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<blockquote data-quote="J. Alexander" data-source="post: 3112336" data-attributes="member: 28453"><p><strong>Nicholas-Joe- Others</strong></p><p></p><p>I agree, thanks to his being a changling, becoming a spy master came very quickly And honestly it does help me in that i dont have to run three npc's at the same time but rather can address those issue and problems with Nicholas as they arise....so Nicholas will become and effective spymaster the day he gets well..he may or may not ship out with us depending on the time frame but before he leaves he is going to prepare several types of poision for use to use ...that is what he was designed for with all the alchemcial and craft poison stuff.......I am thinking about several paste types for paralzing, for sleep, and for loss of dexterity....as well as two types tha may be efffective against water born creatrues...note i do not wish any death type posions.</p><p></p><p>Yes the hulls serve many purposes....the first one the 95foot craft can be used of traditional trade. The second hulk i think given it's boxy design could be earily reconfigured as a container ship allowing for quick loading and unloading of bulk cargo's. This configuration would also serve in that in construcint his eventual compound...Michael is going to need a lot of raw dressed stone....this is an ideal ship to trasport it fromt he quaries on Axioplois.</p></blockquote><p></p>
[QUOTE="J. Alexander, post: 3112336, member: 28453"] [b]Nicholas-Joe- Others[/b] I agree, thanks to his being a changling, becoming a spy master came very quickly And honestly it does help me in that i dont have to run three npc's at the same time but rather can address those issue and problems with Nicholas as they arise....so Nicholas will become and effective spymaster the day he gets well..he may or may not ship out with us depending on the time frame but before he leaves he is going to prepare several types of poision for use to use ...that is what he was designed for with all the alchemcial and craft poison stuff.......I am thinking about several paste types for paralzing, for sleep, and for loss of dexterity....as well as two types tha may be efffective against water born creatrues...note i do not wish any death type posions. Yes the hulls serve many purposes....the first one the 95foot craft can be used of traditional trade. The second hulk i think given it's boxy design could be earily reconfigured as a container ship allowing for quick loading and unloading of bulk cargo's. This configuration would also serve in that in construcint his eventual compound...Michael is going to need a lot of raw dressed stone....this is an ideal ship to trasport it fromt he quaries on Axioplois. [/QUOTE]
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