changed slightly by me to correspond to the new playtest document's changes (mages having specializations), but otherwise it's what we drew up together. [/INDENT] If you're looking at their spell-lists and wonder what the Light, Lightforming, Shadowforming, Lightray, and Shadowray spell-lists are, I haven't come up with them yet. Light would be the same as Shadow from the playtest document, the x-formings are for creating elemental objects, transformation and defensive spells, and the x-rays are offensive spells. If you see the note on two races, they're races I did up but I'm still trying to work out some kinks with them. I'll post them when I get them finished. [SIZE=5]MONSTERS[/SIZE] [TABLE="width: 100%"] [TR] [TD="width: 100%, colspan: 8"] [SIZE=3][B]Umbras and Glares[/B][/SIZE][/TD] [/TR] [TR] [TD="width: 100%, colspan: 8"] [SIZE=2][B]UMBRAS[/B][/SIZE][/TD] [/TR] [TR] [TD="width: 33%, colspan: 2"] [SIZE=2][B]Penumbra[/B][/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 29%, colspan: 2"] [SIZE=2][B]Antumbra[/B][/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 30%, colspan: 2"] [SIZE=2][B]Umbra[/B][/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]TIER[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Starting[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]TIER[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Starting[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]TIER[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Starting[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SIZE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Tiny[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SIZE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Medium[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SIZE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Large[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CLASSIFICATION[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Fey ([SIZE=2]Immaterial[/SIZE])[/SIZE] [/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CLASSIFICATION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Fey (Shadow, [SIZE=2]Immaterial[/SIZE])[/SIZE] [/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CLASSIFICATION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Abomination (Shadow, [SIZE=2]Immaterial[/SIZE])[/SIZE] [/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SENTIENCE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Animalistic[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SENTIENCE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Sentient[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SENTIENCE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Sentient[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]XP[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]121 (level 1)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]XP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]289 (level 3)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]XP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]1089 (level 7)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]1 (1d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3 (2d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7 (4d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]AGI[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]5 (3d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]AGI[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7 (4d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]AGI[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]9 (5d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]END[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]1 (1d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]END[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3 (2d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]END[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7 (4d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]INT[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2 (2d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]INT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]4 (3d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]INT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]12 (7d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]WIL[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2 (2d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]WIL[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3 (6d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]WIL[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]5 (6d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CHA[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2 (5d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CHA[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2 (5d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CHA[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2 (5d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]MAG[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]4 (3d6) shadow[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]MAG[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]6 (4d6) shadow, shadowforming[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]MAG[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]12 (7d6) shadow, shadowforming, shadowray[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SPEED[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]4 (fly)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SPEED[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]6 (fly)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SPEED[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]8 (fly)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]5[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]5[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]5[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]16'/12' (3 sq/2 sq)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]16'/12' (3 sq/2 sq)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]16'/12' (3 sq/2 sq)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]3d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7d6[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]15[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]12[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]36[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]-[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]90 lb[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]255 lb[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]1d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]1d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2d6[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]3[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]9[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]28[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]17[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]16[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]18 (SOAK 5)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]8[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]9[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]13[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Immune to shadow[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Immune to shadow[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Immune to shadow[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Light 2d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Light 2d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]-[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2 x claw 3d6 (1d6 damage)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2 x claw 4d6 (1d6 shadow damage),[/SIZE] [SIZE=2]Dark Longsword 4d6 (4d6 