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A Work Intensive Approach to World Creation
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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 3005122" data-attributes="member: 6390"><p>OK, I finished the interior valley. New to the lands we have:</p><p></p><p>Nine Kingdoms Desert: This is a harsh, arid land. The people within the desert break down into Three classes:</p><ul> <li data-xf-list-type="ul">Citymen: These people live within the desert cities, wear robes and other heat dispersing gear. The Citymen worship the Four Unnamed Ones, these gods cover Heat/Fire/Sun; Death/Night/Darkness; War, Storms, Fighting; and Birth/Dawn/Water. Cityment are considered soft and womanly by the other two.</li> <li data-xf-list-type="ul">Townmen: These people live in the little towns and villages at the oasises. These people are a mixture of hardiness and traders. For the most part, town populations are fluid, mainly consisting of merchants.</li> <li data-xf-list-type="ul">Bedouins: These are the roaming nomads of the desert. Hardy and superstitious, the Bedouins prize water above all. Each tribe has a shaman capable of turning a corpse into water to scavenge it. The Bedouins consider everyone not a bedouin to be weak and womanly, and fit only to provide the Bedouins with water and treasure.</li> </ul><p></p><p><strong>Stilyagi Kingdom</strong></p><p>A kingdom roughly 400 years old, the Stilyagi Kingdom's major economic force is the growth of wheat, corn, barley, and hops in the main farmland in the center of the kingdom. THis area is heavily irrigated, full of fields, orchards, and slave farms.</p><p></p><p>The Stilyagi Kingdom uses slavery, but any slave who can run away and keep from being caught for one month is considered free, and is gifted with 25 gp, new clothing, new shoes, and a handful of salt. This is to commemorate that their king who managed to unite the cities and farms in to a kingdom 400 years ago started as an orchard slave, who gathered an army and created the kingdom.</p><p></p><p>The Stilyagi kingdom has a massive percentage of half-elves and half-orcs, 45% and 35% respectively. The nobility is primarily half elves, half orcs, and humans.</p><p></p><p><strong>Mrintwo Khanate</strong></p><p>Despite the fact that the Khanate is made up of some of the most fertile grassland in the Middle Kingdom (What many people call the region between the mountain chains) this land is inhabitated by roving clans of fierce horsemen.</p><p></p><p>The Khanate is studded with ancient and strange ruins, mostly overgrown, that the horsemen all avoid. The single structure in evidence is the huge fortress near the badlands, where the aged, infirm, and young reside. Quite a few times invanding armies concentrated on the fortress, and allowed the roving horsemen to slaughter their flanks.</p><p></p><p>No army that has invaded has ever returned.</p><p></p><p><strong>Mranx</strong></p><p>COnsisting of only five aboveground settlements, Mranx is a dwarven kingdom where much of the metalwork that services the Middle Kingdom originates from. Each of the aboveground settlements house the visibile merchants and dwarven populations of at least 3, and as many as 6, dwarven clans.</p><p></p><p>THe roads within Mranx are carefully fitted cobblestones, serviced by humans and half-elves.</p><p></p><p>The current head Clan is the Blackstone Clan, lead by Erikk Blackstone, a wise beyond his years young dwarf.</p><p></p><p><strong>Llenetree Empire and Llenetree Rebellion</strong></p><p>An ancient elven kingdom, founded before the majority of elves arrived (This was a batch of elves dropped here by the Elven All Father) this kingdom has been here for 5,000 years. However, in recent years civil war has torn at the Empire, with half-elf, half-orc, and human war-slaves rebelling against their elven overlords.</p><p></p><p>This put the Llenetree Empire in the bad position of having nearly 80% of their military, the more experienced part, rebelling against them. Unlike the Llenetree Empire, the Rebellion merely forced their elven masters to leave the Rebellion area, while the Empire slaughtered all human, half-elf, and half-orc slaves.</p><p></p><p>THis has led to some serious bad blood between the two sundered nations, and the fact that the Mranx dwarves and the desert caliphs of Nine Desert Kingdoms are supplying the rebels with weaponry, armor, and "advisors" has made it so that there has been a stalemate going on as far as borders for over 20 years.</p><p></p><p><strong>Strenfjord Kingdom</strong></p><p>A fairly new kingdom, founded by refugees from the Llenetree war, this kingdom has only been in existance for the last 50 years, but is a young and vigorous kingdom. The discovery of gold viens in the rocks in the river has let them purchase many things that their military and nobility need, as well as build a lot of public works.</p><p></p><p>Strenfjord has a lot of large statuary, huge public buildings, and is the source of the first public library in the world. Sages from all over come to the public library, and agents for the library scour the Middle Kingdoms for books and scrolls of interest.</p><p></p><p>Rumor has it the the Great Library of Strenfjord even employs assassins to "convince" reluctant owners to let the Great Library copy or purchase books.</p><p></p><p>While most governments are content to merely stick with the tried and true arcane/divine magics, Strenfjord has a vast government program devoted entirely to testing children at the ages of 5, 10, 15, and 20 for psionics. Psionically gifted children are often housed in government schools to hone their skills, their entire room and board paid for by the government.</p><p></p><p>5 years ago Llenetree tried their hand against Strenfjord and got nearly wiped out, discovering that psionics were indeed a valid resource. Since then, most kingdoms have stopped scoffing at psionics and have begun their own programs to identify psychics.</p><p></p><p>Unknown to most kingdoms, agents of the Great Library also look for psionically gifted children, often purchasing the child, or relocating the entire family.