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A wholly unofficial thing I'm tinkering with called Streets of Ragesia
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<blockquote data-quote="RangerWickett" data-source="post: 9084081" data-attributes="member: 63"><p>I put in a fair bit of work trying to get this ready for a playtest . . . and I haven't been able to wrangle people to try it out. So thank you for the bump. Maybe one of you would like to do a test, or give a look to the rules and tell me if they seem playable, or what sort of enemy designs would be fun to face.</p><p></p><p><span style="font-size: 22px"><strong>The Rules</strong></span></p><p></p><p>If I were to actually release this, I'd definitely want flashier layout. This is wholly utilitarian now. Apologies.</p><p></p><p>Also, I got through figuring out how PCs should work, but I haven't really designed any enemies yet. It is a work in progress. Apologies.</p><p></p><p>[URL unfurl="true"]https://docs.google.com/document/d/1DdHthSgXFOM1oFdZTUrPetHgH48fDpTviCkxI9x9da8/edit?usp=sharing[/URL]</p><p></p><p><span style="font-size: 22px"><strong>The Characters</strong></span></p><p>Click each name to see the character sheets.</p><p></p><p><a href="https://docs.google.com/document/d/1vAKOnboQaH75FFgVvtdbZvCSNNcyPbdQS4R3abfvgJk/edit?usp=sharing" target="_blank">Guthwulf</a>. His upgrades are drawn from apocryphal details of the inquisitor's three siblings, who were challenged by their father to punish the world for taking his wife and their mother away.</p><p></p><p><a href="https://docs.google.com/document/d/1Blk9xXIYVXvKaiQ4tLifnpkoEfXpwRzaxkEy2oUB-Jo/edit?usp=sharing" target="_blank">Katrina</a>. Her upgrades are themed on various fiery elements of the campaign (the caves under Seaquen, the Fire Forest, and the Torch).</p><p></p><p><a href="https://docs.google.com/document/d/1m5ZpWksYn44NzqwLLGkio2_paOPGRZEKe0t8cyAi2sU/edit?usp=sharing" target="_blank">Rantle</a>. His upgrades are basically sidekicks who show up to join the fight.</p><p></p><p><a href="https://docs.google.com/document/d/1vFHWXZ0M-LFRl4-jq0mnumqp5_Y5GuFjwdrhX-v-xBY/edit?usp=sharing" target="_blank">Shalosha</a>. Her upgrades are different magical swords, including her father's flawed attempt to create an artifact to rival the Torch of the Burning Sky.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 9084081, member: 63"] I put in a fair bit of work trying to get this ready for a playtest . . . and I haven't been able to wrangle people to try it out. So thank you for the bump. Maybe one of you would like to do a test, or give a look to the rules and tell me if they seem playable, or what sort of enemy designs would be fun to face. [SIZE=6][B]The Rules[/B][/SIZE] If I were to actually release this, I'd definitely want flashier layout. This is wholly utilitarian now. Apologies. Also, I got through figuring out how PCs should work, but I haven't really designed any enemies yet. It is a work in progress. Apologies. [URL unfurl="true"]https://docs.google.com/document/d/1DdHthSgXFOM1oFdZTUrPetHgH48fDpTviCkxI9x9da8/edit?usp=sharing[/URL] [SIZE=6][B]The Characters[/B][/SIZE] Click each name to see the character sheets. [URL='https://docs.google.com/document/d/1vAKOnboQaH75FFgVvtdbZvCSNNcyPbdQS4R3abfvgJk/edit?usp=sharing']Guthwulf[/URL]. His upgrades are drawn from apocryphal details of the inquisitor's three siblings, who were challenged by their father to punish the world for taking his wife and their mother away. [URL='https://docs.google.com/document/d/1Blk9xXIYVXvKaiQ4tLifnpkoEfXpwRzaxkEy2oUB-Jo/edit?usp=sharing']Katrina[/URL]. Her upgrades are themed on various fiery elements of the campaign (the caves under Seaquen, the Fire Forest, and the Torch). [URL='https://docs.google.com/document/d/1m5ZpWksYn44NzqwLLGkio2_paOPGRZEKe0t8cyAi2sU/edit?usp=sharing']Rantle[/URL]. His upgrades are basically sidekicks who show up to join the fight. [URL='https://docs.google.com/document/d/1vFHWXZ0M-LFRl4-jq0mnumqp5_Y5GuFjwdrhX-v-xBY/edit?usp=sharing']Shalosha[/URL]. Her upgrades are different magical swords, including her father's flawed attempt to create an artifact to rival the Torch of the Burning Sky. [/QUOTE]
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