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A trap on a book
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<blockquote data-quote="Grogg of the North" data-source="post: 7233220" data-attributes="member: 6682960"><p>"Three books? Wait a minute ... Hold it ... Nobody said anything about three books!"</p><p></p><p>Unlocking the incorrect book lets loose the book which proceeds to attack the party. The only way to "defeat" the book is to get it back onto the pedestal and chain it back up. Meanwhile the book is flying around biting at your players. </p><p></p><p>Put some magical traps on the book. Sepia Snake Sigil is appropriate. Or perhaps reading the wrong book pulls you into the book and you have to escape. It could be as simple "make a grapple check to pull yourself out" or as complex as the players have to take the parts of story book characters and complete the story to escape. </p><p></p><p>Finally, make sure you say the words before you remove the book. Every single tiny little syllable. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Grogg of the North, post: 7233220, member: 6682960"] "Three books? Wait a minute ... Hold it ... Nobody said anything about three books!" Unlocking the incorrect book lets loose the book which proceeds to attack the party. The only way to "defeat" the book is to get it back onto the pedestal and chain it back up. Meanwhile the book is flying around biting at your players. Put some magical traps on the book. Sepia Snake Sigil is appropriate. Or perhaps reading the wrong book pulls you into the book and you have to escape. It could be as simple "make a grapple check to pull yourself out" or as complex as the players have to take the parts of story book characters and complete the story to escape. Finally, make sure you say the words before you remove the book. Every single tiny little syllable. ;) [/QUOTE]
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A trap on a book
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