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A W&W campaign...Forked from: Starting a new M&M campaign...
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<blockquote data-quote="Aus_Snow" data-source="post: 4868284" data-attributes="member: 29112"><p>Much, <em>much</em> easier than in 3e. Just for example. But you'll need to do the 'work' (ha!) for that 'power increasing' stuff. The base races are already available at many a place (including in W&W).</p><p></p><p>Based on my impressions of HERO, and on the fact that M&M is still (basically) a d20-core system, I'd have to say: very well indeed. Mind you, if you want all or most increases and/or new abilities to be along 'class' lines, you'll have to house rule such a thing into place. Because by default, of course, you can 'multiclass' with a breathtaking freedom, the likes of which would make 3e+splats (or hey, even True20) have a heart attack on the spot. So to speak.</p><p></p><p>It would take considerably more time to figure these out - each and every one, that is. And I haven't had the need to directly convert that stuff, personally.</p><p></p><p><em>However</em>. . . here are some links I prepared earlier: <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><a href="http://www.atomicthinktank.com/viewtopic.php?t=24080" target="_blank">Prodigy Duck's conversions</a></p><p><a href="http://www.atomicthinktank.com/viewtopic.php?t=19508" target="_blank">JD's conversions</a></p><p><a href="http://blog.microlite20.net/tag/mmweek/page/2/" target="_blank">M&M week @ Grey Wulf's site</a> (scroll down to the links under 'D&D Conversion' and 'Fantasy Archetypes' in particular)</p><p><a href="http://legendsandchronicles.pbworks.com/" target="_blank">Legends & Chronicles</a> (see 'Conversions' in particular)</p><p></p><p>That should help to give you an idea of how other people have approached more or less the same proposition.</p></blockquote><p></p>
[QUOTE="Aus_Snow, post: 4868284, member: 29112"] Much, [I]much[/I] easier than in 3e. Just for example. But you'll need to do the 'work' (ha!) for that 'power increasing' stuff. The base races are already available at many a place (including in W&W). Based on my impressions of HERO, and on the fact that M&M is still (basically) a d20-core system, I'd have to say: very well indeed. Mind you, if you want all or most increases and/or new abilities to be along 'class' lines, you'll have to house rule such a thing into place. Because by default, of course, you can 'multiclass' with a breathtaking freedom, the likes of which would make 3e+splats (or hey, even True20) have a heart attack on the spot. So to speak. It would take considerably more time to figure these out - each and every one, that is. And I haven't had the need to directly convert that stuff, personally. [I]However[/I]. . . here are some links I prepared earlier: ;) [url=http://www.atomicthinktank.com/viewtopic.php?t=24080]Prodigy Duck's conversions[/url] [url=http://www.atomicthinktank.com/viewtopic.php?t=19508]JD's conversions[/url] [url=http://blog.microlite20.net/tag/mmweek/page/2/]M&M week @ Grey Wulf's site[/url] (scroll down to the links under 'D&D Conversion' and 'Fantasy Archetypes' in particular) [url=http://legendsandchronicles.pbworks.com/]Legends & Chronicles[/url] (see 'Conversions' in particular) That should help to give you an idea of how other people have approached more or less the same proposition. [/QUOTE]
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