Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
A Warlock Alone, Island Empire solo game
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Scotley" data-source="post: 3542105" data-attributes="member: 11520"><p><strong>Banking</strong></p><p></p><p>The bill does arrive following a gesture from Gustav. The 10 gold proves more than adequate despite a 'seasonal' surcharge. After stroll down to the boat the ride back proves only slightly unpleasant as the heat and humidity are on the rise. A flask of chilled wine and juice 'to go' wisely acquired by Gustav and a shade draped over poles on the boat provide welcome cooling. You find yourself back at the port after a short ride. Gustav leads you to a door previously unnoticed in the halls of the Port Authority. While the door is marked with carvings in a nautical motif that looks vaguely familiar their is no sign. Gustav opens the door which leads into a small cool chamber with heavy wood paneling and a thick crown molding decorated with a pattern making it look like a thick rope. Continue magical flames burn on each wall in decorative gimbal mounts like those common on ships, but completely unnecessary on land. While you are clearly in a building on land the details of the room are designed to give the feeling of being aboard a fine ship. There is one other door in the room. Next to it a man in uniform stands at attention holding a halberd at port arms. His uniform takes styling cues from that of the Imperial Marines, though without any official insignia. There is a desk in the room and a man rises from behind it. He is a tall fit human of perhaps 50 with greying temples and a well tailored dark suit that you suspect was made in the fine shops of the Western Reach. His coloration suggests he could be from the Reach as well though his greeting comes without accent as he shakes Gustav's hand. <span style="color: PaleTurquoise">"Good Morning Gustav, always a pleasure to see you."</span> The Port Authorty returns the greeting warmly. The bank man turns to you with hand extended. <span style="color: PaleTurquoise">"Captain Stormwarden I presume? A pleasure to meet you sir. I am Mr. Trilby. Welcome to the Imperial Captain's Bank."</span> He smells mildly of shaving lotion and soap. Michael can't help but notice that he is being looked over carefully. Trilby wears a thick silver ring lined with arcane runes and there is an obvious wand protruding from his jacket. Given the fine tailoring of the suit it seems likely the wand is visible by design. He motions to a large guest book on his desk. <span style="color: PaleTurquoise">"If you'll be so good as to sign in I'll let Mr. Nicklebee know your here."</span> The Guest book is thick bond linen paper bound in smooth leather and printed with a tasteful green lines and scroll-work. A carefully folded cover sheet is clipped to the open page and a decorative yet substantial weight lays in the center of the book to keep pages from 'accidentally' being turned, thus protecting the privacy of the customers. A quality pen in a marble inkwell stands ready.</p></blockquote><p></p>
[QUOTE="Scotley, post: 3542105, member: 11520"] [b]Banking[/b] The bill does arrive following a gesture from Gustav. The 10 gold proves more than adequate despite a 'seasonal' surcharge. After stroll down to the boat the ride back proves only slightly unpleasant as the heat and humidity are on the rise. A flask of chilled wine and juice 'to go' wisely acquired by Gustav and a shade draped over poles on the boat provide welcome cooling. You find yourself back at the port after a short ride. Gustav leads you to a door previously unnoticed in the halls of the Port Authority. While the door is marked with carvings in a nautical motif that looks vaguely familiar their is no sign. Gustav opens the door which leads into a small cool chamber with heavy wood paneling and a thick crown molding decorated with a pattern making it look like a thick rope. Continue magical flames burn on each wall in decorative gimbal mounts like those common on ships, but completely unnecessary on land. While you are clearly in a building on land the details of the room are designed to give the feeling of being aboard a fine ship. There is one other door in the room. Next to it a man in uniform stands at attention holding a halberd at port arms. His uniform takes styling cues from that of the Imperial Marines, though without any official insignia. There is a desk in the room and a man rises from behind it. He is a tall fit human of perhaps 50 with greying temples and a well tailored dark suit that you suspect was made in the fine shops of the Western Reach. His coloration suggests he could be from the Reach as well though his greeting comes without accent as he shakes Gustav's hand. [COLOR=PaleTurquoise]"Good Morning Gustav, always a pleasure to see you."[/COLOR] The Port Authorty returns the greeting warmly. The bank man turns to you with hand extended. [COLOR=PaleTurquoise]"Captain Stormwarden I presume? A pleasure to meet you sir. I am Mr. Trilby. Welcome to the Imperial Captain's Bank."[/COLOR] He smells mildly of shaving lotion and soap. Michael can't help but notice that he is being looked over carefully. Trilby wears a thick silver ring lined with arcane runes and there is an obvious wand protruding from his jacket. Given the fine tailoring of the suit it seems likely the wand is visible by design. He motions to a large guest book on his desk. [COLOR=PaleTurquoise]"If you'll be so good as to sign in I'll let Mr. Nicklebee know your here."[/COLOR] The Guest book is thick bond linen paper bound in smooth leather and printed with a tasteful green lines and scroll-work. A carefully folded cover sheet is clipped to the open page and a decorative yet substantial weight lays in the center of the book to keep pages from 'accidentally' being turned, thus protecting the privacy of the customers. A quality pen in a marble inkwell stands ready. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
A Warlock Alone, Island Empire solo game
Top