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A "Why Oh Why" RPG Thread [+]
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<blockquote data-quote="Jacob Lewis" data-source="post: 8938595" data-attributes="member: 6667921"><p>In my experience, a lot of players (and possibly a few GMs) think of Session 0 as their only time to get their characters ready for the next session. Anyone can make a playable character without much effort, especially with access to so many digital tools. And for many players, that is just the right amount of "work" they are willing to put into a game.</p><p></p><p>Honestly, I don't believe you can accomplish what you want in one session with your average group of players. Even if you are fortunate enough to find the right group of dedicated individuals who are willing to go that extra mile to make your next campaign extraordinary, that kind of preparation requires more than a single meet-and-greet session. It takes time and effort to collaborate and produce something better than a handful of random characters forced together to make a story. But most importantly, it requires a willingness and commitment by all involved to do so.</p><p></p><p>So, unless you are blessed with a large pool of talented and dedicated players both willing to do more than just come up with a tank, healer, etc., or are willing to go beyond "Session 0" to cultivate the the right kind of characters for your campaign, you might want to lower your expectations and hope for the best.</p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8938595, member: 6667921"] In my experience, a lot of players (and possibly a few GMs) think of Session 0 as their only time to get their characters ready for the next session. Anyone can make a playable character without much effort, especially with access to so many digital tools. And for many players, that is just the right amount of "work" they are willing to put into a game. Honestly, I don't believe you can accomplish what you want in one session with your average group of players. Even if you are fortunate enough to find the right group of dedicated individuals who are willing to go that extra mile to make your next campaign extraordinary, that kind of preparation requires more than a single meet-and-greet session. It takes time and effort to collaborate and produce something better than a handful of random characters forced together to make a story. But most importantly, it requires a willingness and commitment by all involved to do so. So, unless you are blessed with a large pool of talented and dedicated players both willing to do more than just come up with a tank, healer, etc., or are willing to go beyond "Session 0" to cultivate the the right kind of characters for your campaign, you might want to lower your expectations and hope for the best. [/QUOTE]
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