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*Dungeons & Dragons
A tweak for the Battlemaster fighter
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<blockquote data-quote="dave2008" data-source="post: 7791955" data-attributes="member: 83242"><p>Your wrong. There may be errors in my spreadsheet (but I don't think so), but it shows that the fighter is about equal with the ranger. Your revisions to the spreadsheet where completely off base. Whether the fighter or ranger is better a 11th is determined by the dials you adjust (rounds/ combat; combats/day; short rest/day). Which makes perfect sense. For the way my group normally plays (3-4 combats w/ 2-3 short rests & 3-5 round per combat) the fighter is does more damage. It will be different for other groups.</p><p></p><p>FYI, I was able recover my updated spreadsheet. If I get time I will post it over the weekend.</p><p></p><p> That may be, but in the OP you said duelling fighting style so that is what we went with. That was the parameter that you set.</p><p></p><p> You said no feats. Also polearm mastery bonus is very situational and is not usable with the dueling style. So it doesn't apply. It really seems like you are not arguing in good faith here. I didn't think I would have to say:</p><p></p><p><em>"how do you get a bonus action attack compatible with the parameters that you set, i.e. dueling fighting style, no feats, & hunters mark."</em></p><p></p><p>I thought it was implied. The fact that you came back with polearm mastery is a pretty clear indicator of the fact that you don't get the bonus action damage you thought you did, and that really throws your analysis for a loop.</p><p></p><p> Not really, I just don't want to take the time to figure it out (I have already spent way to much time on this). It is also my understanding that they are pretty good at damage. Look I don't care if the paladin, ranger, fighter, wizard, or rouge does more damage. It doesn't bother me one way or the other. I just want to get to the truth. And I am pretty sure I have:</p><p></p><p>The fighter and ranger are pretty balanced in the damage department. Which one does more damage is dependent on how you play the game. That is what my spreadsheet tells, and it seems to corroborate my own experiences and what I have heard from others.</p></blockquote><p></p>
[QUOTE="dave2008, post: 7791955, member: 83242"] Your wrong. There may be errors in my spreadsheet (but I don't think so), but it shows that the fighter is about equal with the ranger. Your revisions to the spreadsheet where completely off base. Whether the fighter or ranger is better a 11th is determined by the dials you adjust (rounds/ combat; combats/day; short rest/day). Which makes perfect sense. For the way my group normally plays (3-4 combats w/ 2-3 short rests & 3-5 round per combat) the fighter is does more damage. It will be different for other groups. FYI, I was able recover my updated spreadsheet. If I get time I will post it over the weekend. That may be, but in the OP you said duelling fighting style so that is what we went with. That was the parameter that you set. You said no feats. Also polearm mastery bonus is very situational and is not usable with the dueling style. So it doesn't apply. It really seems like you are not arguing in good faith here. I didn't think I would have to say: [I]"how do you get a bonus action attack compatible with the parameters that you set, i.e. dueling fighting style, no feats, & hunters mark."[/I] I thought it was implied. The fact that you came back with polearm mastery is a pretty clear indicator of the fact that you don't get the bonus action damage you thought you did, and that really throws your analysis for a loop. Not really, I just don't want to take the time to figure it out (I have already spent way to much time on this). It is also my understanding that they are pretty good at damage. Look I don't care if the paladin, ranger, fighter, wizard, or rouge does more damage. It doesn't bother me one way or the other. I just want to get to the truth. And I am pretty sure I have: The fighter and ranger are pretty balanced in the damage department. Which one does more damage is dependent on how you play the game. That is what my spreadsheet tells, and it seems to corroborate my own experiences and what I have heard from others. [/QUOTE]
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