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A vision of a D&D retro-clone with new school elements
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<blockquote data-quote="Aus_Snow" data-source="post: 5051753" data-attributes="member: 29112"><p>Not necessarily. 'Faster combat' could simply mean faster than. . . well, certain other systems/editions/whatever. Therefore, you could quite easily use weapon speeds and types vs. armour types and suchlike, and <em>still</em> be 'better off', so to speak. Actually, this could be a fun project (making weapon speeds and types vs. armour types <em>really</em> zippy in play) - hmm. . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I mean yeah, a cheat sheet / DM screen section is perhaps the most straightforward solution there, but I'm sure there are other things that could be done. <img src="http://www.enworld.org/forum/images/smilies/ponder.png" class="smilie" loading="lazy" alt=":hmm:" title="Hmmm :hmm:" data-shortname=":hmm:" /></p><p></p><p>Anyway, I find this kind of discussion interesting, even if I'm not so keen on the idea myself. That is, I don't see much of a need (or, I suppose, I don't <em>have</em> much of a <em>want</em>) for mixing up D&D editions. But, so as to make this completely clear - just in case! - it really is quite intriguing, nonetheless.</p><p></p><p>If I actually think of anything much to contribute, I'll be sure to do so, but like I said, not really my 'field' to begin with.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 5051753, member: 29112"] Not necessarily. 'Faster combat' could simply mean faster than. . . well, certain other systems/editions/whatever. Therefore, you could quite easily use weapon speeds and types vs. armour types and suchlike, and [I]still[/I] be 'better off', so to speak. Actually, this could be a fun project (making weapon speeds and types vs. armour types [I]really[/I] zippy in play) - hmm. . . :) I mean yeah, a cheat sheet / DM screen section is perhaps the most straightforward solution there, but I'm sure there are other things that could be done. :hmm: Anyway, I find this kind of discussion interesting, even if I'm not so keen on the idea myself. That is, I don't see much of a need (or, I suppose, I don't [I]have[/I] much of a [I]want[/I]) for mixing up D&D editions. But, so as to make this completely clear - just in case! - it really is quite intriguing, nonetheless. If I actually think of anything much to contribute, I'll be sure to do so, but like I said, not really my 'field' to begin with. [/QUOTE]
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