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A Warlock Alone, Island Empire solo game
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<blockquote data-quote="J. Alexander" data-source="post: 2392729" data-attributes="member: 28453"><p><strong>Discussion with the Officers.</strong></p><p></p><p>"Well it seems as if we are at an impasse until we can develope further information. Let us refit the ship as best we can, lay in our cargo and sail in three days time. I need to pick up my frined in Ambar in Mermaids Rest and after that we can trade around here and visit the local ports hoping to acquire some high quality trade goods at a very decent price before we set sail to the north. We must be in "Name the norther port mentioned in the letters "in two months time so that will affect our timetable. If any of the crew or officers know of any ports in which we may call and potientailly trade for local materaial please inform me so we can discuss the merits of going there." After the purchase of the dyes, we will have a little over 5000gp left to purchase cargo with and still retain enought for the ships operations plus a small reserve" With that in mind are there any other comment or suggestions before we adjourn?</p><p> </p><p>Before closing, Chandare will be asked to contuie is recruitment of the two rangers and two more lizardmen for the first squad.</p><p> </p><p>Then Michael will ask Nac'Losin is she would be willing to work with Grumbar and see about setting the crew sailing party for two nights from now.</p><p> </p><p>The first thing in the morning Michael will drop by the Port Officals office and ask about the lease and if the local Magristate handles that sort of thing.</p><p> </p><p>OCC; If they sail in three days time, that should put them in Mermaids Rest roughlty 7 days after the arrival of the Rumpled Bedsheet but perhaps sooner if the Retribution is as fast as I think she is with all sail laid on.</p></blockquote><p></p>
[QUOTE="J. Alexander, post: 2392729, member: 28453"] [b]Discussion with the Officers.[/b] "Well it seems as if we are at an impasse until we can develope further information. Let us refit the ship as best we can, lay in our cargo and sail in three days time. I need to pick up my frined in Ambar in Mermaids Rest and after that we can trade around here and visit the local ports hoping to acquire some high quality trade goods at a very decent price before we set sail to the north. We must be in "Name the norther port mentioned in the letters "in two months time so that will affect our timetable. If any of the crew or officers know of any ports in which we may call and potientailly trade for local materaial please inform me so we can discuss the merits of going there." After the purchase of the dyes, we will have a little over 5000gp left to purchase cargo with and still retain enought for the ships operations plus a small reserve" With that in mind are there any other comment or suggestions before we adjourn? Before closing, Chandare will be asked to contuie is recruitment of the two rangers and two more lizardmen for the first squad. Then Michael will ask Nac'Losin is she would be willing to work with Grumbar and see about setting the crew sailing party for two nights from now. The first thing in the morning Michael will drop by the Port Officals office and ask about the lease and if the local Magristate handles that sort of thing. OCC; If they sail in three days time, that should put them in Mermaids Rest roughlty 7 days after the arrival of the Rumpled Bedsheet but perhaps sooner if the Retribution is as fast as I think she is with all sail laid on. [/QUOTE]
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A Warlock Alone, Island Empire solo game
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