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A very reluctant question: how does one have fun with the Book of Exalted Deeds?
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<blockquote data-quote="BSF" data-source="post: 2799348" data-attributes="member: 13098"><p>I would say part of the problem is that it quantifies a value statement on what Good really is. </p><p></p><p>Destroying, without any effort to redeem, Lord Soth isn't _really_ good. It is just good intentioned. Or perhaps it is 'Good Light', with half the moral responsibility of 'Exalted Good'. </p><p></p><p>Because it places a value judgement on what Good really means, and further encourages people to RP out this value judgement, there is a lot of possibility for bad feeling among players. To really be successful with such a game, communication is important, as is knowing the group you are playing in. This is, in fact, one of the primary problems that comes up with the Paladin's Code. The DM & Player do not establish ahead of time what the moral responsibility is for a Paladin. The Player may look at it as a holier-than-thou righteous warrior that can do no wrong so long as he avoids giving in to temptation. The DM may envision an abstract value of goodness embodied through a Paladin. One where retribution in the name of 'justice' isn't 'good' enough. Because the truly 'good' paladin can turn the other cheek and redeem a villian. Then when the player cackles with glee and smites the wrongdoer after having just disarmed the villian, the DM cries foul and starts trying to revoke powers. Because, you know that a real paladin wouldn't kill a helpless adversary. Then sooner or later we end up with a thread on EN World about the paladin's code and the inclination of DMs to screw over paladins.</p><p></p><p>It is my firm belief that this codifying of 'Good' and placing a value judgement on it is why the book is marked as 'Mature'. Not because there is anything that could corrupt the youth, but because it takes a mature group of players to handle these discussions up front and enjoy playing around with value based 'good' rather than smash in the door and let the good guys kill the bad guys in righteous indignation for bad deeds.</p></blockquote><p></p>
[QUOTE="BSF, post: 2799348, member: 13098"] I would say part of the problem is that it quantifies a value statement on what Good really is. Destroying, without any effort to redeem, Lord Soth isn't _really_ good. It is just good intentioned. Or perhaps it is 'Good Light', with half the moral responsibility of 'Exalted Good'. Because it places a value judgement on what Good really means, and further encourages people to RP out this value judgement, there is a lot of possibility for bad feeling among players. To really be successful with such a game, communication is important, as is knowing the group you are playing in. This is, in fact, one of the primary problems that comes up with the Paladin's Code. The DM & Player do not establish ahead of time what the moral responsibility is for a Paladin. The Player may look at it as a holier-than-thou righteous warrior that can do no wrong so long as he avoids giving in to temptation. The DM may envision an abstract value of goodness embodied through a Paladin. One where retribution in the name of 'justice' isn't 'good' enough. Because the truly 'good' paladin can turn the other cheek and redeem a villian. Then when the player cackles with glee and smites the wrongdoer after having just disarmed the villian, the DM cries foul and starts trying to revoke powers. Because, you know that a real paladin wouldn't kill a helpless adversary. Then sooner or later we end up with a thread on EN World about the paladin's code and the inclination of DMs to screw over paladins. It is my firm belief that this codifying of 'Good' and placing a value judgement on it is why the book is marked as 'Mature'. Not because there is anything that could corrupt the youth, but because it takes a mature group of players to handle these discussions up front and enjoy playing around with value based 'good' rather than smash in the door and let the good guys kill the bad guys in righteous indignation for bad deeds. [/QUOTE]
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A very reluctant question: how does one have fun with the Book of Exalted Deeds?
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