Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A way to balance the greataxe with the greatsword
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Feldspar" data-source="post: 3404888" data-attributes="member: 20450"><p>Ah, but I feel like crits come rare enough that to roll a 1 or 2 and waste that opportunity to tear a nice, big chunk o'hide out of the enemy would feel like a huge disappointment. </p><p></p><p>But I do appreciate that for you, the d12 fits your personality and how you like to play. That's why above where I said the two weapons should have the same damage dice, I also said I would leave the option for a player to voluntarily "downgrade" from 2d6 to the lesser average damage of the d12 if that's what they wanted.</p><p></p><p>Umm, how many creatures do you fight at first level that have more than 50 hitpoints?!!? Even an Ogre only has 29. </p><p></p><p>Massive damage is kind of a wierd rule. Most things that can shake off a >50 hit point strike tend to have good fort saves. Take a troll for example, 63 hp and a Fort save of +11. Its not until you start getting higher levels where caster types have the hps to survive the blow but a low fort save that it matters. I might be wrong, but it seems to me that this increases lethality (to the players detriment) the same way the variant "triple 20 equals instant kill" rule does. </p><p></p><p>Anyway, at that point (higher level) the majority of your damage is going to be from fixed values (str, magic, power attack, specialization, etc), so the threat/crit type of your weapon will be the most important factor in terms of whether you'll be inflicting massive damage, with 1d12 vs 2d6 a minor concern.</p></blockquote><p></p>
[QUOTE="Feldspar, post: 3404888, member: 20450"] Ah, but I feel like crits come rare enough that to roll a 1 or 2 and waste that opportunity to tear a nice, big chunk o'hide out of the enemy would feel like a huge disappointment. But I do appreciate that for you, the d12 fits your personality and how you like to play. That's why above where I said the two weapons should have the same damage dice, I also said I would leave the option for a player to voluntarily "downgrade" from 2d6 to the lesser average damage of the d12 if that's what they wanted. Umm, how many creatures do you fight at first level that have more than 50 hitpoints?!!? Even an Ogre only has 29. Massive damage is kind of a wierd rule. Most things that can shake off a >50 hit point strike tend to have good fort saves. Take a troll for example, 63 hp and a Fort save of +11. Its not until you start getting higher levels where caster types have the hps to survive the blow but a low fort save that it matters. I might be wrong, but it seems to me that this increases lethality (to the players detriment) the same way the variant "triple 20 equals instant kill" rule does. Anyway, at that point (higher level) the majority of your damage is going to be from fixed values (str, magic, power attack, specialization, etc), so the threat/crit type of your weapon will be the most important factor in terms of whether you'll be inflicting massive damage, with 1d12 vs 2d6 a minor concern. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
A way to balance the greataxe with the greatsword
Top