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A Wizard's question on Grapple
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<blockquote data-quote="Kaledor" data-source="post: 2804314" data-attributes="member: 15360"><p>I had considered that option too -- well not that particular set of feats, but something that would make me a better grappler. A selection of magic items and spells and I could be a much more proficient grappler (my strength is already high for a wizard). The problem is -- every round that I spend grappling, is another round that I can't be casting other spells. Player-wise, that's where I do the most damage to the field of enemies <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Character-wise, he is in love with the offensive spells <img src="http://www.enworld.org/forum/images/smilies/devious.png" class="smilie" loading="lazy" alt=":]" title="Devious :]" data-shortname=":]" /> </p><p></p><p>Plus, I've been trying to keep my 40some hit points OUT of 7th level combat <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>That and, I just don't have the BAB to support a really good grapple check. </p><p></p><p>But it's not a bad idea if you don't mind giving up a few rounds to hang onto an enemy AND you have the hitpoints to survive a grapple. Something to keep in mind. It would be an interesting sight if three of the five members in our party ENLARGED on first round and starting sweeping enemies out of the way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Kaledor, post: 2804314, member: 15360"] I had considered that option too -- well not that particular set of feats, but something that would make me a better grappler. A selection of magic items and spells and I could be a much more proficient grappler (my strength is already high for a wizard). The problem is -- every round that I spend grappling, is another round that I can't be casting other spells. Player-wise, that's where I do the most damage to the field of enemies :D Character-wise, he is in love with the offensive spells :] Plus, I've been trying to keep my 40some hit points OUT of 7th level combat ;) That and, I just don't have the BAB to support a really good grapple check. But it's not a bad idea if you don't mind giving up a few rounds to hang onto an enemy AND you have the hitpoints to survive a grapple. Something to keep in mind. It would be an interesting sight if three of the five members in our party ENLARGED on first round and starting sweeping enemies out of the way :D :D [/QUOTE]
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