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A Walk Through the Woods (Dragons Bestiary #119)
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<blockquote data-quote="BOZ" data-source="post: 42039" data-attributes="member: 1241"><p><strong>LESHY</strong></p><p></p><p>Medium-Size Fey</p><p>Hit Dice: 3d6+3 (13 hp)</p><p>Initiative: +3 (+3 Dex)</p><p>Speed: 40 ft., swim 90 ft.</p><p>AC: 16 (+3 Dex, +3 natural)</p><p>Attacks: 2 claws +2 melee</p><p>Damage: Claw 1d6+1</p><p>Face/Reach: 5 ft. by 5 ft./5 ft.</p><p>Special Attacks: Spell-like abilities</p><p>Special Qualities: Camouflage, low-light vision, immunities, SR 12</p><p>Saves: Fort +4, Ref +6, Will +5</p><p>Abilities: Str 12, Dex 17, Con 12, Int 16, Wis 15, Cha 14</p><p>Skills: Animal Empathy +7, Bluff +7, Concentration +6, Escape Artist +7, Hide +8, Listen +6, Move Silently +8, Sense Motive +6, Spot +7, Swim +13, Wilderness Lore +7</p><p>Feats: Alertness, Dodge, Mobility, Lightning Reflexes</p><p></p><p>Climate/Terrain: Temperate and warm forest and hills</p><p>Organization: Solitary</p><p>Challenge Rating: 1</p><p>Treasure: No coins, 50% goods, 50% items</p><p>Alignment: Always chaotic neutral</p><p>Advancement: 4-6 HD (Medium-size)</p><p></p><p>Leshies are mischievous inhabitants of forests and wooded hills, delighting in bothering and misleading unwary travelers. Leshies appear as wizened humanoids with long noses and matted, dirty brown hair and beards. Their bodies are covered with hair of a similar color and consistency, and their skin is light blue in complexion where it shows through. Leshies stand about 5' tall, and are somewhat thin and frail-looking.</p><p></p><p> COMBAT</p><p>Leshies delight in tormenting hapless random victims. They do not usually attack with their claws unless they are attacked directly. They prefer to bedevil travelers with their spells. They have their own sense of "fair play," however, and usually let up on their victims if the unfortunate souls either retain their sense of humor throughout the ordeal or somehow manage to evade the tricks. Leshies have a number of powers at their disposal which they use to bewilder unsuspecting passersby.</p><p> Spell-like abilities: At will - ghost sound, pass without trace, ventriloquism. They can also use the following powers, one at a time and once per round: 3/day - dancing lights, entangle, tree stride; 2/day - heat metal, insect plague, warp wood; 1/day - confusion, woodmaze. Woodmaze is a special variation of the maze spell, resembling that spell in every way except that the barriers are of impenetrable vegetation rather than planes of force.</p><p>These abilities are as the spells cast by a 9th-level wizard.</p><p> Camouflage (Ex): Leshies can hide among foliage with a 90% chance of success.</p><p> Immunities (Ex): Leshies are immune to the effects of illusion spells, and spells such as maze or woodmaze.</p><p></p><p> SOCIETY</p><p>Leshies are nomadic creatures, having no fixed lairs and acquiring only those items they carry upon their persons. While they can be more than a little irritating, leshies are on good terms with most non-evil nonlawful forest creatures, including most elves (particularly grugach and wood elves), faerie dragons, grigs, buckawn, and centaurs.</p><p> There is a longstanding emnity between the leshies and the kech. A leshy will go out of its way to trouble these forest fiends, even going so far as to assist adventurers in foiling their schemes. The kech return this hatred threefold, but are frustrated by the fact that few of them have ever been able to capture one of these wily tricksters.</p><p></p><p>The leshy first appeared in Dragon Magazine #119 (1987, "The Dragon's Bestiary: A Walk Through the Woods", Douglas Lent)</p></blockquote><p></p>
[QUOTE="BOZ, post: 42039, member: 1241"] [b]LESHY[/b] Medium-Size Fey Hit Dice: 3d6+3 (13 hp) Initiative: +3 (+3 Dex) Speed: 40 ft., swim 90 ft. AC: 16 (+3 Dex, +3 natural) Attacks: 2 claws +2 melee Damage: Claw 1d6+1 Face/Reach: 5 ft. by 5 ft./5 ft. Special Attacks: Spell-like abilities Special Qualities: Camouflage, low-light vision, immunities, SR 12 Saves: Fort +4, Ref +6, Will +5 Abilities: Str 12, Dex 17, Con 12, Int 16, Wis 15, Cha 14 Skills: Animal Empathy +7, Bluff +7, Concentration +6, Escape Artist +7, Hide +8, Listen +6, Move Silently +8, Sense Motive +6, Spot +7, Swim +13, Wilderness Lore +7 Feats: Alertness, Dodge, Mobility, Lightning Reflexes Climate/Terrain: Temperate and warm forest and hills Organization: Solitary Challenge Rating: 1 Treasure: No coins, 50% goods, 50% items Alignment: Always chaotic neutral Advancement: 4-6 HD (Medium-size) Leshies are mischievous inhabitants of forests and wooded hills, delighting in bothering and misleading unwary travelers. Leshies appear as wizened humanoids with long noses and matted, dirty brown hair and beards. Their bodies are covered with hair of a similar color and consistency, and their skin is light blue in complexion where it shows through. Leshies stand about 5' tall, and are somewhat thin and frail-looking. COMBAT Leshies delight in tormenting hapless random victims. They do not usually attack with their claws unless they are attacked directly. They prefer to bedevil travelers with their spells. They have their own sense of "fair play," however, and usually let up on their victims if the unfortunate souls either retain their sense of humor throughout the ordeal or somehow manage to evade the tricks. Leshies have a number of powers at their disposal which they use to bewilder unsuspecting passersby. Spell-like abilities: At will - ghost sound, pass without trace, ventriloquism. They can also use the following powers, one at a time and once per round: 3/day - dancing lights, entangle, tree stride; 2/day - heat metal, insect plague, warp wood; 1/day - confusion, woodmaze. Woodmaze is a special variation of the maze spell, resembling that spell in every way except that the barriers are of impenetrable vegetation rather than planes of force. These abilities are as the spells cast by a 9th-level wizard. Camouflage (Ex): Leshies can hide among foliage with a 90% chance of success. Immunities (Ex): Leshies are immune to the effects of illusion spells, and spells such as maze or woodmaze. SOCIETY Leshies are nomadic creatures, having no fixed lairs and acquiring only those items they carry upon their persons. While they can be more than a little irritating, leshies are on good terms with most non-evil nonlawful forest creatures, including most elves (particularly grugach and wood elves), faerie dragons, grigs, buckawn, and centaurs. There is a longstanding emnity between the leshies and the kech. A leshy will go out of its way to trouble these forest fiends, even going so far as to assist adventurers in foiling their schemes. The kech return this hatred threefold, but are frustrated by the fact that few of them have ever been able to capture one of these wily tricksters. The leshy first appeared in Dragon Magazine #119 (1987, "The Dragon's Bestiary: A Walk Through the Woods", Douglas Lent) [/QUOTE]
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