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<blockquote data-quote="Eben" data-source="post: 939553" data-attributes="member: 1379"><p>Phew. The basic idea is you can't have more enech than twice your level. For the rest, it's a bit up to the GM what to do with it. I look at it as an extra statistic defining social standing. And helps in ruling who gets the best piece at dinner, ... The rules give guidelines on gaining and loosing enech. These are of course tied in whith the Celtic background, you can creat such a list fit for your own game world. Particularily interesting is that you lose enech if not enough bards have sung about you or have mocked you. Becoming chieftain or king gives you a nice smack, ...</p><p>At 0 you're a bit of a pariah among your tribe. If your enech is negative you're an outcast and probably hunted.</p><p></p><p>Another important currency for your campaign would be craft skills and wilderness lore. In this kind of tech level societies (I have a bit of an anthropological backgroud, so I tend to shy away from the word "primitive." your wealth is defined by your skills.</p><p></p><p>Near Stonhenge a rather rich indivudual has been excavated. It is commonly believed that this person was one of the very first metalworkers on the island.</p><p></p><p>Also, remember that treasures in this kind of societies would be rather rare. And if a treasure was found, people would see this as a significant event, possibly with religious implications. You should read "Stonehenge" by Bernard Cornwell. It's about a tribe who finds a treasure of gold and the consequences thereof.</p><p></p><p>Hope this helps!</p></blockquote><p></p>
[QUOTE="Eben, post: 939553, member: 1379"] Phew. The basic idea is you can't have more enech than twice your level. For the rest, it's a bit up to the GM what to do with it. I look at it as an extra statistic defining social standing. And helps in ruling who gets the best piece at dinner, ... The rules give guidelines on gaining and loosing enech. These are of course tied in whith the Celtic background, you can creat such a list fit for your own game world. Particularily interesting is that you lose enech if not enough bards have sung about you or have mocked you. Becoming chieftain or king gives you a nice smack, ... At 0 you're a bit of a pariah among your tribe. If your enech is negative you're an outcast and probably hunted. Another important currency for your campaign would be craft skills and wilderness lore. In this kind of tech level societies (I have a bit of an anthropological backgroud, so I tend to shy away from the word "primitive." your wealth is defined by your skills. Near Stonhenge a rather rich indivudual has been excavated. It is commonly believed that this person was one of the very first metalworkers on the island. Also, remember that treasures in this kind of societies would be rather rare. And if a treasure was found, people would see this as a significant event, possibly with religious implications. You should read "Stonehenge" by Bernard Cornwell. It's about a tribe who finds a treasure of gold and the consequences thereof. Hope this helps! [/QUOTE]
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