A what? ****! Arrgh!

Arrgh! Mark!

First Post
Just wanted to tell everyone about the coolest game in the world.

In the past you may vaguely remember that I've played a Godlike (Supers/WW2) game from the position of a 10 man squad in Tobruk. That campaign started and ended successfully with aggressive patrols, dust storms, stuka bombings, artillery bombings, tanks shots and germans firing rifles at our unfortunate aussies who were only out to get a decent pot of tea. After destroying a concrete bunker comandeered by the germans to house the German Ubermench crew and shooting the rest of the poor unarmed buggers, our talents finally made it out with only two dead.

Eight months later, the Maroubra force landed at Buna in PNG. The then trained TOG 8 team were teleported in one of those box gliders from over Normandy to somewhere over PNG. Finding themseles in the middle of a warzone and Buna captured by a japanese Gaki squad, two talents died before they knew what hit them. With luck, guts, and their leader (Something based on that freaky captain or whatever that ran through german lines without getting shot - the one that "It's all a game" guy) dodging a Gaki talent carrying and shooting two heavy machine guns as he hid behind an oven! Let alone when the stretchy guy (We thought this talent was a bit silly until now) when he threw himself around the neck of the massive dragon and strangled it to death..

ouch.

Well, much fun was had. Last time (a month later) they were defending the owen stanleys against the Japanese onslought.. last defence before Australia could be bombed mercilessly. They were doing well against the japanese mini-tanks and light tanks..

Until they came across a walking battle tank with two 88mm guns and four heavy machine guns. The 40 foot monstrocity shelled them badly - a new Tog talent, "Lucky" and the other one "McGiver", he with the power to make any scientifically plausible thing in limited time with only his combat knife copped it in their first battle before shooting off a shot.

Later, the tog team were told to defend a particular junction so the Australian forces woudn't be surrounded.

And that was when their billy can which survived all the hell of tobruk got a bullet from a japanese sniper.

"War is hell."


I know Ledded had his WW2 game. Anyone else ever tried anything like this, Supers or not? I don't know why, but the roleplaying is fierce, the combat is hot and deadly, and everyone seems to really get so much fun out of it. If not supers or WW2, has a change ever re-energised your group? Ours was dying from over-use of fantasy tropes.
 

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Arrgh! Mark! said:
If not supers or WW2, has a change ever re-energised your group? Ours was dying from over-use of fantasy tropes.
We're not into games that are too much bound to real world settings, but some Star Wars or SF gaming is good for a change once in a while :). But even within the fantasy genre, there are games that completely shift the style and the things that are important, so you can forget about most of the tropes, like a HeroQuest game in Glorantha ;).
 



Arrgh! Mark! said:
Anyone else ever tried anything like this, Supers or not? I don't know why, but the roleplaying is fierce, the combat is hot and deadly, and everyone seems to really get so much fun out of it. If not supers or WW2, has a change ever re-energised your group? Ours was dying from over-use of fantasy tropes.

A change in genre has definitely re-energized my roleplaying. I don't think it has done much for my group, though. A couple of members quit, but the rest are loving my current D&D game with jedi, judges, mutants & aasimar paladins added. In the past few years since I last ran my core D&D campaign, I've run: Judge Dredd; DragonStar; Omega World; Pirate D&D (using setting from Skull & Bones but rules from the core books); and Spellslinger. I even did a 1-shot of Spycraft and a doomed playtest of Conan in there. I'm itching to run Mesopotamia (for an all-human bronze-age D&D campaign with a Howard-esque feel); and I can't wait to get my hands on Slavelords of Cydonia (hopefully multi-genre again) and The Horned God (for some celtic D&D using only about half the base classes). My contemplated Greek D&D campaign will be just running My Big Fat Greek Wedding from Sean K. Reynolds' New Argonauts, if at all. If I get through all that, there's always my dream of DMing a Star Wars all-jedi campaign to complement the one I'm playing (as well as the Rebel Storm missions book for the minis game). I would love to give WW2 or supers a try, but I don't think I'll ever have the time nor players so inclined. I had Weird Wars 2, but the rules & the missions just didn't grab me. Are there modules for Godlike or are you just making your own?
 

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