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*Dungeons & Dragons
A truly horrifying Age of Worms
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<blockquote data-quote="Fanaelialae" data-source="post: 8005586" data-attributes="member: 53980"><p>Yeah, you've missed a number of suggestions, such as undead that become more dangerous when they resist effects like turn undead. Or my suggestion to let the worms be easy to remove but have it result in a lingering after effect until higher level removal abilities can be used.</p><p></p><p>I'm not refusing to contemplate removal of divine magic. In one of my responses to you, I described it as "the most straightforward option". However, I then went on to demonstrate that it doesn't really address the problems you've stated you'd like to solve. </p><p></p><p>For starters, you're expanding the definition of divine magic very wide (including celestial warlocks and favored soul sorcerers) to achieve your ban. Those are officially arcane casters, not divine. Secondly, you aren't modifying bards or rangers, both of which leave some big gaps. You've outright stated that lesser restoration is a big issue for you, and when I pointed out that bards can cast lesser restoration as of level 3, your response was effectively that any bards might not take lesser restoration because they're spontaneous casters. Celestial warlocks and favored soul sorcerers are also spontaneous casters, so why are they banned while the bard gets a pass? Also, rangers are divine casters but they aren't banned because reasons?</p><p></p><p>The Age of Worms is about Kyuss, a deity, trying to take over. Yes, I used to own the issues of Dungeon that it appeared in. I've played through part of it, and read through it as well, though admittedly that was a long time ago.</p><p></p><p>If you look at it from a purely mechanical perspective then yes, it is like banning mage killers from Hogwarts.</p><p></p><p>If you look at it from a story perspective however, it is like banning wizards from Hogwarts. Who stands to lose the most from the rise of Kyuss? Who would naturally be standing on the front lines to oppose Kyuss? Clerics, paladins, and druids. Those classes have a vested interest in opposing Kyuss, either because their deity is against what Kyuss is doing or because Kyuss is upsetting the natural order with his undead.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8005586, member: 53980"] Yeah, you've missed a number of suggestions, such as undead that become more dangerous when they resist effects like turn undead. Or my suggestion to let the worms be easy to remove but have it result in a lingering after effect until higher level removal abilities can be used. I'm not refusing to contemplate removal of divine magic. In one of my responses to you, I described it as "the most straightforward option". However, I then went on to demonstrate that it doesn't really address the problems you've stated you'd like to solve. For starters, you're expanding the definition of divine magic very wide (including celestial warlocks and favored soul sorcerers) to achieve your ban. Those are officially arcane casters, not divine. Secondly, you aren't modifying bards or rangers, both of which leave some big gaps. You've outright stated that lesser restoration is a big issue for you, and when I pointed out that bards can cast lesser restoration as of level 3, your response was effectively that any bards might not take lesser restoration because they're spontaneous casters. Celestial warlocks and favored soul sorcerers are also spontaneous casters, so why are they banned while the bard gets a pass? Also, rangers are divine casters but they aren't banned because reasons? The Age of Worms is about Kyuss, a deity, trying to take over. Yes, I used to own the issues of Dungeon that it appeared in. I've played through part of it, and read through it as well, though admittedly that was a long time ago. If you look at it from a purely mechanical perspective then yes, it is like banning mage killers from Hogwarts. If you look at it from a story perspective however, it is like banning wizards from Hogwarts. Who stands to lose the most from the rise of Kyuss? Who would naturally be standing on the front lines to oppose Kyuss? Clerics, paladins, and druids. Those classes have a vested interest in opposing Kyuss, either because their deity is against what Kyuss is doing or because Kyuss is upsetting the natural order with his undead. [/QUOTE]
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