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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 3012279" data-attributes="member: 6390"><p><span style="font-size: 18px"><strong><p style="text-align: center">The Blackguard</p><p></strong><p style="text-align: center"></p><p></span></p><p>The blackguard. The arm and fist of the evil gods. Fallen paladins, warlords soaked in blood, agents of chaos and evil and destruction.</p><p></p><p>Blackguards are few and far between. Directly strengthened by an evil god, the last known Blackguard was over 20 years ago, a human by the name of Hamaad Van Dorset, a powerful fallen Paladin from the Deventua-Ullem who was strengthened by Ares himself, given a powerful half-fiend lover/advisor, and given the power to raise the dead to fight for him. Following Ares commands, he led his host to the Shadtree Dominion</p><p></p><p>Van Dorset was killed in pitched fighting against the God Thargrum's worshippers, and his head was posted on the gates of Thargum's Glory, the capital of the Shadtree Dominion, and his body was rent into 5 peices, with each peice being buried in a different place.</p><p></p><p>[sblock]Blackguards are a feared menace in the world. Only those vile enough to attract the eyes of evil gods are brought into the feared "brotherhood" of the blackguard. Each God does a different trial, and many demand the the possible blackguards life if they fail. Some demand it even if they succeed.</p><p></p><p>The blackguard is a confirmed NPC only PrC, for these are the evil and horrible minions that even the Book of Divine Evil only whispers about.</p><p></p><p>Blackguards are often accompanied by an "advisor", a direct contact to the evil God.</p><p></p><p>It is recommended that blackguards stay an NPC PrC, and that only the most foul and horrible, strong enough to cow a lich, and evil enough to cause strokes in low level good cleric, be allowed to be blackguards.</p><p></p><p>Currently, there is only one rumored blackguard out there.</p><p></p><p><span style="color: darkred"><strong>Cunvella Ton Anphetrion</strong></span></p><p>CR17</p><p>Female Half-Elf Half-Red Dragon Fighter 7/Blackguard 8</p><p>CE</p><p>Medium Dragonkind (Augmented Humanoid)</p><p><strong>Init</strong> 3 (+3 Dex); Senses low-light vision and darkvision 60 ft.; Listen +9, Spot +8</p><p>Aura Despair</p><p></p><p><strong>Languages</strong> Common, Elven, Sylvan, Dwarven</p><p></p><p><strong>AC</strong> 33 (+4 natural, +4 heavy steel shield (ac 2), +4 full plate (ac 8), +1 Dex), touch 11, flat-footed 32</p><p></p><p><strong>hp</strong> 157 (15HD)</p><p></p><p>Immune to sleep, paralysis and fire </p><p></p><p><strong>ASF</strong> 50%</p><p></p><p>Fort +23 Ref +15 Will +16</p><p></p><p><strong>Speed</strong> 20 ft. (4 squares)</p><p></p><p><strong>Melee</strong> +4 battleaxe +28/+23/+18 (1d8+14/x3) and bite +18 (1d6+4) or 2 claws +23 (1d4+8) and bite +18 (1d6+4) or +4 battleaxe +28/+23/+18 (1d8+14/x3)</p><p></p><p><strong>Ranged</strong> +4 heavy crossbow with +1 bolt +22/+17/+12 (1d10+4/17-20)</p><p></p><p><strong>Space</strong> 5 ft.; <strong>Reach</strong> 5 ft.</p><p></p><p><strong>Base</strong> Atk +15; <strong>Grp</strong> +23</p><p></p><p><strong>Special</strong> Atk smite good 2/day, sneak attack +2d6, breath weapon (30-ft. cone of fire) 1/day and rebuke undead 11/day</p><p></p><p>Blackguard spells prepared (CL 4, +23 melee touch, +18 ranged touch) </p><p>4th--inflict critical wounds (DC 16/W)</p><p>3rd--summon monster III</p><p>2nd--eagle's splendor (DC 14/W), shatter (DC 14)</p><p>1st--cure light wounds (DC 13), doom (DC 13/W), inflict light wounds (DC 13/W)</p><p></p><p><strong>Abilities:</strong> Str 27, Dex 16, Con 