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General Tabletop Discussion
*Pathfinder & Starfinder
a way to deal with lax players?
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<blockquote data-quote="SnowHeart" data-source="post: 4852550" data-attributes="member: 82099"><p><img src="http://www.enworld.org/forum/images/smilies/worried.png" class="smilie" loading="lazy" alt=":-S" title="Uhm :-S" data-shortname=":-S" /> Erg! WTF!? It sounds like they're just lazy. Not a lot you can really do about that unless you want to boot them from the table. I guess the fundamental question is: are the others at the table still having fun? I wouldn't scale back what you throw at the party -- keep it appropriate for their level. As long as the other players are still enjoying themselves and aren't getting killed off because of the two players' laziness (or lack of creativity) then it really isn't a problem. If they are bothered by it, then it's a problem, but if they're just having and having a good time... Meh. </p><p> </p><p>Also, if you're trying to take the role of a damage-dealer, then at 6th level sticking mostly with MM and Fireball makes sense. I do NOT understand why he's playing a wizard if he wants to be so focused on blasting (or isn't able to think outside the box a little), but that's his decision. As the party gets to higher levels, tossing tougher mobs at them is going to force them to rethink. The lightning bolt at the ceiling is a step in the right direction, but the cleric should also be thinking of buffs and debuffs and the wizard of summoning, invisibility, etc. Sick some Will-o-Wisps on the party but do it with some advance notice (e.g., "You'll have to travel through this swamp but the old man tells you there are mysterious lights that float through it, luring travelers to their deaths.")</p><p> </p><p>Ah well... It's late. G'night.</p></blockquote><p></p>
[QUOTE="SnowHeart, post: 4852550, member: 82099"] :-S Erg! WTF!? It sounds like they're just lazy. Not a lot you can really do about that unless you want to boot them from the table. I guess the fundamental question is: are the others at the table still having fun? I wouldn't scale back what you throw at the party -- keep it appropriate for their level. As long as the other players are still enjoying themselves and aren't getting killed off because of the two players' laziness (or lack of creativity) then it really isn't a problem. If they are bothered by it, then it's a problem, but if they're just having and having a good time... Meh. Also, if you're trying to take the role of a damage-dealer, then at 6th level sticking mostly with MM and Fireball makes sense. I do NOT understand why he's playing a wizard if he wants to be so focused on blasting (or isn't able to think outside the box a little), but that's his decision. As the party gets to higher levels, tossing tougher mobs at them is going to force them to rethink. The lightning bolt at the ceiling is a step in the right direction, but the cleric should also be thinking of buffs and debuffs and the wizard of summoning, invisibility, etc. Sick some Will-o-Wisps on the party but do it with some advance notice (e.g., "You'll have to travel through this swamp but the old man tells you there are mysterious lights that float through it, luring travelers to their deaths.") Ah well... It's late. G'night. [/QUOTE]
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a way to deal with lax players?
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