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A Wizard's Guide to Fighting
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<blockquote data-quote="Hohige" data-source="post: 8163422" data-attributes="member: 7019463"><p>The Shadow Sorcerer level 8 is probaly the strongest melee.</p><p></p><h2>Level 8</h2><p></p><p>HP: 58</p><p></p><p>AC: 19 (Mage Armor and Dual Bladed feat)</p><p></p><p>Attributes: STR: 8, DEX: 20, CON: 16, INT: 8, WIS: 12, CHA: 14</p><p></p><p>Saving Throws: CHA, CON</p><p></p><p>Feat: Weapon Master (+1 Dex), Dual-bladed Scimitar (+1dex and +1AC), Elven Accuracy (+1DEX),</p><p></p><p>Metamagic: Quicken, Distant Spell</p><p></p><p>Cantrips: Booming Blade, Minor Illusion, Mage Hand, Blade Ward,</p><p></p><p>Spell Known (9 Spell known, Darkness extra spell)</p><p></p><ul> <li data-xf-list-type="ul">1st (4 slots): Shield, Absorb Elements, Mage Armor, Sleep</li> <li data-xf-list-type="ul">2nd (3 slots): Darkness</li> <li data-xf-list-type="ul">3rd (3 slots): Counterspell, Fear, Fireball</li> <li data-xf-list-type="ul">4th (2 slot): Polymorph, Dimension Door, Fire Shield</li> </ul><p></p><p>Highlight:</p><p></p><p>You are untoucheable with 19 AC + Shield Spell for Sweet 24 AC and apply disadvantage with Darkness Spell (Sorcerer's Eye of Darkness). Disadvantage against 24 AC is insane.</p><p>You have 120ft range darkvision, you an excelent explorer.</p><p>You can counterspell freely because you are on Darkness</p><p>He have free triple advantage with Darkness Spell.</p><p>You can blast at 320ft because you cast Distant Fireball</p><p>All your spells apply disadvantage with Shadow Sorcerer's</p><p>The Hound of III Omem is a "Dire Wolf", It has Pack Taticks for advantage and DC 13 against Knockdown effect... So, It's average +10 damage, knockdown effect and apply disadvantage against your spells.</p><p>You can cast Distant Dimention Door to teleport 1000ft</p><p>You can Quicken 2x into a Giant Ape (Polymoprh) and use your action to attack.</p><p></p><p>Damage without expeding recources.</p><p>Triple advantage with high chance of critical hit +8 to hit</p><p>Action 2d4+5, bonus action 1d4+5, +2d6+3 (the hound) damage.</p><p>It's avg 33,5 damage with triple advantage and knockdown effect.</p><p></p><p>Damage expending recources.</p><p></p><p>Booming Blade for 15 damage +10 the hound + Quicken Upcast Sleep level 4 for average 50 HP. If the creature has less than 75 Hp, then, It's sleeping now.</p><p>It's a incredible lockdown to an powerful enemy or PC.</p><p></p><p>Distant Fireball can devastate enemies at long distance... It's an terrifying for enemies.</p><p></p><p>You can lockdown a spellcaster casting Quicken Dimension door + Booming Blade. The spellcaster is under your Darkness Spell, vulnerable to your counterspell.</p><p></p><p>If you are dying, use Quicken Polymorph as bonus action and attack with his action for sweet +9 attack dealing avg 50 damage per turn + The hound damage and lockdown. You have now 152 HP.</p><p>If the hound knockdown the enemy, the Giant Ape has advantage against that creature, It's insane.</p><p>With Quicken Spell, you are the only spellcaster who can become a Giant Ape or T-Rex and still attack in the same turn. This is a subject.</p><p></p><p>Lockdown, The Hound apply disadvantage againt your spell and you cast fear spell. The target is dead.</p><p></p><p>For these reasons I say, this is the<strong> most powerful melee.</strong></p></blockquote><p></p>
[QUOTE="Hohige, post: 8163422, member: 7019463"] The Shadow Sorcerer level 8 is probaly the strongest melee. [HEADING=1]Level 8[/HEADING] HP: 58 AC: 19 (Mage Armor and Dual Bladed feat) Attributes: STR: 8, DEX: 20, CON: 16, INT: 8, WIS: 12, CHA: 14 Saving Throws: CHA, CON Feat: Weapon Master (+1 Dex), Dual-bladed Scimitar (+1dex and +1AC), Elven Accuracy (+1DEX), Metamagic: Quicken, Distant Spell Cantrips: Booming Blade, Minor Illusion, Mage Hand, Blade Ward, Spell Known (9 Spell known, Darkness extra spell) [LIST] [*]1st (4 slots): Shield, Absorb Elements, Mage Armor, Sleep [*]2nd (3 slots): Darkness [*]3rd (3 slots): Counterspell, Fear, Fireball [*]4th (2 slot): Polymorph, Dimension Door, Fire Shield [/LIST] Highlight: You are untoucheable with 19 AC + Shield Spell for Sweet 24 AC and apply disadvantage with Darkness Spell (Sorcerer's Eye of Darkness). Disadvantage against 24 AC is insane. You have 120ft range darkvision, you an excelent explorer. You can counterspell freely because you are on Darkness He have free triple advantage with Darkness Spell. You can blast at 320ft because you cast Distant Fireball All your spells apply disadvantage with Shadow Sorcerer's The Hound of III Omem is a "Dire Wolf", It has Pack Taticks for advantage and DC 13 against Knockdown effect... So, It's average +10 damage, knockdown effect and apply disadvantage against your spells. You can cast Distant Dimention Door to teleport 1000ft You can Quicken 2x into a Giant Ape (Polymoprh) and use your action to attack. Damage without expeding recources. Triple advantage with high chance of critical hit +8 to hit Action 2d4+5, bonus action 1d4+5, +2d6+3 (the hound) damage. It's avg 33,5 damage with triple advantage and knockdown effect. Damage expending recources. Booming Blade for 15 damage +10 the hound + Quicken Upcast Sleep level 4 for average 50 HP. If the creature has less than 75 Hp, then, It's sleeping now. It's a incredible lockdown to an powerful enemy or PC. Distant Fireball can devastate enemies at long distance... It's an terrifying for enemies. You can lockdown a spellcaster casting Quicken Dimension door + Booming Blade. The spellcaster is under your Darkness Spell, vulnerable to your counterspell. If you are dying, use Quicken Polymorph as bonus action and attack with his action for sweet +9 attack dealing avg 50 damage per turn + The hound damage and lockdown. You have now 152 HP. If the hound knockdown the enemy, the Giant Ape has advantage against that creature, It's insane. With Quicken Spell, you are the only spellcaster who can become a Giant Ape or T-Rex and still attack in the same turn. This is a subject. Lockdown, The Hound apply disadvantage againt your spell and you cast fear spell. The target is dead. For these reasons I say, this is the[B] most powerful melee.[/B] [/QUOTE]
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