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*Pathfinder & Starfinder
a way to deal with lax players?
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<blockquote data-quote="krupintupple" data-source="post: 4837083" data-attributes="member: 58300"><p>i realize this too. i'll explain the last 5 character deaths. also, two of our group of five have never died. one has died once. the remaining two have 7 deaths between them and they are the...cleric and mage <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>1. Whilst setting an ambush for some bugbears who were working for a turncoat aristocrat in a mining town, the party becomes dangerously close to some hostile druid's territory. ranger makes a (nature) check and insists on leaving this hornet's nest. fighter/cleric, with no ranks in (nature) decides that he should use the skin of a local animal to intimidate said druid into leaving them alone, should said druid show up. Said Fighter finds a Red Tiger (Forgotten Realms) which is a CR7 lion and attempts to solo it. I ad-hoc'd that the tiger took the kill and left, as it easily could've killed the rest of them for his mistake. He was a Ftr2/Clr1</p><p></p><p>2. Party raided a nearby barrow of undead and shadows, mostly destroying all of them. they beat a hasty retreat and decide to return the very next day. the rogue decides to stay back to "ensure that no undead came out during the night"; party thinks he's crazy and leave him. rogue tries to sneak back in to get some loot. with no reliable way to deal with shadows and a Str of 9, he didn't really last long.</p><p></p><p>3. Dwarf jumps off 250' gorge and attempts to use wand of featherfall. I explain to him that unless he has it on his list, he can't use it. He's a Fighter and plummets to his death. Another character warned him that the game wasn't 2e and not anyone with a "command word" could use it; he claims he should be able to because he mimiced the command word that the bard did.</p><p></p><p>4. Someone watched Shark Week on Discovery channel and thusly felt that real world mechanics apply to D&D. I explained to keep it fair, we use d20 rules and reality, such as necrotic shark microbiology and tidal feeding paterns, don't really come into the game. Character dies while trying to grapple a shark with a "I saw it on TV" maneuvre.</p><p></p><p>5. The then 4 PCs are wandering through the woods and hear drumming and chanting and come across barbarians. They're wildmen, like vikings, but friendly-looking. One notices the PCs and approaches, hand out and unarmed. They kill him. His friends react angrily and a short melee breaks out leaving two PCs dead. Player of now-dead PC claims that "...these couldn't have been the woodsmen that we were told to meet up with, because they're barbarians. Those two things are totally different."</p></blockquote><p></p>
[QUOTE="krupintupple, post: 4837083, member: 58300"] i realize this too. i'll explain the last 5 character deaths. also, two of our group of five have never died. one has died once. the remaining two have 7 deaths between them and they are the...cleric and mage :( 1. Whilst setting an ambush for some bugbears who were working for a turncoat aristocrat in a mining town, the party becomes dangerously close to some hostile druid's territory. ranger makes a (nature) check and insists on leaving this hornet's nest. fighter/cleric, with no ranks in (nature) decides that he should use the skin of a local animal to intimidate said druid into leaving them alone, should said druid show up. Said Fighter finds a Red Tiger (Forgotten Realms) which is a CR7 lion and attempts to solo it. I ad-hoc'd that the tiger took the kill and left, as it easily could've killed the rest of them for his mistake. He was a Ftr2/Clr1 2. Party raided a nearby barrow of undead and shadows, mostly destroying all of them. they beat a hasty retreat and decide to return the very next day. the rogue decides to stay back to "ensure that no undead came out during the night"; party thinks he's crazy and leave him. rogue tries to sneak back in to get some loot. with no reliable way to deal with shadows and a Str of 9, he didn't really last long. 3. Dwarf jumps off 250' gorge and attempts to use wand of featherfall. I explain to him that unless he has it on his list, he can't use it. He's a Fighter and plummets to his death. Another character warned him that the game wasn't 2e and not anyone with a "command word" could use it; he claims he should be able to because he mimiced the command word that the bard did. 4. Someone watched Shark Week on Discovery channel and thusly felt that real world mechanics apply to D&D. I explained to keep it fair, we use d20 rules and reality, such as necrotic shark microbiology and tidal feeding paterns, don't really come into the game. Character dies while trying to grapple a shark with a "I saw it on TV" maneuvre. 5. The then 4 PCs are wandering through the woods and hear drumming and chanting and come across barbarians. They're wildmen, like vikings, but friendly-looking. One notices the PCs and approaches, hand out and unarmed. They kill him. His friends react angrily and a short melee breaks out leaving two PCs dead. Player of now-dead PC claims that "...these couldn't have been the woodsmen that we were told to meet up with, because they're barbarians. Those two things are totally different." [/QUOTE]
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