shadow damage, emits shadow to 20ft)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]4 x 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Shadow form, Devour nightmares[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Perception, Reactions[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Perception, Reactions, Stealth[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Perception, Reactions, Stealth, Illusion, Natural Attack[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]-[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Dark Longsword (Create light III/GenIII) - lasts 1 hour[/SIZE] [/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Superior Dark Two-handed Sword (Create light IX/GenIII) - lasts 1 hour[/SIZE] [/TD] [/TR] [TR] [TD="width: 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[SIZE=2]XP[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]121 (level 1)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]XP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]289 (level 3)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]XP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]1089 (level 7)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]1 (1d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3 (2d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]STR[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7 (4d6)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]AGI[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]5 (3d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]AGI[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7 (4d6)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] 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[SIZE=2]4 (fly)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SPEED[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]6 (fly)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SPEED[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]8 (fly)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CLIMB[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]4[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]6'/3' (1 sq/0 sq)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]14'/3' (2 sq/0 sq)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]JUMP[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]18'/7' (3 sq/1 sq)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]3d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]3d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]INITIATIVE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]7d6[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]15[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]12[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]PERCEPTION[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]36[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]-[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]90 lb[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]CARRY[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]255 lb[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]1d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]1d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]NATURAL DAMAGE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2d6[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]3[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]9[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]HEALTH[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]28[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]17[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]16[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]18 (SOAK 5)[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]8[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]9[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]MENTAL DEFENSE[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]13[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Immune to light[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Immune to light[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]RESISTANCES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Immune to light[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Shadow 2d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Shadow 2d6[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]VULNERABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]-[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]2 x claw 3d6 (1d6 cutting damage)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]2 x claw 4d6 (1d6 light damage),[/SIZE] [SIZE=2]Brilliant Longsword 4d6 (4d6 light damage, emits light to 20ft)[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]ATTACKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]4 x claw 6d6 (1d6 light damage),[/SIZE] [SIZE=2]Superior Brilliant Two-handed Sword 6d6 (7d6 light damage, emits light to 60ft)[/SIZE] [/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]COMBAT TRICKS[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Feint[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]COMBAT TRICKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Deadly Strike, Feint[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]COMBAT TRICKS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Deadly Strike, Feint, Flyby[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SPECIAL ABILITIES[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Opposing: Shadow[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SPECIAL ABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Opposing: Shadow, Light form[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SPECIAL ABILITIES[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Opposing: Shadow, Light form, Devour daydreams[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]Perception, Reactions[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Perception, Reactions, Stealth[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]SKILLS[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Perception, Reactions, Stealth, Illusion, Natural Attack[/SIZE][/TD] [/TR] [TR] [TD="width: 15%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 18%"] [SIZE=2]-[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 15%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Brilliant Longsword (Create light III/GenIII) - lasts 1 hour[/SIZE][/TD] [TD="width: 4%, bgcolor: #000000"] [/TD] [TD="width: 16%"] [SIZE=2]EQUIPMENT[/SIZE][/TD] [TD="width: 14%"] [SIZE=2]Superior Brilliant Two-handed Sword (Create light IX/GenIII) - lasts 1 hour[/SIZE] [/TD] [/TR] [TR] [TD="width: 100%, colspan: 8"] [SIZE=2]Umbra and Glares are things of nightmares and illusions. While no-one's sure where these beings come from, it's obvious to all that they're not of this world.[/SIZE] [SIZE=2]The least powerful of these beings (Penumbra, and Shines) are only newly formed and don't pose much threat to an experienced traveller. Penumbras appear as the manifest shadows of local wildlife, while Shines appear as the opposite -manifested light in the shape of a creature's silhouette-. They may be things of light and shadow but a blade can cut as easily through them as it can through flesh.[/SIZE] [SIZE=2]Upon reaching their adult forms (Antumbra and Gleams), they warp and twist becoming monstrous versions of what they once were. Covered in claws and snapping jaws, they can take the form of a shadow or "light" on the ground in the shape of their manifest form. Because of this they are invisible in their respective light or shadow, and nearly impossible to kill. In this state, however, a blast of their opposing light or shadow can not only damage them, but force them to materialize as well. Extended exposure to light or shadow can do the same.