</p><p></p><p>Any psionically active person who enters Strenfjord who applies for citizenship recieves a land grant if they serve the crown for a period of 1 year.</p><p></p><p>(More data soon)</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 3005122, member: 6390"] OK, I finished the interior valley. New to the lands we have: Nine Kingdoms Desert: This is a harsh, arid land. The people within the desert break down into Three classes: [list]Citymen: These people live within the desert cities, wear robes and other heat dispersing gear. The Citymen worship the Four Unnamed Ones, these gods cover Heat/Fire/Sun; Death/Night/Darkness; War, Storms, Fighting; and Birth/Dawn/Water. Cityment are considered soft and womanly by the other two. [*]Townmen: These people live in the little towns and villages at the oasises. These people are a mixture of hardiness and traders. For the most part, town populations are fluid, mainly consisting of merchants. [*]Bedouins: These are the roaming nomads of the desert. Hardy and superstitious, the Bedouins prize water above all. Each tribe has a shaman capable of turning a corpse into water to scavenge it. The Bedouins consider everyone not a bedouin to be weak and womanly, and fit only to provide the Bedouins with water and treasure.[/list] [b]Stilyagi Kingdom[/b] A kingdom roughly 400 years old, the Stilyagi Kingdom's major economic force is the growth of wheat, corn, barley, and hops in the main farmland in the center of the kingdom. THis area is heavily irrigated, full of fields, orchards, and slave farms. The Stilyagi Kingdom uses slavery, but any slave who can run away and keep from being caught for one month is considered free, and is gifted with 25 gp, new clothing, new shoes, and a handful of salt. This is to commemorate that their king who managed to unite the cities and farms in to a kingdom 400 years ago started as an orchard slave, who gathered an army and created the kingdom. The Stilyagi kingdom has a massive percentage of half-elves and half-orcs, 45% and 35% respectively. The nobility is primarily half elves, half orcs, and humans. [b]Mrintwo Khanate[/b] Despite the fact that the Khanate is made up of some of the most fertile grassland in the Middle Kingdom (What many people call the region between the mountain chains) this land is inhabitated by roving clans of fierce horsemen. The Khanate is studded with ancient and strange ruins, mostly overgrown, that the horsemen all avoid. The single structure in evidence is the huge fortress near the badlands, where the aged, infirm, and young reside. Quite a few times invanding armies concentrated on the fortress, and allowed the roving horsemen to slaughter their flanks. No army that has invaded has ever returned. [b]Mranx[/b] COnsisting of only five aboveground settlements, Mranx is a dwarven kingdom where much of the metalwork that services the Middle Kingdom originates from. Each of the aboveground settlements house the visibile merchants and dwarven populations of at least 3, and as many as 6, dwarven clans. THe roads within Mranx are carefully fitted cobblestones, serviced by humans and half-elves. The current head Clan is the Blackstone Clan, lead by Erikk Blackstone, a wise beyond his years young dwarf. [b]Llenetree Empire and Llenetree Rebellion[/b] An ancient elven kingdom, founded before the majority of elves arrived (This was a batch of elves dropped here by the Elven All Father) this kingdom has been here for 5,000 years. However, in recent years civil war has torn at the Empire, with half-elf, half-orc, and human war-slaves rebelling against their elven overlords. This put the Llenetree Empire in the bad position of having nearly 80% of their military, the more experienced part, rebelling against them. Unlike the Llenetree Empire, the Rebellion merely forced their elven masters to leave the Rebellion area, while the Empire slaughtered all human, half-elf, and half-orc slaves. THis has led to some serious bad blood between the two sundered nations, and the fact that the Mranx dwarves and the desert caliphs of Nine Desert Kingdoms are supplying the rebels with weaponry, armor, and "advisors" has made it so that there has been a stalemate going on as far as borders for over 20 years. [b]Strenfjord Kingdom[/b] A fairly new kingdom, founded by refugees from the Llenetree war, this kingdom has only been in existance for the last 50 years, but is a young and vigorous kingdom. The discovery of gold viens in the rocks in the river has let them purchase many things that their military and nobility need, as well as build a lot of public works. Strenfjord has a lot of large statuary, huge public buildings, and is the source of the first public library in the world. Sages from all over come to the public library, and agents for the library scour the Middle Kingdoms for books and scrolls of interest. Rumor has it the the Great Library of Strenfjord even employs assassins to "convince" reluctant owners to let the Great Library copy or purchase books. While most governments are content to merely stick with the tried and true arcane/divine magics, Strenfjord has a vast government program devoted entirely to testing children at the ages of 5, 10, 15, and 20 for psionics. Psionically gifted children are often housed in government schools to hone their skills, their entire room and board paid for by the government. 5 years ago Llenetree tried their hand against Strenfjord and got nearly wiped out, discovering that psionics were indeed a valid resource. Since then, most kingdoms have stopped scoffing at psionics and have begun their own programs to identify psychics. Unknown to most kingdoms, agents of the Great Library also look for psionically gifted children, often purchasing the child, or relocating the entire family. Any psionically active person who enters Strenfjord who applies for citizenship recieves a land grant if they serve the crown for a period of 1 year. (More data soon) [/QUOTE]
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