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A Warlord's Tomb
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<blockquote data-quote="TheDood" data-source="post: 190920" data-attributes="member: 4437"><p>Another room, this time the Lover's tomb which is probably not the correct name of it given the circumstances and history of the Warlords spouse. I was always going to include an army inspired by the terracotta armies of China, and am currently using hobgoblins with the magical construct from Monte Cook's Book of Eldtrich Might, but constructing and detailing a room to hold them is another matter, I want more than just several trenches of stone soldiers.</p><p></p><p>On another note if i get enough rooms detailed and placed throughout the complex, I'll put this on the web somewhere.</p><p></p><p>As always more rooms, ideas and constructive criticism are welcome.</p><p></p><p><strong>The Lover's tomb</strong></p><p>Inspired by Gilladian</p><p></p><p>The Warlord's most precious prize, The maiden Jelifer whose beauty could blind a man, was taken by force from her tribe during the height of the Warlord's campaign. </p><p>Beaten into submission and painfully decroated for the warlord's pleasure, she was always beside the warlord, even during battle, with an admanitium collar around her neck and the chain in his hand. When the warlord died, she was bound in wrappings similiar to the warlord, with her collar placed around her neck, and locked in a sarcophagus lined with ancient runes.</p><p></p><p>The scarcophagus lies on a pedastal located in the middle of a pool of black, still water. Murals of sodomy, torture and rape, all featuring the maiden cover the marble walls. A bowl atop a pedistal at the edge of the pond is fillled with clear, fresh smelling water.</p><p></p><p>The maiden Jelifer, whose spirit has been unable to leave the scarophagus due to the magical nature of the runes has gone insane in her eternal imprisonment. If freed from her imprisonment she will attack the first thing in sight.</p><p></p><p>The maiden Jelifer is a Nymph with the Greater Mummy(D&Dg) temple applied. If the maiden comes into significant contact with the pool of water surrounding her sarcophagus, it will nullify her Fire vunerability, as her dry wrappings quickly soak up the water. </p><p></p><p>The bowl of water on the pedistal contains fresh spring water, which has become cursed from the hatred and pain radiating from the sarcophagus over the millenia. Anybody touching it will age a year immediately and anybody drinking will age 10 years immediately if they fail a Fort save(DC 20 if touched, DC 25 if drunk). There is enough for one person to drink.</p></blockquote><p></p>
[QUOTE="TheDood, post: 190920, member: 4437"] Another room, this time the Lover's tomb which is probably not the correct name of it given the circumstances and history of the Warlords spouse. I was always going to include an army inspired by the terracotta armies of China, and am currently using hobgoblins with the magical construct from Monte Cook's Book of Eldtrich Might, but constructing and detailing a room to hold them is another matter, I want more than just several trenches of stone soldiers. On another note if i get enough rooms detailed and placed throughout the complex, I'll put this on the web somewhere. As always more rooms, ideas and constructive criticism are welcome. [b]The Lover's tomb[/b] Inspired by Gilladian The Warlord's most precious prize, The maiden Jelifer whose beauty could blind a man, was taken by force from her tribe during the height of the Warlord's campaign. Beaten into submission and painfully decroated for the warlord's pleasure, she was always beside the warlord, even during battle, with an admanitium collar around her neck and the chain in his hand. When the warlord died, she was bound in wrappings similiar to the warlord, with her collar placed around her neck, and locked in a sarcophagus lined with ancient runes. The scarcophagus lies on a pedastal located in the middle of a pool of black, still water. Murals of sodomy, torture and rape, all featuring the maiden cover the marble walls. A bowl atop a pedistal at the edge of the pond is fillled with clear, fresh smelling water. The maiden Jelifer, whose spirit has been unable to leave the scarophagus due to the magical nature of the runes has gone insane in her eternal imprisonment. If freed from her imprisonment she will attack the first thing in sight. The maiden Jelifer is a Nymph with the Greater Mummy(D&Dg) temple applied. If the maiden comes into significant contact with the pool of water surrounding her sarcophagus, it will nullify her Fire vunerability, as her dry wrappings quickly soak up the water. The bowl of water on the pedistal contains fresh spring water, which has become cursed from the hatred and pain radiating from the sarcophagus over the millenia. Anybody touching it will age a year immediately and anybody drinking will age 10 years immediately if they fail a Fort save(DC 20 if touched, DC 25 if drunk). There is enough for one person to drink. [/QUOTE]
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