[/SIZE] [SIZE=2]In their final state, an Umbra or Glare becomes a monstrous entity. Their form is no longer recognizable and they are capable of withstanding even extended exposure to their opposing element. Their shadow/light form becomes a writhing mass, rather than their previous silhouette. Be careful about where you dream, since their mere touch can pull you into a world of nightmares.[/SIZE] [SIZE=2][B]Opposing/Primary element:[/B] A Glare is a creature of pure light, while an Umbra is a creature of pure shadow; these are their primary elements. Because of this, light and shadow play an important role in determining their abilities. For any of their abilities that rely on an opposing element substitute shadow for glares (and their variants), and light for umbras (and their variants).[/SIZE] [SIZE=2][B]Shadow/Light Form:[/B] As a single action a Glare, Umbra, Gleam, or Antumbra can switch between their Light/Shadow form and a manifested physical form. In their light/shadow form they can neither attack, nor fly, but they do get certain benefits. They are immune to damage (other than their opposing element), make no sound, are invisible when in areas of their primary element, and can still cast magic.[/SIZE] [SIZE=2]When they shift forms, most objects stay as they were, however objects made of their primary element (such as a Glare's Brilliant Two-Handed Sword) shift forms with them.[/SIZE] [SIZE=2]While they cannot be hurt normally, they can still take damage with the type of their opposing element. If they take damage in this way they are forced to manifest, costing them an action, in addition to any vulnerability damage they might take.[/SIZE] [SIZE=2]Additionally they have a countdown pool based on their endurance stat. It counts down for each turn they spend in an area of their opposing element (whether natural or magical). If the timer reaches 0 they are forced to manifest, costing an action, until they return to an area of their primary element. Treat this as a fast countdown, which can be replenished by 1 die for each round they spend in an area of their primary element.[/SIZE] [SIZE=2][B]Devour Daydreams/Nightmares:[/B] A fully grown Glare or Umbra can eat the nightmares and daydreams of their victims. If an Umbra or Glare touches an individual while they're having a dream or daydream, they can make a check against the target's mental defence. If successful, the target becomes comatose and creates a death pool using their WIL in place of END. No method (including emergency healing) can help stabilize the target. For the duration of the countdown and for 1d6 days after, the Umbra/Glare gains a bonus to their STR, END, and MAG equal to the number of dice lost on the countdown. If they are slain before the countdown reaches 0, the target wakes up unharmed, having had a terrible nightmare, but if the countdown reaches 0 they become permanently comatose.[/SIZE] [/TD] [/TR] [/TABLE] [SIZE=5]Tradition[/SIZE] [TABLE="width: 100%"] [TR] [TD="width: 50%"] Darklight[/TD] [TD="width: 50%"] 1d6 years[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] Prerequisites: Mage II, INT 4+, a Light spell-list, a Shadow spell list[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] Spells: A Darklight has access to all Light and Shadow spell lists, as well as all weave spell lists.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] A Darklight is a Mage who focuses their skills on studies of light and darkness. Every coin has two sides, and both of these sides have their virtues. A Darklight understands this and seeks to maintain the balance of their world, whatever they feel that balance is.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] INT+1, WIL+1, MAG+2, REP+1[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] SPELLCRAFT, SEEING, ILLUSION, PERCEPTION, CONCENTRATION, MAGICAL SKILLS, DARKENING, LIGHTING[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] [B]I:[/B] You lose your specialization. Instead you gain Darklight* specialization, granting you a +1 die bonus on light and shadow spells. If both light and shadow are present apply this bonus only once.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] [B]II:[/B] Anytime you cast a spell with the Shadow or Light target, you may substitute it for the Darklight* element. Treat the spell for all purposes as if any Shadow and/or Light spell-lists in it were both Shadow [B]and[/B] light.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] [B]III:[/B] Choose Light or Shadow. You gain and Elemental Touch that deals this type of damage. Determine the damage die the same way you do your Natural Damage, substituting magic for strength. You can change your choice of element once per day when you restore your MP.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] [B]IV:[/B] Your connection to Darklight has grown so strong that you need it to see the world as it truly is. You can no longer see color unless in an area of Darklight, but in return see everything at an ambient light level. You can see normally in even pitch-black darkness (to your full sight range) and cannot be blinded by bright lights. This functions minimally even in areas that block dark-vision, although you can only see 10' in such an area.[/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] [B]V:[/B] Your studies reach their peak and you take on the form of a Gleam or Antumbra. Change your character's race to the one that matches your Elemental Touch. This changes every time you change your Elemental Touch. [TABLE="width: 100%"] [TR] [TD="width: 25%"] Gleam[/TD] [TD="width: 25%"] 80 years[/TD] [TD="width: 25%"] Antumbra[/TD] [TD="width: 25%"] 80 years[/TD] [/TR] [TR] [TD="width: 50%, colspan: 2"] Gleams are beings of pure light[/TD] [TD="width: 50%, colspan: 2"] Antumbra are beings of pure shadow[/TD] [/TR] [TR] [TD="width: 50%, colspan: 2"] STR 3 AGI 7 END 3 INT 4 WILL 3 CHA 2 MAG 2[/TD] [TD="width: 50%, colspan: 2"] STR 3 AGI 7 END 3 INT 4 WILL 3 CHA 2 MAG 2[/TD] [/TR] [TR] [TD="width: 50%, colspan: 2"] Perception, Reactions, Stealth, Illusion, Natural Attack[/TD] [TD="width: 50%, colspan: 2"] Perception, Reactions, Stealth, Illusion, Natural Attack[/TD] [/TR] [TR] [TD="width: 50%, colspan: 2"] Type: Fey (light, [SIZE=2]Immaterial[/SIZE]) Fly 2x claws (light damage) immune to light vulnerable 2d6 shadow Light Form [/TD] [TD="width: 50%, colspan: 2"] Type: Fey (shadow, [SIZE=2]Immaterial[/SIZE]) Fly 2x claws (shadow damage) immune to shadow vulnerable 2d6 light Shadow Form[/TD] [/TR] [TR] [TD="width: 50%, colspan: 2"] 80+ Adult[/TD] [TD="width: 50%, colspan: 2"] 80+ Adult[/TD] [/TR] [TR] [TD="width: 100%, colspan: 4"] These two races are not intended as starting races, and are not balanced as such. If you're interested in playing a similar character race take a look at the Darkling and Lightling races.[/TD] [/TR] [/TABLE] [/TD] [/TR] [TR] [TD="width: 100%, colspan: 2"] *Darklight is not a separate element, rather it is a blend of Light and Shadow. Such a spell appears to those looking into it as a shadow spell, but acts as a light spell in it's core. Here are a few examples of how it works: A Darklight elemental object appears to those beyond 20ft as if it's casting shadows, but appears to those inside that range to cast light to 20ft, turning everything past that to shadow. An Evoke Darklight spell would light the spell's area, but appear to those outside the area as if it was both unlit and any lights as bright as torches inside had been extinguished. When it dealt damage, it would roll damage and deal half that in Light damage, and half in Shadow damage at the same time (if odd apply the extra point of damage to whichever type is more beneficial to the caster). [/TD] [/TR] [/TABLE] Thank you for giving it a look over. Any comments or suggestions would be greatly appreciated, especially if I made an error someplace. [/QUOTE]
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