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A "Why Oh Why" RPG Thread [+]
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<blockquote data-quote="Jer" data-source="post: 8934236" data-attributes="member: 19857"><p>In addition to what [USER=6799660]@Willie the Duck[/USER] says, it's also because it's not there. It's a game where the developers didn't really have an idea of what the core activity of a group of ghosts should be. Vampires are immortal backstabbers so core activities of feeding and politics fell out naturally. Werewolves they turned into eco warriors. Mages they leaned into the magic vs. technology trope and created the Technocracy. But ghosts? They had promised a game about ghosts but they couldn't figure out what a group of ghosts should do. So they just didn't put it into the game.</p><p></p><p>That's why Orpheus eventually came out - they figured out something that a group of ghosts could do and went with it.</p></blockquote><p></p>
[QUOTE="Jer, post: 8934236, member: 19857"] In addition to what [USER=6799660]@Willie the Duck[/USER] says, it's also because it's not there. It's a game where the developers didn't really have an idea of what the core activity of a group of ghosts should be. Vampires are immortal backstabbers so core activities of feeding and politics fell out naturally. Werewolves they turned into eco warriors. Mages they leaned into the magic vs. technology trope and created the Technocracy. But ghosts? They had promised a game about ghosts but they couldn't figure out what a group of ghosts should do. So they just didn't put it into the game. That's why Orpheus eventually came out - they figured out something that a group of ghosts could do and went with it. [/QUOTE]
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