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A viable game and the vicious edition cycle
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<blockquote data-quote="Ruin Explorer" data-source="post: 6347848" data-attributes="member: 18"><p>What is the 1E model, though?</p><p></p><p>My experience of 1E is limited, but it seems to me that, if anything TSR didn't produce enough rules material to meet demand in 1E, even whilst regularly adding to the rules through Dragon, as well as the supplements. Such that almost every 1E group I've heard of (which isn't that many, to be fair) had seriously extensive house rules, often featuring entire extra races, classes and so on (and usually really questionable!).</p><p></p><p>Also, I think people wildly overplay "bloat" as a problem, in this digital age. When everything was on paper, and everything had to be looked up by hand, it was definitely an issue, as you might have spells split among four different rulebooks (easily so in 2E, for example - PHB, FRA, ToM, Complete Wizard/Cleric, that's even before S&P and stuff get in on the act), or the like, which meant you needed to haul more books to the session, and caused a lot of time wasted looking stuff up.</p><p></p><p>In the digital era, though, it's not the same - anything in 3.XE or PF's SRD/open content can be found with a search in under a second, and/or can be printed by the player who needs it beforehand. Similarly with 4E and the DDI.</p><p></p><p>I can understand wanting to play a game where everything is in a couple of books, even in the digital era, but there's only ever been and only ever will be one way to do that:</p><p></p><p>Limit <em>yourself</em> to those books.</p><p></p><p>Others will not be so concerned about playing a "PHB-only" game or the like, and obviously they are potentially much more profitable than the "I will only buy a PHB!" or "I will only buy a PHB and UA!"-type customers.</p><p></p><p>If the people doing the digital stuff for 5E do a good job, then we should be able to bring only the PHB (if that) to a session, and anything else we need, we can consult via phones/tablets/PCs. Bloat can be a non-issue.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 6347848, member: 18"] What is the 1E model, though? My experience of 1E is limited, but it seems to me that, if anything TSR didn't produce enough rules material to meet demand in 1E, even whilst regularly adding to the rules through Dragon, as well as the supplements. Such that almost every 1E group I've heard of (which isn't that many, to be fair) had seriously extensive house rules, often featuring entire extra races, classes and so on (and usually really questionable!). Also, I think people wildly overplay "bloat" as a problem, in this digital age. When everything was on paper, and everything had to be looked up by hand, it was definitely an issue, as you might have spells split among four different rulebooks (easily so in 2E, for example - PHB, FRA, ToM, Complete Wizard/Cleric, that's even before S&P and stuff get in on the act), or the like, which meant you needed to haul more books to the session, and caused a lot of time wasted looking stuff up. In the digital era, though, it's not the same - anything in 3.XE or PF's SRD/open content can be found with a search in under a second, and/or can be printed by the player who needs it beforehand. Similarly with 4E and the DDI. I can understand wanting to play a game where everything is in a couple of books, even in the digital era, but there's only ever been and only ever will be one way to do that: Limit [I]yourself[/I] to those books. Others will not be so concerned about playing a "PHB-only" game or the like, and obviously they are potentially much more profitable than the "I will only buy a PHB!" or "I will only buy a PHB and UA!"-type customers. If the people doing the digital stuff for 5E do a good job, then we should be able to bring only the PHB (if that) to a session, and anything else we need, we can consult via phones/tablets/PCs. Bloat can be a non-issue. [/QUOTE]
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