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General Tabletop Discussion
*Dungeons & Dragons
A use for True Strike
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<blockquote data-quote="DND_Reborn" data-source="post: 7970463" data-attributes="member: 6987520"><p>Here's one of my <em>major </em>issues with spells in 5E. Invisible, LoS, etc. mess things up. I'll illustrate my point:</p><p></p><p>Let's say they start out 15 feet apart. In your example, the Deurgar turns invisible and moves to cover. He could now be up to 40 feet away. The wizard most likely has no clue where the Deurgar went. He might know the general direction from sound (<em>maybe</em>), but that is about it. So, the Wizard casts True Strike. Oops! The target is 40 feet away (thus out of range) and he doesn't know that!</p><p></p><p><strong>* Rant Warning *</strong></p><p></p><p>What happens? The spell fails and the slot is lost? The DM tells the player the target is out of range (but the character won't know that until the spell is cast so...)? Understanding the risk, the player has the character move in the general direction (assuming this is not an insanely dangerous idea!) and <em>tries</em> to cast the spell then, hoping the target is within range?</p><p></p><p>Also, although it is not stated concretely that the target "must be seen", how can you point your finger at the target if you can't see it!?! You're guessing really and it might not be there at all!</p><p></p><p><strong>* End of Rant, Thank You For Reading! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ***</strong></p><p></p><p>True Strike isn't the only spell like this, I've run into others, and as a DM and player it is frustrating.</p></blockquote><p></p>
[QUOTE="DND_Reborn, post: 7970463, member: 6987520"] Here's one of my [I]major [/I]issues with spells in 5E. Invisible, LoS, etc. mess things up. I'll illustrate my point: Let's say they start out 15 feet apart. In your example, the Deurgar turns invisible and moves to cover. He could now be up to 40 feet away. The wizard most likely has no clue where the Deurgar went. He might know the general direction from sound ([I]maybe[/I]), but that is about it. So, the Wizard casts True Strike. Oops! The target is 40 feet away (thus out of range) and he doesn't know that! [B]* Rant Warning *[/B] What happens? The spell fails and the slot is lost? The DM tells the player the target is out of range (but the character won't know that until the spell is cast so...)? Understanding the risk, the player has the character move in the general direction (assuming this is not an insanely dangerous idea!) and [I]tries[/I] to cast the spell then, hoping the target is within range? Also, although it is not stated concretely that the target "must be seen", how can you point your finger at the target if you can't see it!?! You're guessing really and it might not be there at all! [B]* End of Rant, Thank You For Reading! :) ***[/B] True Strike isn't the only spell like this, I've run into others, and as a DM and player it is frustrating. [/QUOTE]
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