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*Pathfinder & Starfinder
a way to deal with lax players?
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<blockquote data-quote="Scurvy_Platypus" data-source="post: 4852606" data-attributes="member: 43283"><p>No, I got that. I just don't see what the problem is. There's 2 choices... you kill the characters because they're unprepared or you change the encounter so it's not an issue.</p><p></p><p></p><p>The fact that it _is_ an issue for you is what I'm not clear on. So they're not playing their characters as effectively as possible. So what? Let the other players (or their characters) deal with the lousy job that the "artillery" and "main healer" are doing.</p><p></p><p>From the sounds of it, you're expecting people to do A,B, and C, and a couple of them aren't falling into line. That's what I was talking about.</p><p></p><p></p><p></p><p>So, again, this looks like "You're not doing it the way I'm planning for you to do things!". If they know they're going into some place that features disease and rot and don't load up... *shrug* that's their choice.</p><p></p><p></p><p></p><p>*shrug*</p><p></p><p>I'll take your word for it. And if most of the deaths are coming from the same two "problem players" _and_ they don't seem to ever be anything more than mildly annoyed about making new characters or dying... I again fail to see the problem.</p><p></p><p></p><p></p><p>Ah, now see... here's where it makes more sense. You seem to be particularly annoyed about these two people. Your original post talks about how you pore over splats picking out spells, the title of this thread is "lax players" strongly implying that the players are failing to do their duty in some fashion, and now you've said you can't throw something "really interesting" at the party.</p><p></p><p>You're way more invested in this than those two players are. Plain and simple.</p><p></p><p>Me, I refuse to play casters in D&D because they're too much hassle. I mean, I'd be willing to do it, except everyone else at the table is way more invested in how those casters perform than I am.</p><p></p><p>I think you either need to not be so invested, convince these two players to invest more in your game, or bounce them.</p><p></p><p>I'd disagree with the whole "lazy" thing. I mean, is this some sort of a job or something? They're not lazy, they're just not as invested as some people think they ought to be. Then again, I'll freely admit that folks take this whole Invisible Barbie thing of rpgs waaaay more seriously than I think it warrants.</p></blockquote><p></p>
[QUOTE="Scurvy_Platypus, post: 4852606, member: 43283"] No, I got that. I just don't see what the problem is. There's 2 choices... you kill the characters because they're unprepared or you change the encounter so it's not an issue. The fact that it _is_ an issue for you is what I'm not clear on. So they're not playing their characters as effectively as possible. So what? Let the other players (or their characters) deal with the lousy job that the "artillery" and "main healer" are doing. From the sounds of it, you're expecting people to do A,B, and C, and a couple of them aren't falling into line. That's what I was talking about. So, again, this looks like "You're not doing it the way I'm planning for you to do things!". If they know they're going into some place that features disease and rot and don't load up... *shrug* that's their choice. *shrug* I'll take your word for it. And if most of the deaths are coming from the same two "problem players" _and_ they don't seem to ever be anything more than mildly annoyed about making new characters or dying... I again fail to see the problem. Ah, now see... here's where it makes more sense. You seem to be particularly annoyed about these two people. Your original post talks about how you pore over splats picking out spells, the title of this thread is "lax players" strongly implying that the players are failing to do their duty in some fashion, and now you've said you can't throw something "really interesting" at the party. You're way more invested in this than those two players are. Plain and simple. Me, I refuse to play casters in D&D because they're too much hassle. I mean, I'd be willing to do it, except everyone else at the table is way more invested in how those casters perform than I am. I think you either need to not be so invested, convince these two players to invest more in your game, or bounce them. I'd disagree with the whole "lazy" thing. I mean, is this some sort of a job or something? They're not lazy, they're just not as invested as some people think they ought to be. Then again, I'll freely admit that folks take this whole Invisible Barbie thing of rpgs waaaay more seriously than I think it warrants. [/QUOTE]
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