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General Tabletop Discussion
*Dungeons & Dragons
A use for True Strike
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<blockquote data-quote="Ruin Explorer" data-source="post: 7968749" data-attributes="member: 18"><p>That's an interesting one. Let's say a character has two attacks with a 75% chance to hit, and does 1d8+6 damage, and is level 5. They get 3 extra damage dice on the first attack, and their chance to hit goes up to say 87%.</p><p></p><p>Let's look at two rounds:</p><p></p><p>Without True Strike - 1d8+6x2 x0.75 = avg 15.75 first round, same second round. DPR is thus 15.75, total damage over two rounds is 31.5</p><p></p><p>With True Strike - First round damage is 0, casting True Strike, Second round first hit is three extra dice so first attack is 4d8+6 x 0.87 = avg 21.7, second attack is 1d8+6 x 0.75 = avg 7.8, so 21.7 + 7.9 = 29.6.</p><p></p><p>So True Strike is still worse there, than no True Strike.</p><p></p><p>Maybe with d12s?</p><p></p><p>No True Strike Total Damage with d12+6 = 37.5</p><p></p><p>True Strike Total Damage with d12+6 = 37.2</p><p></p><p>Nope. Even with the biggest die you can have, True Strike is still behind in this model.</p><p></p><p>And on paper is looks pretty nasty too. I didn't factor in Crits. Maybe they take TS just slightly ahead? It's going to be by a pretty small margin I reckon though.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 7968749, member: 18"] That's an interesting one. Let's say a character has two attacks with a 75% chance to hit, and does 1d8+6 damage, and is level 5. They get 3 extra damage dice on the first attack, and their chance to hit goes up to say 87%. Let's look at two rounds: Without True Strike - 1d8+6x2 x0.75 = avg 15.75 first round, same second round. DPR is thus 15.75, total damage over two rounds is 31.5 With True Strike - First round damage is 0, casting True Strike, Second round first hit is three extra dice so first attack is 4d8+6 x 0.87 = avg 21.7, second attack is 1d8+6 x 0.75 = avg 7.8, so 21.7 + 7.9 = 29.6. So True Strike is still worse there, than no True Strike. Maybe with d12s? No True Strike Total Damage with d12+6 = 37.5 True Strike Total Damage with d12+6 = 37.2 Nope. Even with the biggest die you can have, True Strike is still behind in this model. And on paper is looks pretty nasty too. I didn't factor in Crits. Maybe they take TS just slightly ahead? It's going to be by a pretty small margin I reckon though. [/QUOTE]
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