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A variant fighter?
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<blockquote data-quote="Jens" data-source="post: 1459698" data-attributes="member: 605"><p>I attempted something similar for 3e, but the results weren't great. To reduce the number of values to be assigned arbitrarily I assigned values by regression based on the assumption that the classes were balanced with each other. As it turned out, this was not enough to make the classes come out even - they simply have different power curves. Also, some character aspects synergise; HPs, BAB, armor, combat feats, and weapon selection for example.If giving a feat every level is too much at the early levels, how about:</p><p>- bonus feats at levels not divisible by 3: 1, 2, 4, 5, 7, 8, 10, ... (that way there is no difference until 5th and not much until 8th)</p><p>- only give bonus feats at every level from 10th</p><p></p><p>Having said that, I do think CRGreathouse has a point: Fighters don't need more feats as much as they need some kind of scaling. With that in mind, it micht be an idea to make more fighter-only feats, which may even be a little better than other feats like WS is. I can imagine various style specializations (1H, 2H, 2W, S+B, Ranged, Armor, Shield, etc.), but there's probably plenty of other things that could be made fighter-only.</p></blockquote><p></p>
[QUOTE="Jens, post: 1459698, member: 605"] I attempted something similar for 3e, but the results weren't great. To reduce the number of values to be assigned arbitrarily I assigned values by regression based on the assumption that the classes were balanced with each other. As it turned out, this was not enough to make the classes come out even - they simply have different power curves. Also, some character aspects synergise; HPs, BAB, armor, combat feats, and weapon selection for example.If giving a feat every level is too much at the early levels, how about: - bonus feats at levels not divisible by 3: 1, 2, 4, 5, 7, 8, 10, ... (that way there is no difference until 5th and not much until 8th) - only give bonus feats at every level from 10th Having said that, I do think CRGreathouse has a point: Fighters don't need more feats as much as they need some kind of scaling. With that in mind, it micht be an idea to make more fighter-only feats, which may even be a little better than other feats like WS is. I can imagine various style specializations (1H, 2H, 2W, S+B, Ranged, Armor, Shield, etc.), but there's probably plenty of other things that could be made fighter-only. [/QUOTE]
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A variant fighter?
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