19, Int 15, Wis 15, Cha 26</p><p></p><p><strong>SQ</strong> low-light vision and darkvision 60 ft., immunity to sleep, paralysis and fire, half-elf traits, low-light vision, detect good, poison use, aura of despair, aura of good, dark blessing and special mount</p><p></p><p><strong>Feats:</strong> Blind-Fight, Cleave, Improved Critical (heavy crossbow), Improved Sunder, Iron Will, Point Blank Shot, Power Attack, Weapon Focus (battleaxe), Weapon Specialization (battleaxe and heavy crossbow)</p><p></p><p><strong>Skills:</strong> Concentration +7 (+3 ranks, +4 con), Diplomacy +15 (+5 ranks, +8 cha, +2 racial), Gather Information +15 (+5 ranks, +8 cha, +2 racial), Handle Animal +11 (+3 ranks, +8 cha), Hide +7 (+10 ranks, +3 dex, -6 acp), Intimidate +10 (+2 ranks, +8 cha), Knowledge (Local) +3 (+1 ranks, +2 int), Knowledge (Religion) +9 (+7 ranks, +2 int), Listen +9 (+6 ranks, +2 wis, +1 racial), Ride +4 (+1 ranks, +3 dex), Search +7 (+4 ranks, +2 int, +1 racial), Spot +8 (+5 ranks, +2 wis, +1 racial).</p><p></p><p><strong>Possessions:</strong> <em>+4 full plate (Heavy Fortification), +4 heavy steel shield (Bashing), +4 battleaxe (Unholy, Wounding, Keen), +4 heavy crossbow (Unholy, Speed) with 25 +3 bolts (Wounding, Unholy), cloak of charisma +6, amulet of proof against detection and location, bracers of greater archery, oil of greater magic weapon +3, potion of greater magic fang +1, potion of greater magic fang +4,</em> Nightmare mount, <em>hooves of midnight, saddle of the dead,</em> 8 gp, 9 sp, 9 cp.</p><p></p><p></p><p><strong>Smite Good:</strong> Cunvella Ton Anphetrion may attempt to smite evil with one normal melee attack. She adds +8 to her attack roll and deals 8 extra points of damage. If Cunvella Ton Anphetrion accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day.</p><p></p><p><strong>Sneak Attack (Ex):</strong> Any time Cunvella Ton Anphetrion's opponent is denied her Dexterity bonus to AC, or if a she flanks her opponent, she deals an extra 2d6 points of damage.</p><p></p><p><strong>Breath Weapon (Su):</strong> Cunvella Ton Anphetrion can use her breath weapon once per day, she can breath a 30-foot cone of fire that deals 6d8 points of fire damage to creatures within its area. A successful Reflex save (DC 14) reduces the damage by half.</p><p></p><p><strong>Rebuke Undead (Su):</strong> Cunvella Ton Anphetrion rebukes undead as a level 6 cleric.</p><p></p><p><strong>Half-Elf Traits:</strong> Cunvella Ton Anphetrion is immune to magic sleep spells and effects; +2 racial bonus to Will saves against enchantment spells or effects; low-light vision (can see twice as far as a human in low-light conditions); +1 racial bonus to Listen, Spot, and Search checks, +2 racial bonus to Diplomacy and Gather Information checks. (already figured into the statistics given above).</p><p></p><p><strong>Low-Light Vision:</strong> Cunvella Ton Anphetrion can see twice as far as a human in starlight, moonlight, torchlight, and similar low-light conditions.</p><p></p><p><strong>Detect Good (Sp):</strong> Cunvella Ton Anphetrion can detect evil at will, as the spell of the same name.</p><p></p><p><strong>Poison Use (Ex):</strong> Cunvella Ton Anphetrion is not at risk of being poisoned when handling poisons to coat weapons.</p><p></p><p><strong>Aura of Despair (Su):</strong> Enemies within 10 feet of Cunvella Ton Anphetrion take a -2 penalty on all saving throws.</p><p></p><p><strong>Aura of Evil (Ex):</strong> Cunvella Ton Anphetrion's aura of evil (see the detect evil spell) is equal to that of a level 8 cleric.</p><p></p><p><strong>Dark Blessing (Su):</strong> Cunvella Ton Anphetrion gains a +8 bonus on saving throws.