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<blockquote data-quote="BookTenTiger" data-source="post: 8261364" data-attributes="member: 6685541"><p>Warforged, Goblins, Gnomes, Halflings</p><p></p><p>Yhv, the Living City, is a massive metropolis with no end in sight. It is ruled by Hartless, the Golem King.</p><p></p><p>Warforged are the dominant people of this endless city. They are paladins and fighters, wizards and bards, and many are nobles, merchants, and land-owners.</p><p></p><p>The wealthiest Warforged keep a servant class of goblins to do their bidding. The goblins tend to be artificers and bards, trained to forge or entertain for their masters.</p><p></p><p>Down in the sewers and pipes of the city, wild gnomes live in warrens, using their natural magic abilities to steal from and sometimes sabotage the Warforged above. They tend to be rogues and sorcerer's, tracing their bloodlines to powerful fey, or transformed by the polutants of the city.</p><p></p><p>Finally there are the halflings, who have carved out a niche for themselves as planar travelers. Halflings warlocks who have aligned themselves with the Great Old One are able to open up portals into other versions of Yhv, and forage in these other worlds for resources, gold, and magic. They often recruit adventurers to do the dirty work, since these other versions of the city tend to be infested with undead, monstrosities, or just other kingdoms who don't want to be raided!</p></blockquote><p></p>
[QUOTE="BookTenTiger, post: 8261364, member: 6685541"] Warforged, Goblins, Gnomes, Halflings Yhv, the Living City, is a massive metropolis with no end in sight. It is ruled by Hartless, the Golem King. Warforged are the dominant people of this endless city. They are paladins and fighters, wizards and bards, and many are nobles, merchants, and land-owners. The wealthiest Warforged keep a servant class of goblins to do their bidding. The goblins tend to be artificers and bards, trained to forge or entertain for their masters. Down in the sewers and pipes of the city, wild gnomes live in warrens, using their natural magic abilities to steal from and sometimes sabotage the Warforged above. They tend to be rogues and sorcerer's, tracing their bloodlines to powerful fey, or transformed by the polutants of the city. Finally there are the halflings, who have carved out a niche for themselves as planar travelers. Halflings warlocks who have aligned themselves with the Great Old One are able to open up portals into other versions of Yhv, and forage in these other worlds for resources, gold, and magic. They often recruit adventurers to do the dirty work, since these other versions of the city tend to be infested with undead, monstrosities, or just other kingdoms who don't want to be raided! [/QUOTE]
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