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<blockquote data-quote="Scotley" data-source="post: 2578720" data-attributes="member: 11520"><p><strong>Mermaid's Rest</strong></p><p></p><p>Michael has the disturbing sensation of being watched as they wander about the 'Rest. Several fellows of appearent bad intent size you up, but are put off by menacing looks from Gumbar and Grond. Indeed Grond has to toss one young would be pick pocket into the water to prevent a theft of Michael's pouch. The urchin soon vanishes among the boats to seek out easier prey. </p><p></p><p>Grumbar has already begun the evening's roast, but begins sizing up the available seafood and making some purchases to be delivered. The menu for the next few days will be fish and seafood. </p><p></p><p>There is no 'Market' as such in this collection of ships. Remember there is no land to speak of at Mermaid's Rest. Just a few rocks near the center. Most vedors work from their own boats. A couple of barges here and there do rent out space to others, so it is not out of the question to find a place to set up shop. Many vedors use small boats to move about announcing their wares not unlike a peanut vendor at a sporting event. Such an approach might work for lessor goods, but is less likely to succeed for high end goods, though some such vendors are for hire. Grumbar suggests you try approaching some of the high end resturants, such as they are, and trying to make a sale there. The foodstuffs, booze and tobacco you have aboard might all find a market here. It appears that the Masque is largely being supplied from outside the 'Rest. </p><p></p><p>As you pick up gossip it is clear that everyone has a theory about who is behind the Masque and who will be there. It is equally clear that most such theories are as questionable as their source. </p><p></p><p>Advertising is generally done with flags and banners. Most of the boats here still have masts even if they may never sail again. Thus, a vast sea of 'billboards' is available. </p><p></p><p>A few places seem to be apothocaries and healers.</p></blockquote><p></p>
[QUOTE="Scotley, post: 2578720, member: 11520"] [b]Mermaid's Rest[/b] Michael has the disturbing sensation of being watched as they wander about the 'Rest. Several fellows of appearent bad intent size you up, but are put off by menacing looks from Gumbar and Grond. Indeed Grond has to toss one young would be pick pocket into the water to prevent a theft of Michael's pouch. The urchin soon vanishes among the boats to seek out easier prey. Grumbar has already begun the evening's roast, but begins sizing up the available seafood and making some purchases to be delivered. The menu for the next few days will be fish and seafood. There is no 'Market' as such in this collection of ships. Remember there is no land to speak of at Mermaid's Rest. Just a few rocks near the center. Most vedors work from their own boats. A couple of barges here and there do rent out space to others, so it is not out of the question to find a place to set up shop. Many vedors use small boats to move about announcing their wares not unlike a peanut vendor at a sporting event. Such an approach might work for lessor goods, but is less likely to succeed for high end goods, though some such vendors are for hire. Grumbar suggests you try approaching some of the high end resturants, such as they are, and trying to make a sale there. The foodstuffs, booze and tobacco you have aboard might all find a market here. It appears that the Masque is largely being supplied from outside the 'Rest. As you pick up gossip it is clear that everyone has a theory about who is behind the Masque and who will be there. It is equally clear that most such theories are as questionable as their source. Advertising is generally done with flags and banners. Most of the boats here still have masts even if they may never sail again. Thus, a vast sea of 'billboards' is available. A few places seem to be apothocaries and healers. [/QUOTE]
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