Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
A Warlock Alone, Island Empire solo game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="J. Alexander" data-source="post: 2345198" data-attributes="member: 28453"><p><strong>After Lunch</strong></p><p></p><p>Michael will thank them for agreeing to his terms and hint somewhat that he may be in the market for their pirated cargo's etc in the future should the resistance leadership be interested.</p><p>Further as he has their names, he will contact the resistace thru them if they are agreeable as he has a small debit to repay them for the death of so many of their members. Michael is trying to keep this as agreeable as possible. We will still keep an eye on the for safety sake as we are way undermanned and very vulnerable at this point.</p><p> </p><p>In the back of his mind, MIchael is thinking of a real raid on the Shark Men's lair, going for the semi knowledge that perhaps their best strike team has been elimnated as well as their leader, they should be ripe for plunder, not that it will be easy but I think it is very dooable given his idea of recruiting lizardmen as the muscle. </p><p> </p><p>On that note, Michael is very very interested in hiring say 5 lizardmen fighters to join the Retribution. They make an ideal underwater strike team as well as a sneakey boarding party to prey upon other ships if it become necessary in the fureathnce of his ruse. They would be treated as standard hirelings for pay or they could join his crew officaly for pay and a share of the treasure...a great way to generate funds for the resistance on TERGER, by renting out your excess people, and it would also allow them to gain some experince and skills <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Given his ready acceptace of Grond etc I am hoping that his tolerance for outcast etc will work for him in negiogating with their clan/tribal leader for their services.</p><p> </p><p>As for the strike on the Sharkmen, Michael figures he will need at least 25 fighters. 15 to go in intially, 5 to come in after 10 rounds and 5 after another 10 allowing for an exchange of individuals who can stay down.. say a constant number of 10 given the time for transit for air, unless we get lucky and find pockets of air down there.</p><p> </p><p>Michael will discuss his plans with Grond when he awakes that evening. Once Guiesspee awakes he will be asked to prepare another meal of cold meats etc for eyerone and we will eat. After dinner MIchael will discuss what happend onbard and the need for them to withdraw as they could no longer serve under such a Captain who could not control his self and personal prejudices and who was willing to attack a crew member from ambush.</p><p> </p><p>Michael will then turn in with the crew members, sleeping on deck while Grond and Guiesspe handle the ship. A crew member will be awakened after 6 horus to spell Guiessippee and another one after 8 to relive Grond. Michael will aslo awake at that time.</p><p> </p><p> </p><p>OCC: LIzard men can hold their breath for a number of round equal to 4 x their constituions which usually is a base 13...so that is 52 rounds.....</p></blockquote><p></p>
[QUOTE="J. Alexander, post: 2345198, member: 28453"] [b]After Lunch[/b] Michael will thank them for agreeing to his terms and hint somewhat that he may be in the market for their pirated cargo's etc in the future should the resistance leadership be interested. Further as he has their names, he will contact the resistace thru them if they are agreeable as he has a small debit to repay them for the death of so many of their members. Michael is trying to keep this as agreeable as possible. We will still keep an eye on the for safety sake as we are way undermanned and very vulnerable at this point. In the back of his mind, MIchael is thinking of a real raid on the Shark Men's lair, going for the semi knowledge that perhaps their best strike team has been elimnated as well as their leader, they should be ripe for plunder, not that it will be easy but I think it is very dooable given his idea of recruiting lizardmen as the muscle. On that note, Michael is very very interested in hiring say 5 lizardmen fighters to join the Retribution. They make an ideal underwater strike team as well as a sneakey boarding party to prey upon other ships if it become necessary in the fureathnce of his ruse. They would be treated as standard hirelings for pay or they could join his crew officaly for pay and a share of the treasure...a great way to generate funds for the resistance on TERGER, by renting out your excess people, and it would also allow them to gain some experince and skills :) Given his ready acceptace of Grond etc I am hoping that his tolerance for outcast etc will work for him in negiogating with their clan/tribal leader for their services. As for the strike on the Sharkmen, Michael figures he will need at least 25 fighters. 15 to go in intially, 5 to come in after 10 rounds and 5 after another 10 allowing for an exchange of individuals who can stay down.. say a constant number of 10 given the time for transit for air, unless we get lucky and find pockets of air down there. Michael will discuss his plans with Grond when he awakes that evening. Once Guiesspee awakes he will be asked to prepare another meal of cold meats etc for eyerone and we will eat. After dinner MIchael will discuss what happend onbard and the need for them to withdraw as they could no longer serve under such a Captain who could not control his self and personal prejudices and who was willing to attack a crew member from ambush. Michael will then turn in with the crew members, sleeping on deck while Grond and Guiesspe handle the ship. A crew member will be awakened after 6 horus to spell Guiessippee and another one after 8 to relive Grond. Michael will aslo awake at that time. OCC: LIzard men can hold their breath for a number of round equal to 4 x their constituions which usually is a base 13...so that is 52 rounds..... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A Warlock Alone, Island Empire solo game
Top