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General Tabletop Discussion
*Pathfinder & Starfinder
A (very slightly) modified fighter
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<blockquote data-quote="Jens" data-source="post: 1298030" data-attributes="member: 605"><p>[code]Table: The Fighter</p><p> Base </p><p> Attack Fort Ref Will </p><p>Level Bonus Save Save Save Special</p><p>App +0 +2 +0 +0 Bonus feat</p><p>1st +1 +2 +0 +0[/code]</p><p>I just noticed that you have moved the 1st level bonus feat to a new 'Apprentice' level? This is interesting. Can/must the apprentice level be taken when multiclassing? What else is gained as an apprentice?</p><p></p><p>Some time ago I considered moving some 'background' abilities (most weapon and armor proficiencies, some 1st-level abilities depending on clas) to an apprentice level which 1st-level characters would be consided to have taken. The point should be that those abilities would not normally be gained from simple multiclassing; the rogue who takes a fighter level whould not suddenly be proficient with all armors, shields, and martial weapons.</p><p></p><p>In addition to XP as normal (or maybe instead of it), I imagined that the apprentice level should 'cost' actual apprenticeship or at least a significant amount of time. Maybe you have worked out such a system?</p><p></p><p>I imagined the apprentice level giving armor/weapon proficiencies, the extra skill points of 1st character level, no BAB, a few HPs to warrior-types only (all characters would have a racial HD). All of this should be moved from 1st level along with some special abilities to 'balance' the classes.</p><p></p><p>Ah - I mostly just want to hear how your apprentice level works. The class looks pretty good <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Jens, post: 1298030, member: 605"] [code]Table: The Fighter Base Attack Fort Ref Will Level Bonus Save Save Save Special App +0 +2 +0 +0 Bonus feat 1st +1 +2 +0 +0[/code] I just noticed that you have moved the 1st level bonus feat to a new 'Apprentice' level? This is interesting. Can/must the apprentice level be taken when multiclassing? What else is gained as an apprentice? Some time ago I considered moving some 'background' abilities (most weapon and armor proficiencies, some 1st-level abilities depending on clas) to an apprentice level which 1st-level characters would be consided to have taken. The point should be that those abilities would not normally be gained from simple multiclassing; the rogue who takes a fighter level whould not suddenly be proficient with all armors, shields, and martial weapons. In addition to XP as normal (or maybe instead of it), I imagined that the apprentice level should 'cost' actual apprenticeship or at least a significant amount of time. Maybe you have worked out such a system? I imagined the apprentice level giving armor/weapon proficiencies, the extra skill points of 1st character level, no BAB, a few HPs to warrior-types only (all characters would have a racial HD). All of this should be moved from 1st level along with some special abilities to 'balance' the classes. Ah - I mostly just want to hear how your apprentice level works. The class looks pretty good :) [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A (very slightly) modified fighter
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