So I've again (for probably the 9th time this month) been reminiscing about HeroQuest. And yes, I'm sure it's not as great as I remember - even though it has the broadsword
.
Every dungeon crawler I've tried or examined seems too complex (Descent, Shadows of Brimstone, Silver Tower, Gloomhaven, Rebel Assault) or just mechanically bad (D&D Adventure Boardgames). Even upcoming ones (Altar Quest) don't seem to fit the bill because of complexity.
What I'm looking for, if it exists, is the right blend of RPG and dungeon crawler. Something similar to my homebrewed HeroQuest (probably closer to Advanced HeroQuest). It would have some character customization and equipment choices, campaign play, most monsters would drop in one or two hits, some light tactical options, monster stats that can fit on a playing card, etc.
Has anyone ever seen a game like that?

Every dungeon crawler I've tried or examined seems too complex (Descent, Shadows of Brimstone, Silver Tower, Gloomhaven, Rebel Assault) or just mechanically bad (D&D Adventure Boardgames). Even upcoming ones (Altar Quest) don't seem to fit the bill because of complexity.
What I'm looking for, if it exists, is the right blend of RPG and dungeon crawler. Something similar to my homebrewed HeroQuest (probably closer to Advanced HeroQuest). It would have some character customization and equipment choices, campaign play, most monsters would drop in one or two hits, some light tactical options, monster stats that can fit on a playing card, etc.
Has anyone ever seen a game like that?