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Community
General Tabletop Discussion
*Pathfinder & Starfinder
A Whirlwind Question
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<blockquote data-quote="Treebore" data-source="post: 2302467" data-attributes="member: 10177"><p>No, I did not create the Eldritch Goblyns, just determined what their random powers were, selected from the hundreds of thousands of their species from which this mercenary type of unit was created.</p><p></p><p></p><p>Just to clarify. The battle did not take place with anyone using or having the Whirlwind feat. The discussion started because the chain fighter PC leveled up and was deciding their feat chain, go towards whirlwind, or something else.</p><p></p><p>Another thing I want to clarify, when I judge how powerful a feat is I look at it when it is at maximum potential for devastation. That way I don't get surprised, hopefully, later on down the road.</p><p></p><p>So is it possible for a spiked chain fighter to have an opponent in every square within reach? Yes. Is it possible that his enemies will stay within reach with hopes of overwhelming and cutting down the S-C fighter before they are slain? Yes. Especially if they are in an area, such as inside a keep, that limits the viability of using bows/crossbows.</p><p></p><p>Lets also not forget that a spike chain is a two handed weapon and is not a light weapon. Then consider the Power Attack rules for a two handed weapon. Way too powerful.</p><p></p><p>As for the player in question, I have agreed to allow "passive" bonus to add to Whirlwind, but active use feats, such as power attack, cannot be used. See, since he and I sat down and discussed how uber powerful whirlwind can make him if I were to allow "any bonus" to be added, he saw what I was saying, and agreed. Reluctantly, since he is a player and power for his PC is a good thing. But he has also DMed enough to see the power issue I have with the feat.</p><p></p><p>So we are cool with it.</p></blockquote><p></p>
[QUOTE="Treebore, post: 2302467, member: 10177"] No, I did not create the Eldritch Goblyns, just determined what their random powers were, selected from the hundreds of thousands of their species from which this mercenary type of unit was created. Just to clarify. The battle did not take place with anyone using or having the Whirlwind feat. The discussion started because the chain fighter PC leveled up and was deciding their feat chain, go towards whirlwind, or something else. Another thing I want to clarify, when I judge how powerful a feat is I look at it when it is at maximum potential for devastation. That way I don't get surprised, hopefully, later on down the road. So is it possible for a spiked chain fighter to have an opponent in every square within reach? Yes. Is it possible that his enemies will stay within reach with hopes of overwhelming and cutting down the S-C fighter before they are slain? Yes. Especially if they are in an area, such as inside a keep, that limits the viability of using bows/crossbows. Lets also not forget that a spike chain is a two handed weapon and is not a light weapon. Then consider the Power Attack rules for a two handed weapon. Way too powerful. As for the player in question, I have agreed to allow "passive" bonus to add to Whirlwind, but active use feats, such as power attack, cannot be used. See, since he and I sat down and discussed how uber powerful whirlwind can make him if I were to allow "any bonus" to be added, he saw what I was saying, and agreed. Reluctantly, since he is a player and power for his PC is a good thing. But he has also DMed enough to see the power issue I have with the feat. So we are cool with it. [/QUOTE]
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