</p><p></p><p><strong>Fiendish Servant (Sp):</strong> Cunvella Ton Anphetrion may have a servant, an animal with the fiendish template.</p><p></p><p><strong>Personal Info:</strong></p><p></p><p><strong>Background:</strong> Scout for the Lellentree Rebellion</p><p></p><p><strong>Ht:</strong> 5' 2"</p><p></p><p><strong>Wt:</strong> 125lbs</p><p></p><p><strong>Hair:</strong> Red</p><p></p><p><strong>Eyes:</strong> Gold</p><p></p><p><strong>Age:</strong> 44.</p><p></p><p>Formerly a fighter with a serious case of anger toward the elves of the Lellentree Empire, Cunvella moved deeper and deeper into committing atrocities on enemies she faced during battle. Well known for weilding a crossbow even during melee combat, she was eventually presumed killed during the Burning of the Sequoia City, when she was seen plunging from one of the catwalks with a crossbow bold in her chest.</p><p></p><p>While she lay dying, she was visited by the spirit of Ares, who asked her if she was willing to surrendering her soul if she could continue her vengeance. She spit bloody froth from her lips and swore she would. Ares asked her if she would give her soul, and she agreed. She found herself fully healed and standing in a darkened glade, her crossbow in her hand, standing over a bound elf she recognised as her father, the elf who had raped her human mother while her mother was attempting to care for refugees from a flood.</p><p></p><p>"Kill him. Show me." Cunvella did so with glee, and her father was replaced by her mother, who looked terrified. It was repeated, and Cunvella did it, reviling her mother for her weakness. Then her infant son, who was hidden away by other rebels. Him she sacrficed, and Ares was pleased, healing her and returning her to life.</p><p></p><p>Ares himself strengthened her, and showed her where to find an axe worthy of her. Her axe, Bloodraker, acts as a Talisman of Ultimate Evil once per month (No limit), as well as causing foul wounds that drip with evil (wounding). Her body was fused with evil, her fair skin burning a deep, smokey red, her eyes turning from green to gold, and her hair becoming as red as the blood she spills.</p><p></p><p>Currently, Cunvella is busying herself gathering those steeped in evil and hate to her side. She plans on attacking within the next year, just before harvest, with the intent of burning the crops to the ground, and putting <em>everyone</em> to the sword in Ares name.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 3012279, member: 6390"] [size=5][b][center]The Blackguard[/center][/b][center][/center][/size] The blackguard. The arm and fist of the evil gods. Fallen paladins, warlords soaked in blood, agents of chaos and evil and destruction. Blackguards are few and far between. Directly strengthened by an evil god, the last known Blackguard was over 20 years ago, a human by the name of Hamaad Van Dorset, a powerful fallen Paladin from the Deventua-Ullem who was strengthened by Ares himself, given a powerful half-fiend lover/advisor, and given the power to raise the dead to fight for him. Following Ares commands, he led his host to the Shadtree Dominion Van Dorset was killed in pitched fighting against the God Thargrum's worshippers, and his head was posted on the gates of Thargum's Glory, the capital of the Shadtree Dominion, and his body was rent into 5 peices, with each peice being buried in a different place. [sblock]Blackguards are a feared menace in the world. Only those vile enough to attract the eyes of evil gods are brought into the feared "brotherhood" of the blackguard. Each God does a different trial, and many demand the the possible blackguards life if they fail. Some demand it even if they succeed. The blackguard