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<blockquote data-quote="BSF" data-source="post: 2900899" data-attributes="member: 13098"><p>I am looking at trying to emulate some Bard spells in EOM-R and have a few questions. </p><ol> <li data-xf-list-type="ol">If you are trying to emulate ghost sound, which works better, Create or Illusion? <br /> <br /> Create looks easier in some ways. As well, it includes elemental damage. It also can't be disbelieved. <br /> <br /> But using a combination of Illusion lists looks like you could weave something together with a lot more versatility. <br /> </li> <li data-xf-list-type="ol">Would I be correct in assuming Transform Sound would be the best way to handle a Sculpt Sound type effect? That would also cover things like Silence right?<br /> </li> <li data-xf-list-type="ol">How would you handle something akin to Legend Lore? I am looking at the Divination skill and it doesn't quite seem right.<br /> </li> <li data-xf-list-type="ol">Charm Monster has a duration of 1 day/level. That isn't easily represented with durations for a compel. Well, aside from a permanent compel. I have also seen the questions on longer durations. Would it be unbalancing to reword the durations in the following manner to increase durations?<br /> <strong>Duration, Short (1 MP).</strong> The duration is 10 minutes. Every additional MP increases the duration by 10 minutes.<br /> <strong>Duration, Medium (3 MP)</strong>. The duration is one hour. Every additional MP increases the duration by one hour.<br /> <strong>Duration, Long (8 MP)</strong>. The duration is one day. Every additional MP increases the duration by one day.<br /> What would the magic costs be for a duration of a year? Something to replicate Hallow and similar spells.<br /> </li> <li data-xf-list-type="ol">Any suggestions on how to emulate something like Glitterdust or Faerie Fire? </li> </ol><p>I appreciate anybody's thoughts.</p></blockquote><p></p>
[QUOTE="BSF, post: 2900899, member: 13098"] I am looking at trying to emulate some Bard spells in EOM-R and have a few questions. [list=1] [*]If you are trying to emulate ghost sound, which works better, Create or Illusion? Create looks easier in some ways. As well, it includes elemental damage. It also can't be disbelieved. But using a combination of Illusion lists looks like you could weave something together with a lot more versatility. [*]Would I be correct in assuming Transform Sound would be the best way to handle a Sculpt Sound type effect? That would also cover things like Silence right? [*]How would you handle something akin to Legend Lore? I am looking at the Divination skill and it doesn't quite seem right. [*]Charm Monster has a duration of 1 day/level. That isn't easily represented with durations for a compel. Well, aside from a permanent compel. I have also seen the questions on longer durations. Would it be unbalancing to reword the durations in the following manner to increase durations? [b]Duration, Short (1 MP).[/b] The duration is 10 minutes. Every additional MP increases the duration by 10 minutes. [b]Duration, Medium (3 MP)[/b]. The duration is one hour. Every additional MP increases the duration by one hour. [b]Duration, Long (8 MP)[/b]. The duration is one day. Every additional MP increases the duration by one day. What would the magic costs be for a duration of a year? Something to replicate Hallow and similar spells. [*]Any suggestions on how to emulate something like Glitterdust or Faerie Fire? [/list] I appreciate anybody's thoughts. [/QUOTE]
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