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A Whippershnapper's Review
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<blockquote data-quote="UngainlyTitan" data-source="post: 4193359" data-attributes="member: 28487"><p>Glad to hear that you enjoyed your 4e experience. Have to differ on the old guys, I played 1e and DM Box Set Basic (Mentzer) D&D and I look forward to 4e. I also have tried Scalegloom scenario with pregen characters and while I made mistakes in running it. I found it easy to run and pretty smooth but from the players and DM's prespective.</p><p></p><p></p><p>Regarding, older editions and roleplaying, role play was pretty much the only to manage non combat activity since there were little or no rules to hang task resolution on. </p><p></p><p>3e, skill system gave a task resolution system for non combat action but in a way that did not encourage roleplaying and also encouraged metagaming, skill points in Craft (Paint) or Profession (Dance Teacher) were a waste from a system mastery point of view. Also non maximised skills were somewhat pointless as the DC were usually to high to meet with non maximised skills.</p></blockquote><p></p>
[QUOTE="UngainlyTitan, post: 4193359, member: 28487"] Glad to hear that you enjoyed your 4e experience. Have to differ on the old guys, I played 1e and DM Box Set Basic (Mentzer) D&D and I look forward to 4e. I also have tried Scalegloom scenario with pregen characters and while I made mistakes in running it. I found it easy to run and pretty smooth but from the players and DM's prespective. Regarding, older editions and roleplaying, role play was pretty much the only to manage non combat activity since there were little or no rules to hang task resolution on. 3e, skill system gave a task resolution system for non combat action but in a way that did not encourage roleplaying and also encouraged metagaming, skill points in Craft (Paint) or Profession (Dance Teacher) were a waste from a system mastery point of view. Also non maximised skills were somewhat pointless as the DC were usually to high to meet with non maximised skills. [/QUOTE]
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