is a confirmed NPC only PrC, for these are the evil and horrible minions that even the Book of Divine Evil only whispers about. Blackguards are often accompanied by an "advisor", a direct contact to the evil God. It is recommended that blackguards stay an NPC PrC, and that only the most foul and horrible, strong enough to cow a lich, and evil enough to cause strokes in low level good cleric, be allowed to be blackguards. Currently, there is only one rumored blackguard out there. [color=darkred][b]Cunvella Ton Anphetrion[/b][/color] CR17 Female Half-Elf Half-Red Dragon Fighter 7/Blackguard 8 CE Medium Dragonkind (Augmented Humanoid) [b]Init[/b] 3 (+3 Dex); Senses low-light vision and darkvision 60 ft.; Listen +9, Spot +8 Aura Despair [b]Languages[/b] Common, Elven, Sylvan, Dwarven [b]AC[/b] 33 (+4 natural, +4 heavy steel shield (ac 2), +4 full plate (ac 8), +1 Dex), touch 11, flat-footed 32 [b]hp[/b] 157 (15HD) Immune to sleep, paralysis and fire [b]ASF[/b] 50% Fort +23 Ref +15 Will +16 [b]Speed[/b] 20 ft. (4 squares) [b]Melee[/b] +4 battleaxe +28/+23/+18 (1d8+14/x3) and bite +18 (1d6+4) or 2 claws +23 (1d4+8) and bite +18 (1d6+4) or +4 battleaxe +28/+23/+18 (1d8+14/x3) [b]Ranged[/b] +4 heavy crossbow with +1 bolt +22/+17/+12 (1d10+4/17-20) [b]Space[/b] 5 ft.; [b]Reach[/b] 5 ft. [b]Base[/b] Atk +15; [b]Grp[/b] +23 [b]Special[/b] Atk smite good 2/day, sneak attack +2d6, breath weapon (30-ft. cone of fire) 1/day and rebuke undead 11/day Blackguard spells prepared (CL 4, +23 melee touch, +18 ranged touch) 4th--inflict critical wounds (DC 16/W) 3rd--summon monster III 2nd--eagle's splendor (DC 14/W), shatter (DC 14) 1st--cure light wounds (DC 13), doom (DC 13/W), inflict light wounds (DC 13/W) [b]Abilities:[/b] Str 27, Dex 16, Con 19, Int 15, Wis 15, Cha 26 [b]SQ[/b] low-light vision and darkvision 60 ft., immunity to sleep, paralysis and fire, half-elf traits, low-light vision, detect good, poison use, aura of despair, aura of good, dark blessing and special mount [b]Feats:[/b] Blind-Fight, Cleave, Improved Critical (heavy crossbow), Improved Sunder, Iron Will, Point Blank Shot, Power Attack, Weapon Focus (battleaxe), Weapon Specialization (battleaxe and heavy crossbow) [b]Skills:[/b] Concentration +7 (+3 ranks, +4 con), Diplomacy +15 (+5 ranks, +8 cha, +2 racial), Gather Information +15 (+5 ranks, +8 cha, +2 racial), Handle Animal +11 (+3 ranks, +8 cha), Hide +7 (+10 ranks, +3 dex, -6 acp), Intimidate +10 (+2 ranks, +8 cha), Knowledge (Local) +3 (+1 ranks, +2 int), Knowledge (Religion) +9 (+7 ranks, +2 int), Listen +9 (+6 ranks, +2 wis, +1 racial), Ride +4 (+1 ranks, +3 dex), Search +7 (+4 ranks, +2 int, +1 racial), Spot +8 (+5 ranks, +2 wis, +1 racial). [b]Possessions:[/b] [i]+4 full plate (Heavy Fortification), +4 heavy steel shield (Bashing), +4 battleaxe (Unholy, Wounding, Keen), +4 heavy crossbow (Unholy, Speed) with 25 +3 bolts (Wounding, Unholy), cloak of charisma +6, amulet of proof against detection and location, bracers of greater archery, oil of greater magic weapon +3, potion of greater magic fang +1, potion of greater magic fang +4,[/i] Nightmare mount, [i]hooves of midnight, saddle of the dead,[/i] 8 gp, 9 sp, 9 cp. [b]Smite Good:[/b] Cunvella Ton Anphetrion may attempt to smite evil with one normal melee attack. She adds +8 to her attack roll and deals 8 extra points of damage. If Cunvella Ton Anphetrion accidentally smites a creature that is not evil, the smite has no effect, but the ability is still used up for that day. [b]Sneak Attack (Ex):[/b] Any time Cunvella Ton Anphetrion's opponent is denied her Dexterity bonus to AC, or if a she flanks her opponent, she deals an extra 2d6 points of damage. [b]Breath Weapon (Su):[/b] Cunvella Ton Anphetrion can use her breath weapon once per day, she can breath a 30-foot cone of fire that deals 6d8 points of fire damage to creatures within its area. A successful Reflex save (DC 14) reduces the damage by half. [b]Rebuke Undead (Su):[/b] Cunvella Ton Anphetrion rebukes undead as a level 6 cleric. [b]Half-Elf Traits:[/b] Cunvella Ton Anphetrion is immune to magic sleep spells and effects; +2 racial bonus to Will saves against enchantment spells or effects; low-light vision (can see twice as far as a human in low-light conditions); +1 racial bonus to Listen, Spot, and Search checks, +2 racial bonus to Diplomacy and Gather Information checks. (already figured into the statistics given above). [b]Low-Light Vision:[/b] Cunvella Ton Anphetrion can see twice as far as a human in starlight, moonlight, torchlight, and similar low-light conditions. [b]Detect Good (Sp):[/b] Cunvella Ton Anphetrion can detect evil at will, as the spell of the same name. [b]Poison Use (Ex):[/b] Cunvella Ton Anphetrion is not at risk of being poisoned when handling poisons to coat weapons. [b]Aura of Despair (Su):[/b] Enemies within 10 feet of Cunvella Ton Anphetrion take a -2 penalty on all saving throws. [b]Aura of Evil (Ex):[/b] Cunvella Ton Anphetrion's aura of evil (see the detect evil spell) is equal to that of a level 8 cleric. [b]Dark Blessing (Su):[/b] Cunvella Ton Anphetrion gains a +8 bonus on saving throws. [b]Fiendish Servant (Sp):[/b] Cunvella Ton Anphetrion may have a servant, an animal with the fiendish template. [b]Personal Info:[/b] [b]Background:[/b] Scout for the Lellentree Rebellion [b]Ht:[/b] 5' 2" [b]Wt:[/b] 125lbs [b]Hair:[/b] Red [b]Eyes:[/b] Gold [b]Age:[/b] 44. Formerly a fighter with a serious case of anger toward the elves of the Lellentree Empire, Cunvella moved deeper and deeper into committing atrocities on enemies she faced during battle. Well known for weilding a crossbow even during melee combat, she was eventually presumed killed during the Burning of the Sequoia City, when she was seen plunging from one of the catwalks with a crossbow bold in her chest. While she lay dying, she was visited by the spirit of Ares, who asked her if she was willing to surrendering her soul if she could continue her vengeance. She spit bloody froth from her lips and swore she would. Ares asked her if she would give her soul, and she agreed. She found herself fully healed and standing in a darkened glade, her crossbow in her hand, standing over a bound elf she recognised as her father, the elf who had raped her human mother while her mother was attempting to care for refugees from a flood. "Kill him. Show me." Cunvella did so with glee, and her father was replaced by her mother, who looked terrified. It was repeated, and Cunvella did it, reviling her mother for her weakness. Then her infant son, who was hidden away by other rebels. Him she sacrficed, and Ares was pleased, healing her and returning her to life. Ares himself strengthened her, and showed her where to find an axe worthy of her. Her axe, Bloodraker, acts as a Talisman of Ultimate Evil once per month (No limit), as well as causing foul wounds that drip with evil (wounding). Her body was fused with evil, her fair skin burning a deep, smokey red, her eyes turning from green to gold, and her hair becoming as red as the blood she spills. Currently, Cunvella is busying herself gathering those steeped in evil and hate to her side. She plans on attacking within the next year, just before harvest, with the intent of burning the crops to the ground, and putting [i]everyone[/i] to the sword in Ares name. [/sblock] [/QUOTE]
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