Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*TTRPGs General
A vision of a D&D retro-clone with new school elements
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Raven Crowking" data-source="post: 5050972" data-attributes="member: 18280"><p>RCFG:</p><p></p><p>Likes from 2e D&D:</p><p></p><p>1. A single page character sheet </p><p>2. 5 minute leveling up and 10 minute character creation <span style="color: Red">CHECK</span></p><p>3. Meeting your character through random generation rather than crafting a character. <span style="color: red">Either/Or.</span></p><p>4. Playing without minis. <span style="color: red">CHECK</span></p><p>5. Faster combat <span style="color: red">CHECK</span></p><p>6. Capped attack bonus and AC <span style="color: red">CHECK</span></p><p>7. Rolling for exceptional strength (I wish I rolled for all other 5 abilities)</p><p>8. Magical items that do not exist to fill an equipment slot, but instead change the way you play your character. <span style="color: red">CHECK</span></p><p>9. Classes for newbies and classes for more experienced players (though the "Points of Light" blog did make a convincing case for why advanced classes suck.) <span style="color: red">CHECK</span></p><p>10. Different weapon speeds and different attack bonuses for certain weapons against certain armour. <span style="color: red">CHECK for the first</span></p><p>11. Racial ability requirements <span style="color: red">Not exactly</span></p><p>12. Secondary Skills and NWP <span style="color: red">Skill system</span></p><p>13. Henchmen <span style="color: red">CHECK</span></p><p>14. Strongholds and Followers <span style="color: red">CHECK</span></p><p></p><p>Dislikes from 2e D&D</p><p></p><p>1. Descending AC</p><p>2. Class and level restrictions for certain races. <span style="color: red">CHECK</span></p><p>3. Most of the racial abilities</p><p>4. Less and more powerful classes depending on level <span style="color: red">Potentially</span></p><p>5. Thieves suck and bards suck harder.</p><p>6. Multi-classing and Dual-classing <span style="color: red">3e-style Multiclassing</span></p><p>7. The Schools of Magic <span style="color: red">CHECK sorta</span></p><p>8. Level and Ability score draining <span style="color: red">CHECK</span></p><p>9. Resurrection Survival Rolls <span style="color: red">Sorta CHECK</span></p><p>10. Vancian spell system <span style="color: red">CHECK</span></p><p></p><p></p><p>Things I'd want to keep from 4e.</p><p></p><p>1. Racial abilities (though not the extra-planar and monstrous races)</p><p>2. Static Defenses to Ref/Fort/Will rather than saving throws</p><p>3. Conditions (unconscious, slowed, dominated, weakened etc)</p><p>4. Dungeoneering focused skill list (combined with NWP)</p><p>5. The Cosmology (Feywild, Shadowfell, Astral Sea, Elemental Chaos etc)</p><p>6. Healing Surges <span style="color: red">Sorta CHECK</span></p><p>7. Standard, move and minor actions <span style="color: red">Actions, Reactions, Free Reactions</span></p><p>8. Philosophy of choosing unifying mechanics over subsystems</p><p>9. Players can survive two hits from an orc at 1st level. <span style="color: red">CHECK</span></p><p>10. Level progression rate.</p><p></p><p>Things I want to grab from prior editions:</p><p></p><p>1. Named Levels </p><p>2. XP based on succeeding at objectives and gaining treasure <span style="color: red">CHECK</span></p><p></p><p>RCFG is free, and almost all OGC. You may use it to go to town when creating your own game.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 5050972, member: 18280"] RCFG: Likes from 2e D&D: 1. A single page character sheet 2. 5 minute leveling up and 10 minute character creation [COLOR="Red"]CHECK[/COLOR] 3. Meeting your character through random generation rather than crafting a character. [COLOR="red"]Either/Or.[/COLOR] 4. Playing without minis. [COLOR="red"]CHECK[/COLOR] 5. Faster combat [COLOR="red"]CHECK[/COLOR] 6. Capped attack bonus and AC [COLOR="red"]CHECK[/COLOR] 7. Rolling for exceptional strength (I wish I rolled for all other 5 abilities) 8. Magical items that do not exist to fill an equipment slot, but instead change the way you play your character. [COLOR="red"]CHECK[/COLOR] 9. Classes for newbies and classes for more experienced players (though the "Points of Light" blog did make a convincing case for why advanced classes suck.) [COLOR="red"]CHECK[/COLOR] 10. Different weapon speeds and different attack bonuses for certain weapons against certain armour. [COLOR="red"]CHECK for the first[/COLOR] 11. Racial ability requirements [COLOR="red"]Not exactly[/COLOR] 12. Secondary Skills and NWP [COLOR="red"]Skill system[/COLOR] 13. Henchmen [COLOR="red"]CHECK[/COLOR] 14. Strongholds and Followers [COLOR="red"]CHECK[/COLOR] Dislikes from 2e D&D 1. Descending AC 2. Class and level restrictions for certain races. [COLOR="red"]CHECK[/COLOR] 3. Most of the racial abilities 4. Less and more powerful classes depending on level [COLOR="red"]Potentially[/COLOR] 5. Thieves suck and bards suck harder. 6. Multi-classing and Dual-classing [COLOR="red"]3e-style Multiclassing[/COLOR] 7. The Schools of Magic [COLOR="red"]CHECK sorta[/COLOR] 8. Level and Ability score draining [COLOR="red"]CHECK[/COLOR] 9. Resurrection Survival Rolls [COLOR="red"]Sorta CHECK[/COLOR] 10. Vancian spell system [COLOR="red"]CHECK[/COLOR] Things I'd want to keep from 4e. 1. Racial abilities (though not the extra-planar and monstrous races) 2. Static Defenses to Ref/Fort/Will rather than saving throws 3. Conditions (unconscious, slowed, dominated, weakened etc) 4. Dungeoneering focused skill list (combined with NWP) 5. The Cosmology (Feywild, Shadowfell, Astral Sea, Elemental Chaos etc) 6. Healing Surges [COLOR="red"]Sorta CHECK[/COLOR] 7. Standard, move and minor actions [COLOR="red"]Actions, Reactions, Free Reactions[/COLOR] 8. Philosophy of choosing unifying mechanics over subsystems 9. Players can survive two hits from an orc at 1st level. [COLOR="red"]CHECK[/COLOR] 10. Level progression rate. Things I want to grab from prior editions: 1. Named Levels 2. XP based on succeeding at objectives and gaining treasure [COLOR="red"]CHECK[/COLOR] RCFG is free, and almost all OGC. You may use it to go to town when creating your own game. RC [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
A vision of a D&D retro-clone with new school elements
Top