A twist to starting Hit Points, a house rule

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Ancient Gamer

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Hey all, some constructive criticism on this please, feel free to adapt it for your games. Mainly it's a players way to stay in action a little longer... during his begining moments :D It's not very original, I know, but it may be a good consideration for 5th Ed D&D next year (dripping sarcasium :cool: ). My personal opinion is that race and size should be apart of the hp process, not just based of off class and constitution.

Also, if anyone is interested I have some rules for Armour Points, totally seperate, but rules that reflect wear, tear, and combat on armour.

I welcome kind words of wisdom, please...

Thanks,

P.


Race & Size Hit Point Adjustments

This house rule incorporates a one time application of a player character’s hit point adjustment to reflect the chosen race and size of the player character.

Race Table

Race HP adj.
Halfling, Stout 2
Halfling, Hairfoot 2
Halfling, Tall fellow 3
Gnome, Hill 3
Gnome, Wood 2
Dwarf, Hill 3
Dwarf, Mountain 4
Elf, High 5
Elf, Grey 4
Elf, Wood 4
½ Orc 5
Human, Oerth 5

Size Table

Size HP adj
Less than 100lbs + 1
101 – 150 lbs + 2
151 – 200 lbs + 3
201 – 250 lbs + 4
251 – 300 lbs + 5
301 – 350 lbs + 6
+ 50 lbs = +1 H.P. Max.+10

Example:
A dwarf, mountain, fighter (1st level), weight: 205 lbs, 12 Constitution
+4 +10 (max class hp) +4 +1

Total H.P. for a 1st level mountain dwarf fighter is: 19 h.p.
 

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I like the idea behind it, though I use a simpler system for my games. PCs get bonus HP based on their race, while monsters get extra HP based on race or size.

Here's my chart:

Gnome 2 hp (homebrew Tiny variant)
Halfling 4 hp
Elf 6 hp
Dwarf, Human, Half-elf, Half-orc 8 hp
Aasimar, Tiefling 10 hp (ECL +1 races)

These bonus HP replace the "Max HP on 1st HD" rule that made 1st level survivable -- PCs roll all HD.

Yes, this means that a 1st level Dwarf Wizard is probably going to be tougher than a 1st level Halfling Fighter. That's just fine -- the class levels will quickly eclipse the difference in race, but not immediately.

-- Nifft
 

Sounds nifty, but it seems like it would really throw low level play balance off. CR 1 and 2 creatures are going to have significantly less hp than the PCs, and so those first few levels might be too much of a cakewalk.

Tangent: Shouldn't this be in House Rules?
 

Hi Arc, your right, but I figure as a DM you can always adjust according for a "home game" and not feel too guilty for throwing 10 or more goblins at a pc party of 5 or so (flashes of the Mines of Moria from LotR's FotR :D ), with out worrying on making it a pc killing spree, plus you can use a creative touch and have the same idea reflect for opposing creatures, so any Players with the MM memorized will be kept guessing another way. :)

I goofed and posted it here, then posted it in House Rules! Hurt me later.

Thanks.

:D
 


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